Map is 34" x 22", the perfect "two-map" size for most games. The maps are high-resolution with great colour quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility.
The Little Tin Can that discovered flight in the hearts and minds of Urbie lovers (or haters) has finally found its proverbial wings in reality! Or at least a stronger set of jets. This new Salvage box comes complete with every stage related to its mysterious LAM origins. BattleMech, AirMech and Aerospace fighter modes are all included, along with a jump plume. So Run, Jump, and somehow fly across your tabletop now with the Little Tin Can that could.
Contents:
It is the dawn of the thirty-first century. You are a MechWarrior: master of a multi-ton, towering avatar of destruction that is the culmination of more than 3,000 years of battlefield technology development. A precious heirloom passed from parent to child across centuries, an unassailable mark of your station. Whether a soldier-of-fortune or a true-blue patriot, you drop into hot zones across a thousand worlds to expand the star-spanning empire of one of the noble Great Houses.
BattleTech is the world's greatest armored combat game. Inside this box you'll discover epic clashes, dynamic characters, and a myriad of gaming experiences for any type of player: miniatures to RPG play, hobby painting to fiction, and beyond. A Game of Armored Combat includes everything you need to start tossing dice and moving miniatures on your gaming table. Do you have what it takes to plant the banner of victory and become a legend? Leap into the action and find out! New 40th Edition A Game of Armored Combat now comes with new Ilclan variation!
Contents:
Map Pack: Alien Worlds contains 4 two-sided paper map sheets: Caustic Valley #1, Caustic Valley #2, Crystalline Canyon #1, Crystalline Canyon #2, Fungal Forest #1, Fungal Forest #2, Lunar Station #1, Lunar Station #2, Fractured Glaciers #1, Fractured Glaciers #2, Volcanic Plateau #1, Volcanic Plateau #2.
The commline ablaze with determination. An army of war-forged metal titans on the heights. The enemy entrenched in the valley below, weapons charged and loaded. Then you give the order, and armies surge toward each other banners streaming as lasers, autocannons, and missiles sear and shatter! Will your star-spanning empire win the day? Only you will decide!
It is the 32nd century. For a millennia, mankind has waged wars across thousands of worlds in human-occupied space. The Great Houses. The Clans. The Periphery. A myriad of star empires claiming ascendance, as others wane or fall. They marshal MechWarrior who owe them fealty, each one the master of a towering avatar of destruction: the BattleMech. You are given command of these modern-day knights, dropped onto a battlefield: use your wits and acumen to bring victory or end up a casualty on a forgotten world. BattleTech is the world's greatest armored-combat game. And in Alpha Strike, you take command of large-scale engagements with tabletop-miniatures gameplay designed for the modern wargamer. Inside includes everything you need to start tossing dice and charging toward the enemy on your gaming table.
Contains:
Created using art in the brillant aesthetics of the new box sets and MapPack: Grasslands, these eight paired maps detail the seven battlefields on which the entire Clan Invasion was brought to a halt, including a bonus map, the Deployment Zone. Each map is 17" x 22", paper, and double-sided.
Assault vehicles are brutally effective at shattering enemy positions, driving foes before them with an array of long and short range weapons. Meanwhile, cavalry vehicles range across battle lines, harassing forward columns and instantly exploiting any weakness.
BattleTech: Battlefield Support Assault&CavalryLance includes:
The BattleTech Battlefield Support: Battle & Fire Lances is a collection of eight plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides eight dry-erase cards, which are intended to directly support Alpha Strike gameplay, and eight battlefield support Cards.
BattleTech: Battlefield Support Battle & Fire Lances includes:
A long-term campaign requires a secure base of operations. Emplacements are a perfect way to secure that perimeter, providing fire support for BattleMech and vehicle units.
Battletech: Battlefield Support Emplacements includes:
The tide of battle is mercurial, shifting at a moment's notice. Heavy Battle tanks are a bulwark against those fleeting moments of victory. Sweeping Lances bring unparalleled mobility and strikign firepower to slash at the enemy along any flank.
Battletech: Battlefield Support Heavy Battle & Sweep Lances contents:
The BattleTech Battlefield Support: Objectives is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides three dry-erase cards, which are intended to directly support Alpha Strike gameplay, and three new crew Cards.
