Players have only three minutes to serve the dishes and drinks together and bring the bill to the table. Under time pressure, they cleverly use dice and cards from their hands. Which card fits best where? Are all guests really full? You must agree quickly in order to fulfill the orders.
The game includes increasing levels of difficulty to ensure a challenge for experienced caf‚ staff.
Monochrome Inc. is a thrilling adventure set in the headquarters of Monochrome, Inc., a biotech company with some nasty secrets. You manage to get inside, and then it's up to you to figure out what to do. Players have to explore spaces, combine items, find clues, and talk to people. Step by Step, you'll start to grasp the plot and devise a plan. A fascinating story unfolds with each action.
Explore places, combine items, and experience stories in Adventure Games, a series of cooperative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes and there is no going back! Unlike the cooperative Exit game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correction resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 90 minutes to play. Nothing is destroyed, so the games can be played multiple times.
In The Dungeon, the players awaken in a prison cell in the middle ages with no memory of how they got there. What happened? What strange things are taking place in this dungeon? And most importantly, how can they get out? Over three chapters, players will jointly explore rooms, combine objects, and perhaps even encounter creatures that lurk in the dark rooms of the old castle...
Explore places, combine items, and experience stories in Adventure Games, a series of cooperative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes and there is no going back! Unlike the cooperative Exit game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correction resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 75 minutes to play. Nothing is destroyed, so the games can be played multiple times. You wake up in a dank dungeon. It seems impossible to find your way out, especially since none of you can remember what brought you there. Players have to explore spaces, combine items, find clues, and talk to people. Step by step, you'll start to grasp the plot and devise a plan to escape. Leave no stone unturned.
Contents:
A message tears you away from your bleak, ho-hum existence: three people have been kidnapped! Who is behind this and why is the perpetrator pulling you of all people, four suspended cops, into the matter? Time is of the essence and so you go to the abandoned asylum to start the investigation together. Will you be able to free the hostages and catch the perp? How the thriller ends is entirely up to you!
Similar to a PC adventure game, players explore locations, combine items, find clues, talk to people, and make the right choices to win the game. A cooperative board game with simple rules played in three chapters for players 16 years and up. Completely unplugged; does not require use of technology. Approximately 5 hours of play time.
In this cooperative game, you take on the role of four students traveling together on a remote and mysterious island. You are looking into some strange events that have been happening - incidents that the police believe are natural occurrences, things to be expected on a volcanic island such as this. But is everything really as normal as it seems? Or is there something else behind what is happening at the volcano? How the story ends is entirely up to you.
In Allie Gator players take turns placing number cards in ever-narrowing ranges. Instead of playing a number card a playing holding a special card may play it to change the direction of play, or manipulate the card display, but all special cards count against the player. A player unable to play must take a stack of played cards, which also count against them. At the end of each round players with the fewest negative points score alligator teeth, and when someone has three alligator teeth they win the game.
Venture into a land of fantasy and legend! In this cooperative family role-playing game, each player chooses one of four powerful heroes: the magician, the warrior, the archer, or the dwarf. Your heroic journey begins with a mission to rescue some wolf cubs that are lost in a dangerous mine. But, before embarking on your search, your party must get past Mart, the bridge guard, by completing all of his tasks. Only then will he let your party cross his bridge and enter the mine.
However, danger still lurks on the horizon, as a dragon encroaches on the castle Rietburg just as you approach the mine. Should he arrive at the castle before your heroes rescue the wolf cubs, your party will lose the mission ƒ?? and the game. If your party rescues the cubs first, you win! Andor: The Family Fantasy Game features gameplay that is similar to the popular Legends of Andor, but more approachable to younger players, making it a great introduction to the entire Legends of Andor series of games.
Andor Family Fantasy : A Danger in the Shadows
In this expansion to the base game, a dangerous beast, the Shadow Wardrak, is up to mischief in the lands of Andor. Without hesitation you set off on a quest to rid him from the lands once and for all! But before you start this huge task there is still a lot to do.
Throw yourselves into the fight against the Gors, help the residents of Andor and then defeat the evil Shadow Wardrak to save the land of Andor!
Andor: The Family Fantasy Game series features gameplay that is similar to the popular Legends of Andor, but more approachable to younger players, making it a great introduction to the entire Legends of Andor series of games.
