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Runecairn RPG: Bestiary

Runecairn RPG: Bestiary

You reach the summit of the frozen mountain, shrieking wind whipping around the broad shield protecting your exposed face. You grit your teeth as you see the terrifying figure standing before you, burning red eyes peering within an icy white skull. The dead thing raises its arms and the two corpses laying frozen next to it shudder to life, hissing with rage.

You ready your shield and raise your bearded axe high above your head. You scream a prayer to the lost gods and charge forward...

Runecairn Bestiary is a 64-page tabletop RPG supplement for Norse fantasy roleplaying game Runecairn, adding 100 new monsters and rules for creating or converting even more.

Runecairn RPG: Wardensaga

Runecairn RPG: Wardensaga

Strap on your bearded axe and linden wood shield, delve into the forsaken barrow and cleanse the draugr within. They will overwhelm you at first so prepare to die. But when you wake up at the bonfire, you'll know what to expect for your next attempt. Parry their attacks, disarm them, and hack them to pieces. Defeat the undead within and claim the soul remnant they protect.

DEATH IS NOT THE END

Runecairn is a Norse fantasy tabletop roleplaying game written and designed by Colin Le Sueur and inspired by games like Dark Souls and Elden Ring. Based on lightweight new school revolution (NSR) systems Into the Odd and Cairn, Runecairn is designed for 2 players, one GM (the Warden) and one player (the Adventurer).

Runecairn Wardensaga Remastered is an 84-page full-colour hardcover filled with black and white and colour illustrations depicting the Norse fantasy world of the Nine Realms.

This book contains everything you need to run the game, from a quick one-shot, short dungeon delve through to an epic campaign!

We Deal In Lead RPG

We Deal In Lead RPG

You look to those closest to you, fellow gunslingers of the Order of the King. The arduous trek across the bleached desert is over and now you stand before a slip door. Though tested, the fellowship of your Order stands true.

You grasp the worn sandalwood grip of your artefact gun and twist open the door. You gasp as the sharp sea air hits your lungs. Gulls caw and the foam sprays your face like a baptism. You step through to another reality.

After all, there are other worlds than these.

We Deal in Lead is a 88-page, full colour weird west gunslinger TTRPG by Colin Le Sueur for 1 or more players. Set in a strange post-apocalyptic world eerily close to ours, where the borders of time and space wear thin. You are Gunslingers, mythic champions holding off the forces of chaos with lead and grit.