BattleTech: Battlefield Support Objectives contains 4 Miniatures:
Recon vehicles track and locate enemy positions with lightning speed and maneuverability, while hunter vehicles follow up with ruthless firepower and enough armor to weather return fire until the job is done.
BattleTech: Battlefield Support Recon&Hunter Lances includes:
The Clans changed the nature of warefar forever when they unleashed their giant, genetically modified warriors in powered battlesuits capable of inflicting significant damage against BattleMechs.
The Inner Sphere rushed to respond, and soon a new battlesuit accompanied Great House armies into the field.
This suit soon became known as the Inner Sphere Standard, fielded by a host of military's and mercs alike.
BattleTech: Battletech Inner Sphere Battle Armor Platoon features:
BattleTech is the world's greatest armored combat game, filled with epic stories and gaming experiences to satiate any player: miniatures to RPG play, hobby painting to fiction, and beyond. The BattleTech Beginner Box is the first step on that fantastic journey and includes everything you need to get started: two high-quality miniatures, quick-start rules, a mapsheet, cards to represent your MechWarrior's unique skills, dice, and more. Do you have what it takes to plant the banner of victory and become a legend? Leap into the action and find out!
CONTENTS:
Nothing Hurts Like Family.
Stavrenn Otho leads his ragtag team of mercenaries on high-risk missions across hundreds of light-years, but the greatest threat to his battle-forged unit may come from those of his own blood.
Unleash the Black Remnant Command Lance, straight out of Penny Arcade's streaming BattleTech campaign! Includes the Dragon Fire (with optional bits to create the DGR-3F and new DGR-9D variants), the Blood Asp I, Flashman, and Cyclops - no assembly required - along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels - from a single MechWarrior, to a BattleMech company, to entire armies - this final volume focuses on the forces a player will build and run through any level of play.
Campaign Operations contains rules for creating and running forces, whether a down-on-their-luck mercenary battalion, or a fully-supplied House regiment. The volume also contains complete rules for devising solar systems, allowing players to recreate existing star systems or craft all-new worlds to challenge each other. The final sections of the book bring several options to the table for campaign play. Building off of previous sections in Total Warfare and Strategic Operations, the Narrative Campaign, Map-Based Campaign and Chaos Campaign rules allow players to build exciting, fun campaigns of almost any stripe for their newly-minted forces!
The arrival of cavalry has evoked dread and elation in equal measure for millennia.
These fast-moving, heavy-hitting 'Mechs can maneuver quickly across alien battlefields, delivering superb firepower to crush any defense they find.
BattleTech: Clan Cavalry Star features:
REINFORCEMENTS! Clan commanders lead from the front, orchestrating the chaos of the battlefield like a game of chess even as they pilot the deadliest OmniMechs, and personally crush their enemies. Unleash the Clan Command Star on your enemies! Included are the Dire Wolf, Summoner, Stormcrow, Mist Lynx, and Shadow Cat OmniMechs- no assembly required- along with five MechWarrior pilot cards and five Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
Contains:
Delivering blistering firepower at range is often the best way to soften up targets.
These 'Mechs and their expert MechWarriors make it look easy, employing a wide-range of energy and autocannon weapons that can quickly crack the toughest nuts.
BattleTech: Clan Direct Fire Star includes:
The Clan Striker Star is a collection of five plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides five dry-erase cards, which are intended to directly support Alpha Strike gameplay, and five new Clan Pilot Cards. The line-up of 'Mechs in this pack are the Conjurer, Horned Owl, Incubus, Piranha and Vapor Eagle.
A withering fusillade of firepower from the Clans' technologically advanced OmniMechs can cut a swath through even the mightiest wall of defenders. The superior firepower of these designs gives a Clan commander an even greater edge. Unleash the Clan Fire Star on your enemies! Arctic Cheetah, Battle Cobra, Black Lanner, Linebacker and Night Gyr - no assembly required - along with five MechWarrior pilot cards and five Alpha Strike cards. Perfect for Battletech and Alpha Strike action!