Anno 1800 is an epic city-building strategy board game based on Ubisoft's popular PC game of the same name. Players strive to build up their industrial might as they develop an island society at the dawn of the industrial age. Investing in their nautical fleets enables trade and expansion to new territories in the old and new worlds, but players must focus above all on maintaining the health and happiness of the citizens of their home islands. While the population is initially satisfied with food and clothing, in time it will demand valuable luxury goods.
Players must plan their development strategies and supply chains carefully while keeping an eye on the distribution of specialized roles within their territories. The objective of the game is to plan for an even distribution of farmers, workers, craftsmen, engineers, and investors. But beware, because the competition never sleeps. Players may steal new achievements out from under each other's noses at any time! Whose island will prosper and whose will fall?
There's turmoil at the reef, with different sea animals forming swarms again and again.
Each turn in Aqualin, the active player selects one of six stones and places it on an empty field. One player is trying to make groups of the same color, while the other is forming groups of identical sea creatures, with players having the ability to move a stone before placing a new one to form new swarms. The larger the group, the more points it's worth, and whoever scores the most points wins!
You are buying artwork for your museum, always trying to meet the current trends and finding genuine art from your associates. But the famous Belratti is trying to cheat his own fake paintings into your collection.
In Belratti, players are split into two roles - buyers and painters - and are playing against the game. The game presents two cards as topics for which the buyers need to buy paintings. They ask for a certain number of cards, and the painters have to collectively meet this target number.
The painters select cards from their hands they think will fit the most to one of the topics. Then additional cards are added as Belratti's fakes. All cards are shuffled upside down, then flipped up. The buyers then have to select all the cards from the painters, not the fake cards by Belratti.
The roles change after each round. If too many fakes are bought, the players lose.
All you need in Catch the Moon are a few skillfully placed ladders, a good sense of balance, and a touch of imagination. The moon waits impatiently for your arrival, but she's a sensitive lady and the smallest mistake can make her cry. The right mix of skill and luck will help you become the most agile dreamer...
Dimension is a fast-paced, innovative puzzle game that takes place in three dimensions with 60 colourful spheres.
All of the players play at the same time. Everybody tries to position the spheres on their trays to earn as many points as possible.
The task cards indicate how the spheres must be placed to earn points: for example, exactly two orange spheres must be on the tray, black and blue must touch each other, and blue must not touch white. Complete these tasks while racing against the timer.
You get a point for each sphere you use and a bonus token for using all five colours, but you lose two points for each task card you don't follow correctly. Prove to your opponents that you are the master of multi-dimensional thinking!
In this brain-bending puzzle game, your goal is to place the stacking pieces on the board following a set of placement rules- such as how many pieces of each color you must use and where a color must be placed relative to another color. With 200 challenges in four difficulty levels and a compact case, this game provides hours of puzzle-solving fun, virtually anywhere. Play solo, or pass the game around to challenge your family and friends. Put your logical thinking skills to the test! Can you master all of the challenges?
In Dirty Pig, first released as Drecksau, each player has 2-4 clean pigs in front of him and three cards in hand. Each turn one card is played. By playing a "Dirty Your Pig" card, one pig can be sent into the mud. One of the pig cards in front of you is flipped over to show a dirty pig on the back. Rain cards clean all pigs, even your own! Barn cards protect your pigs from the rain, while lightning cards destroy the barns ? but lightning rod cards protect barns from lightning cards. Farmer cards are played to dirty someone else's pigs: the farmer likes clean pigs... Pigs in a barn that are protected with a barn door are safe from the farmer. A pig in a barn, with a door, and a lightning rod, is completely protected! The first player who dirties all of his pigs wins!
Welcome to the island kingdom of Mangalopanesia! The dodo has proudly laid her egg on the highest mountain peak... but watch out! A moment later it falls from the nest and rolls at high speed down the mountain to the edge of the cliff... Can you and your team save it? All players have to work together to build the bridges and bring the rolling wobbly egg safely to the rescue boat at the foot of the mountain. Speed and teamwork are essential in this frantic, fun game for ages 6+ Save the egg and win the game!
Anyone can herd sheep, but have you ever herded dragons?
In Dragonkeepers, you compete against each other as magicians. Two stacks of cards form the "Magic Book", which indicates which and how many dragons can be herded. With each card taken, this information changes, but luckily you can cast spells and return your cards to the Magic Book to change it in your favor and score! But which of your dragons can you spare to cast spells?
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to!
In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area.