For Use with the Alpha Strike box set & Alpha Strike: Commander's Edition:
Created using the same brilliant aesthetics of the new box sets and Grasslands and Battle of Tukayyid mapsets, these maps include a variety of terrain elements that deliver interesting battlefields for players of every skill level. Each map is 17" x 22", paper, and may be placed side-on or edge-on with other maps for expanded battlefields.
Across the reinvigorated Federated Suns, the call goes out: the time has come to retake the jewel of New Avalon from the Dragon, and throw back the Draconis Combine invaders. But the demands of war and politics will test the fragile alliance between First Prince Julian Davion and Prince's Champion Erik Sandoval-Groell, and threaten to renew the chaos they seek to conquer. The Rasalhague Dominion, so long a bastion of stability and internal harmony, greets the news of the ilClan's accession with anything but a united front.
Between those who believe that joining the newborn Star League is the Dominion's destiny, and those not willing to deny the power and promise of their fusion culture, a single vote could secure a bright new future, or ignite the flames of violence. Dominions Divided is a BattleTech sourcebook providing full details of the events within the Federated Suns, Draconis Combine, and Rasalhague Dominion from 3151 to mid-3152. Included are a full historical summary of events in those regions of space, personality and unit profiles of key players-many appearing here for the first time-and game information along with a glossy campaign map to bring it all to your BattleTech tabletop.
From the new ilKhan on Terra comes word to the Wolf Empire of their Clan's victory. With no further communication from Alaric Ward, Star Colonel Othar takes the reins of the Empire, attempting to weather the assaults of his neighbors, and ensure the ilKhan's realm remains inviolate. Hungrily eyeing their worlds lost to the Empire, now stripped of the Wolves' best, factions within the Free Worlds League launch offensives across the border and risk carrying Nikol Marik into a war she may not be ready for.
At her back, the Spirit Cats and Clan Sea Fox lair in their Clan Protectorate, eager to pursue their own ends. And out among the stars, the Wolf's Dragoons and their new commander are on the hunt... Empire Alone is a BattleTech sourcebook providing full details of the events around the Wolf Empire and Free Worlds League from 3151 to mid-3152. Included are a full historical summary of events in those regions of space, personality and unit profiles of key players-many appearing here for the first time, and game information to bring it all to your BattleTech tabletop.
Unleash the Eridani Light Horse Hunter Lance on your enemies! Included is the new Sagittaire, as well as a re-posed Banshee, and new variants of the Cyclops and a jumping Thunderbolt-no assembly required-along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
Strap into your BattleMech's cockpit and charge into the most important fight of your life!
Soldiers from across the Inner Sphere are drawn to the Game World of Solaris VII, where they seek glory, fame, and fortune in live-fire arena combat, before rotating back to their empires' fields of battle. Yet only the best and most aggressive gladiators will succeed. Will you claw your way to the top of the leaderboards and be immortalized for all time, or will you go down in flames to the sound of thunderous applause.
BattleTech is the world's greatest armored combat game, filled with epic stories and gaming experiences to satiate any player, from miniatures to RPG play, hobby painting to fiction, and beyond.
BattleTech Essentials Boxed Set is a first step on the fantastic journey and includes everything you need to get started: two high-quality miniatures, quick-start rules, a mapsheet, cards to represent your MechWarrior's unique skills, dice, and more.
Do you have what it takes to conquer the arenas of the Game World and become a legends? Leap into the action and find out!
Force Manual: Davion details the Armed Forces of the Federated Suns, examining the combat commands of the Federated Suns and their histories, tactics, unit crests, paint schemes, and notable personnel. This sourcebook includes special rules for unique character abilities, faction-specific rules, force building options, and a mini-Technical Readout-everything you need to field your favorite Federated Suns unit on the tabletop, or create your own.
Some soldiers fight for money, some to spread their version of liberty, still others for a sense of adventure. For the men and women of the Draconis Combine Mustered Soldiery there is only one reason for service: the honor of the Dragon.
From the moment Shiro Kurita raised the Dragon's banner, the soldiers of House Kurita have remained dedicated to the warrior's path above all others. For seven centuries they have spread fear and respect in equal measure, expanding and protecting the Dragon with loyalty and honor tempered by the ancient code of bushido and forged in battles on a hundred worlds.
BattleTech: Combat Manual: Kurita contains information on these warriors. This manual examines the combat commands of the Draconis Combine, detailing their histories, tactics, unit crests, paint schemes, and notable personnel. This Alpha Strike expansion includes special rules for unique character abilities, faction-specific rules, force-building, and a mini-Technical Readout?everything you need to field your favorite Draconis Combine unit on the tabletop, or create your own.
Gothic re-imagines the Inner Sphere in a new, grimdark light. Insane experiments in cybernetics and biology have led to the development of Abominations, mutated creatures of flesh and steel capable of competing with BattleMechs on the battlefield. The Great Houses have been reforged into familiar, yet alien, entities that wage a perpetual war against one another in order to claim the entirety of the Human Sphere as their own!
BattleTech Gothic Salvage Boxes are randomised blind boxes packed with excitement. Each box features one of eight BattleMechs from the core set - but with a twist. The multi-part Atlas has been designed with interchangeable faction heads, meaning there are twelve possible miniatures to discover instead of just eight. Display, containing 9 boxes.
Unleash the Hansen's Roughriders Battle Lance on your enemies! Included is the new Penetrator, as well as a re-posed Atlas, and new variants of the Enforcer and jumping Hatchetman-no assembly required-along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
Enter the Draconis Reach with this comprehensive campaign guide to some of the hottest combat zones in the ilClan era! Refining the campaign system from Hot Spot: Hinterlands, this sourcebook offers all the rules and contracts any unit needs for their ongoing BattleTech games.
Choose to fight for the Draconis Combine or the Federated Suns in the war for control of the Reach, defend a Sea Fox merchant in a corporate trial by combat, or discover the latest innovations in biomedical technology (and survive). New rewards and other opportunities are available for successful commanders!
Bring the excitement of the ilClan era to your BattleTech campaign with this sourcebook, which includes complete campaign rules built out of the BattleTech: Mercenaries boxed set, as well as contracts and game hooks for battles throughout the Draconis Reach.
Enter the Hinterlands with this comprehensive campaign guide to some of the hottest combat zones in the ilClan era! A spiritual successor to the classic Hot Spots duology, this sourcebook offers all the rules and contracts any unit needs for their ongoing BattleTech games.
Whether defending Sudeten from a Hell's Horses onslaught, standing with Calamity Kell's Arc Royal Liberty Coalition, providing some forceful incentives to the Alyina Mercantile League's latest deal, or securing the Tamar Pact's place in the Inner Sphere, the opportunities for enterprising commanders are endless!
BattleTech: Hot Spots: Hinterlands sourcebook includes complete campaign rules built out of the BattleTech: Mercenaries boxed set, as well as contract and game hooks for battles with?and against?every major Hinterlands faction.
Fast-moving with potent armor and firepower, the ?Mechs chosen for a Cavalry Lance are some of the most flexible on any battlefield. These ?Mechs give a decisive advantage to a commander who is willing to deploy them with the time is right.
BattleTech: House Davion Cavalry Lance includes:
Battle Lances are the line troops of any large House Davion force. A Heavy Battle Lance ups the fielded tonnage, offering a significant force multiplier for power projection combined with even more armor to face off against assault lances.
BattleTech: House Davion Heavy Battle Lance includes:
Fortune Favors the Bold... In 2825, ilKhan Nicholas Kerensky, the founder of the Clans, gave his exiled, warrior-led people a dream: the first Clan to return to the Inner Sphere and claim Terra, the cradle of humanity, in honorable combat would claim the title of ilClan-ruler of all the Clans. The ilClan would reestablish the venerable Star League from the ashes of the old, and its Khan would become ilKhan, supreme ruler of all the Clans. Now, 326 years later, the Children of Kerensky have fought their way to Terra with the intent of fulfilling this dream. But will this dream become destiny or nightmare?
Delve into what it means to be the ilClan, and experience the tumultuous Battle of Terra, which will shake the very foundations of the Inner Sphere. Then catch a glimpse of how the Great Houses and other major powers will face the outcome of this far-reaching conflict. Tactical maps, Chaos Campaign tracks, and new 'Mechs that debuted during the Battle of Terra all let you jump right into the cockpit and fight in the culmination of over three centuries of Clan history. Do you have what it takes to conquer the birthplace of humankind, or the courage to defend Terra from its enemies?