The Drop It rulebook includes variant rules for simpler play or more variety from game to game.
This advent calendar is an exit game and an adventure story in one: Behind each door you will find a tiny 3d room containing an exciting puzzle, the solution of which, day by day, brings you closer to rescue. Only by solving all 24 riddles will you find out who has stolen the Golden Book and find your way back home!
Your part-time job as a pizza delivery driver was pretty boring - until today! You are about to deliver pizza to one of the most famous film studios in the world. Shooting of the new Christmas blockbuster should be in full swing, but when you arrive, the set is dark and deserted. Something is very wrong here. Where's the film crew? Oh, and where is the Hollywood star you were desperate to get an autograph from? All you find are spooky footprints in the fake snow that lead straight to a gaping hole in the studio wall.
Do you have the courage to follow the trail and go deep behind the scenes of the film studio? This advent calendar is an EXIT game and an adventure story in one: To find the missing star, you must open a little calendar door every day. Behind each, you will find an exciting new riddle, the solution to which will help you to move onto the next day. Only if you follow the clues and solve all 24 riddles, will you uncover the secret and save the Christmas blockbuster.
This advent calendar is an exit game and an adventure story in one: Behind each door you will find a tiny 3d room containing an exciting puzzle, the solution of which, day by day, brings you closer to rescue. Only by solving all 24 riddles will you reveal the secret of the mysterious ice cavern and find the exit.
The Christmas workshop has never been busier! For more than two months you've been working hard so that by the 24th, everything will be ready. As one of the chief toymakers in the workshop, you have your hands full. You are testing out a particularly beautiful rocking horse when suddenly the ground begins to tremble. A violent storm lashes the building and snow begins to billow in through the window. Hastily you close it, but something is not right! A terrible silence has fallen over the workshop. When you hear all the doors click locked, you feel very alone. It is clear you need to find Santa! But first you have to find a way out of here...
This Advent calendar is both an EXIT game and adventure story: In order to free yourself from this predicament, you must open a door of the calendar each day. Each door hides a new and exciting riddle, the solution to which will bring you closer and closer to your goal! Only by solving your riddles cleverly will you save Christmas! Now get going... there's lots to do!
A classic tale of murder on the Orient Express, re-imagined. The culprit of a grisly crime is still on board your train. It's a race against time to piece the clues together before the train reaches its destination. The cause is perplexing and you must solve it quickly so the assailant does not escape.
Criminal activity is rampant in the frontier town of Fortune City, and now the sheriff has disappeared without a trace. With precious little time to find him, players need to work together to solve the crime. Over the course of the game, your investigation will lead you through Fortune City, with clues and strange items to be found throughout. You will need to search for answers in the saloon, drugstore, gunsmith, post office, prison, and bank. But in a unique twist, you will decide the order in which you will visit these locations and who you will interrogate along the way. Together with your team, you will collect clues and evaluate the townspeoples' testimonies. But will you get the answers you need to rescue the sheriff in time?
In the style of Dead Man on the Orient Express and Theft on the Mississippi, players must get to the bottom of a kidnapping in the Wild West in addition to solving all the riddles.
You can hardly believe your luck! First, you discovered a previously unknown island. And now, deep in the jungle, you have found nine mysterious treasure chests! But this is no ordinary island - you have landed on the island of riddles, where the jungle animals are guarding the treasures. You must solve their tricky puzzles before you can open the chests. What are you waiting for? Crack the riddles together and win the treasure!
Watch out! The cookie monsters have stolen ten cookie jars from your neighborhood and are on the loose! Can you solve their monstrous riddles and earn the cookie jars back? Working together or by themselves, children ages five and up solve various riddles to open the cookie jars. The six different types of visual puzzles, which are shown on 36 illustrated, large-format cards, are combined in new ways each round. Use the simple decoder wheel to determine if your solution is correct. What are you waiting for? Get going to Monsterville!
A playful introduction to the EXIT: The Game series specially designed for gamers ages 5 and up. No reading required! Puzzles are completely image-based, making it easy for younger players to join the fun. Replayable multiple times. Simple rules are easy to teach and learn - perfect for families and fans of the EXIT series with small children. Unique gateway game for birthday gifts, family game nights, rainy day activities, and more!
For weeks you have all whiled away your existence in a dark cell, although you have committed no crime. One morning, you awake upon feeling something unusual in your mattresses. You find a letter from the infamous Jane Collins. She succeeded in fleeing from this prison one year ago. Is this your chance to escape to freedom too?