"How long do you think you can hold your little Star League together when everyone already wants you deposed?"
The final words of the late Devlin Stone haunt Alaric Ward, ilKhan of the Clans and First Lord of the Star League. Alaric has made Nicholas Kerensky's impossible dream a reality and achieved the purpose of his people. The future, once so clearly defined, is murkier than ever. Driven by overwhelming purpose for his entire life, for the first time Alaric wonders: what now?
Meanwhile, denied the opportunity to destroy the hated Republic of the Sphere and exorcise Stone, his personal demon, Chancellor Daoshen Liao faces the same question. Unable to breach the Wall around Terra, Daoshen must redirect the ambitions of his people while preparing for a new enemy rebuilding from the ruins of the old.
BattleTech: ilKhan's Eyes Only sourcebook detailing the events on Terra, around the former Fortress Republic, and the coreward regions of the Capellan Confederation from 3151 to mid-3152. Included are a full historical summary of events in those regions of space, personality and unit profiles of key players--many appearing here for the first time - and game information along with a glossy campaign map to bring it all to your BattleTech tabletop.
The Tread of these 'Mechs shakes the very ground and the determination of any defenders willing to face these monsters.
Boasting maximum armor and withering firepower, these 'Mechs usually are the true "kings of the battlefield".
BattleTech: Inner Sphere Assault Lance features:
REINFORCEMENTS! Commanders throughout the Inner Sphere know that the key to victory is balance. Savvy leaders match staying power with mobility to seize control of the battlefield and use their limited forces to maximum effect. The Inner Sphere Command Lance includes the iconic Marauder, Archer, Valkyrie, and Stinger--no assembly required--along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
Contains:
This expansion box serves up intermediate-level play, building off the recent, best-selling release of Battletech: A Game of Armored Combat. This new box set contains everything you need for more advanced ?Mech on ?Mech action.
The Inner Sphere Heavy Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new Clan Pilot Cards. Contains the Axman, Bushwacker, Cataphract and Nightstar battlemechs.
Never the stars of the battlefield, these workhorses get the job done. Whether pulling garrison duty, anchoring a defensive operation, or providing support for a planetary invasion, these ?Mechs never let their pilots down. Unleash the Inner Sphere Heavy Lance on your enemies! Banshee, Grasshopper, Centurion, and Hatchetman - no assembly required - along with four MechWarrior pilot cards and four Alpha Strike cards.
Sometimes the defensive positions are too solid, or the distance to cover too far, for standard recon ?Mechs.
In those situations, these specialized ?Mechs and their pilots come to the fore, possessing the speed to range ahead and the firepower to come home.
BattleTech: Inner Sphere Heavy Recon Lance features:
Stopping an enemy piercing or flanking attack can be the difference between victrory and defeat.
With dogged ruthlessness, these '"Mechs can pursue and eliminate any maneuvering action the enemy attemps.
BattleTech: Inner Sphere Pursuit Lance features:
Information can be more valuable than an entire detachment of 'Mechs.
It's up to these BattleMech and their fearless Mechwarriors to delve into the heart of enemy territory and survive long enough to return with their precious data.
BattleTech: Inner Sphere Recon Lance includes:
Whether defending a massive production compound in urban environs or a field bivouac deep in enemy territory, maintaining security demands the right combination of maneuverability and firepower.
These 'Mechs bring the security needed to ensure safety.
BattleTech: Inner Sphere Security Lance features:
BattleTech: Inner Sphere Striker Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The Inner Sphere Striker Lance includes the Jenner, Wolfhound, Panther y Blackjack -no assembly required- along with five MechWarrior pilot cards and five Alpha Strike cards.
The Inner Sphere Support Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new Clan Pilot Cards. The four 'Mechs available in the lance pack are the Cyclops, Dragon, Spider and Thug.
One of the most celebrated mercenary units in the Inner Sphere. Founded by the legendary MechWarrior Morgan Kell and his brother Patrick, the Kell Hounds have played pivotal roles in the history of the Successor States, from the Succession Wars to the Clan Invasion.
BattleTech: Kell Hounds Striker Lance includes the Wolfhound, Griffin, Crusader, and Nightsky.
In a universe where life is cheap but BattleMechs are not, only a handful of elite MechWarriors ever achieve the level of fame - or infamy - required to blaze their name across the stars. Now you can bring these icons onto your battlefields!
The successor of the original BattleTech: Legendary MechWarriors Pack, the Legendary MechWarriors II Pack is a collection of five plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides five dry-erase cards, which are intended to directly support Alpha Strike gameplay, and five new Pilot Cards.
As with the original Legendary Pack, Legendary MechWarriors II features five miniatures, four BattleMechs and one Combat Vehicle, associated with a famous MechWarrior or character. The ?Mechs are all unique reposed and/or alternate variants from the standard versions in the BattleTech: Mercenaries, BattleTech: Inner Sphere Command Lance or BattleTech: Inner Sphere Heavy Recon Lance boxsets, with the Marauder most notably including additional dorsal gun options, while the SM1 Tank Destroyer is so far uniquely exclusive to this ForcePack.
Battletech: Legendary MechWarriors II Force Pack includes:
Bounty hunters have been a part of civilization for as long as anyone has had a price on their head. Among MechWarriors, the infamous, faceless Bounty Hunter is as enigmatic as they are feared, igniting dread as they bear down on their quarry in their iconic emerald green "Mech.
Battletech: Legendary Mechwarriors III contains:
Across the centuries, the fate of the Inner Sphere changed time and again with the actions of one MechWarrior and one 'Mech fighting at the crux of history. Their stories became legends passed down through the years, and now these legends and their 'Mechs stand revealed as never before. BattleTech: Legends depicts fifty-two of the universe's most famous - and infamous - MechWarriors and their 'Mechs from every era of BattleTech including the upcoming ilClan era.
Each entry includes gorgeous full-color portraits of the character and camo specs for their machines, and delves into their battle history as a MechWarrior to reveal all-new details never before published. Finally, each era section kicks off with all-new fiction by some of BattleTech's own legendary authors!
Power up your play with the Battletech: Map Pack Savannahs!
This has everthing you need to elevate your tabletop experience and keep everyone on the battlefield fully engaged with clear and concise strategic movements.
Battletech: Map Pack Savannahs contains six two-sided map sheets with:
One of the largest and most successful mercenary commands of the late Third and Fourth Succession War Eras, the "Big MAC" shocked the Inner Sphere in 3060 when they fully merged with House Liao's military. Now, as a new era dawns, this storied command once more seeks the mercenary life. Unleash the McCarron's Armored Cavalry Assault Lance! Included is the new Tian-Zong, a re-posed Black Knight, and new variants of the Awesome and jumping Starslayer-no assembly required-along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
The Northwind Highlanders were founded in 2362 with the formation of the First Kearny Highlanders by Clan Stuart, a group of Scots that included the descendants of the last vestiges of the original Scottish regiments on Terra.
The Highlanders achieved fame far and wide through human space even before the Star League was formed. Later, they were of the League's more respected units by the SLDF, and the Royal Black Watch members who protected the First Lord were mainly recruited from the best Highlanders.
BattleTech: Northwind Highlanders Command Lance includes the Warhammer, Grasshopper, Highlander, and Gunslinger
In 2439 the Terran Hegemony unleashed the Mackie-the first BattleMech-setting off an arms race across the Inner Sphere. The Proliferation Cycle anthology tells the story of how all six Houses employed force of arms, infiltrations and espionage to field cutting-edge new Mechs of their own. The volume also includes the story of the first Clan OmniMech. This companion ForcePack includes all seven original Mechs, which can be fielded on any game table using the rules from Interstellar Operations: Alternate Eras. No assembly required- includes seven MechWarrior pilot cards and seven Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
BattleTech Salvage Box Legendary Warriors is a blind-box, containing 1 random, high-quality, fully assembled, unpainted miniature, as well as 1 MechWarrior card and 1 Alpha Strike card. Miniatures are random from a set of 11 units, previously released in Legendary MechWarriors I, II, and III.
A notable SLDF unit from the Second Star League, the 2nd Star League Assault Lance is the second in a series of four Star League-themed ForcePacks intended to celebrate BattleTech's 40th Anniversary. Includes a pre-painted miniature of Victor Davion's "Prometheus" as well as the Prometheus Daishi, Emperor, Argus, Helios, and Coolant Truck Support Vehicle.
With a reputation for unorthodox tactics and a fetish for collecting lost artifacts and treasures, you never know what you're gonna get when Snord's Irregulars hit the field. Yet they always seem to scrape out of the tightest spots. Unleash the Snord's Irregulars Assault Lance! Included is the new Spartan and unique-to-the-Irregulars FrankenMech, a jumping Guillotine, and new variant of the Highlander, no assembly required along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
From the vault at Catalyst. A New Command Lance rises The Star League Command Lance brings in not only a new armada of weaponry to the battlefield, but style as well. With the Orion, Phoenix Hawk, Atlas II, and Thunder hawk entering the battlefield once again. The Orion brings with it a new pre-painted scheme in the regalia of Aleksandr Kerensky himself. Remember, Its not just about blowing up BattleMechs, but blowing up BattleMechs in style!
Strategic Operations:Advanced Aerospace Rules allows players to marshal their forces and fight any battle across the Inner Sphere with complete rules for force construction and campaign play.
Rifle vehicles deliver firepower at any range to ensure flexibility on any battlefield. Meanwhile, command vehicles bring a combination of protection, firepower, and presence that can seize victory from defeat.
Battletech: Support Rifle & Command Lances includes:
Take your warfare to a whole new level of excitement! Deploy new forces and surprise your enemy with cutting-edge, prototype technologies! A daring commander can take advantage of any or all of these?.if he's brave enough to seize the moment!
Silence falls across the Jade Falcon border, and slowly, reports reach Lyran space: the Clan's warriors, so long a threat to the Steiner realm, are gone. Powerful ambitions rush to fill the vacuum that follows. Former Clan citizens both recently assimilated and long conquered grapple with a future no longer defined by the will of the Falcons. An Arcturan general dissatisfied with Tharkad's ineffective rule forges her own destiny. A Clan denied the glory of Terra redefines itself through battle and conquest. And a mercenary unleashes her reborn command to claim vengeance for past calamities.
Tamar Rising is a BattleTech sourcebook providing full details of the events in the former Clan Jade Falcon Occupation Zone from 3151 to mid-3152. Included are a full historical summary of events in that region of space, personality and unit profiles of key players - many appearing here for the first time, and game information to bring it all to your BattleTech tabletop.
Terra has fallen. An ilClan has arisen. But ilKhan Alaric Ward desperately needs as many machines and warriors as he can recruit to maintain his grasp on the jewel of mankind. That includes 'Mechs which were centeral to the Republic of the Sphere's power and offer a new bedrock for Alaric.
BattleTech: Third Star League Battle Group Force Pack includes:
Terra has fallen. An ilClan has arisen. But IlKhan Alric Ward desperately needs as many machines and warriors as he can recruit to maintian his grasp on the jewel of mankind. That includes 'Mechs which were central to the Republic of the Sphere's power and offer a new bedrock for Alaric.
BattleTech: Third Star League Strike Team includes:
The rich story of the BattleTech setting has played out across more than a thousand years of future history, encompassing the full sweep of human experience. Here, for the first time, that story is presented in one comprehensive volume! Dive deep into BattleTech lore with this look at the factions of the Inner Sphere, Clans, and Periphery, and learn about key events, personalities, and conflicts for each. Whether you enjoy titanic battlefield clashes, high-stakes covert ops missions, cloak-and-dagger political intrigue, or any other kind of story, you'll find it in the BattleTech setting. BattleTech Universe has everything you need to explore the ongoing BattleTech saga, and to write your own chapter on your game table!
This ForcePack brings a new pose of the original UM-R60 variant from the UrbanMech Salvage Box, along with three additional variants, including a brand-new ilClan Era design! No assembly required, includes four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
The Wolf's Dragoons are the most well-known and respected mercenary command in the Inner Sphere, and their MechWarriors are some of the most skilled and feared across hundreds of worlds. Once more the Inner Sphere is poised for war, and the Wolf's Dragoons are on the forefront. Each ForcePack includes high-quality and fully assembled BattleMechs, Alpha Strike cards and pilot cards. Wolf's Dragoons Assault Star: Annihilator, Timber Wolf (new pose), Rifleman (new pose), Archer (new variant), and Blackjack (new variant).