Middle-earth is in grave danger. Frodo and the Fellowship are on their way to Mordor to destroy the One Ring. But they need your help! Make haste and carry out Gandalf's secret assignments. Can you buy Frodo enough time to reach Mount Doom.
After your car breaks down, you are looking for shelter for the night. Luckily, you find an abandoned cabin in the woods near the road. But the next morning, the door is locked! Iron bars on the window prevent you from escaping. You discover a book and a strange disk?
Can you solve the riddles left for you by the deranged cabin owner and escape the cabin?
After the mysterious disappearance of a friend in the Catacombs of Paris, you set out on an eerie search through the subterranean labyrinth. Can you succeed in finding your friend and rescuing him from the underground world of dark secrets before it's too late? Difficulty level: 4.5/5.
Contents:
According to an old legend, a priceless red ruby ??is said to be hidden in the tomb of Sir Reginald Wreston and it can only be found when the moon is at just the right angle in the night's sky. The problem is, the moon is only ever at the right angle at midnight on a specific night once every 87 years! But guess what? Tonight is that night!
Up until now the crypt has remained sealed, and over the course of centuries, no one has ever succeeded in opening it. ?Who knows what might happen tonight ?? you think to yourself as you make your way into the darkness. Will you and your group of curious treasure hunters have what it takes to finally solve the mystery and uncover the coveted gem?
During a tour of an historic castle, your attention is diverted to an intriguing labyrinth in the middle of the castle's garden. Towering walls separate it from the outside world, and as you pass through the old iron gate in amazement, the sky suddenly darkens, and the wind begins to pick up. With a loud clang, the antique iron gate slams shut behind you! You try to open it, but it's locked. Suddenly, to your terror, a gargoyle climbs over the gate toward you. Only by working together will you be able to solve the puzzles and escape the mysterious labyrinth.
Sherlock Holmes needs help! The famous detective is said to have murdered the writer Ignatius Loyde and had to go into hiding. How did he become the prime suspect in this murder case? And what role does Moriarty play? The 1-4 players, ages 12 and up, support Dr. Watson and looking for evidence. In this EXIT- The game they follow tracks together and approach riddle after riddle of the solution. Will they be able to solve the case?
Exit: The Game - The Disappearance of Sherlock Holmes is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. In the game, players need to support Dr. Watson and look for evidence to prove Holmes' innocence.
What you had planned to be a relaxing walk in the woods suddenly takes a very different turn. As you are walking over a bridge, it unexpectedly disappears behind you and you begin to encounter strange fairytale creatures and even stranger puzzles. What's going on here - and how are you ever going to find your way out of this forest again?
The castle is the highlight of the hike, but hardly have the hikers entered the old walls, when the squeaky doors close. Escape appears impossible - but strange hints may lead players in a new direction. Can they solve the riddles and find the way to freedom?
For those shipwrecked on the beach of this forgotten island, a chained boat is the only hope - but the mysterious owner has left puzzles over the whole island. Will the team solve them, free the boat, and escape?
You have followed an ancient map to a hidden cave which purportedly contains some kind of mysterious gate. Inside the cave, you find a large metal circle made of concentric rings embedded in the rock wall. You approach the gate hesitantly and touch it. To your astonishment, the metal rings can be rotated. Suddenly, everything goes dark around you. When you regain consciousness some time later, you are no longer in the cave, but in a bizarre new world. Where are you? And how are you supposed to find your way back to the world you know? Only by working together as a team, solving riddles as you travel from world to world, will you be able to make it home safely.
Dark passages, bloodcurdling howls, gruesome creatures - lots of fun, right? That, at least, is what you were thinking when you decided to take a ride on the haunted rollercoaster..But suddenly, you find yourself stuck in this creepy place. The doors in front and behind you are locked, and you come across some strange riddles... Difficulty level: 2/5.
Contents:
A mysterious invitation from three detectives leads you to a house of riddles. But when you arrive, you find evrything looks abandoned. With a bang, the ront door slams behind you. You are trapped! What's going on here? Where are Sandra, Mario, and Tom? Difficulty level: 2/5.
Contents:
A clue to a previously unknown masterpiece by Vincent van Gogh has been discovered in Amsterdam. You set about deciphering the riddles. But you soon realize that someone else is also looking for the missing work of art. An exciting hunt through the streets and canals of Amsterdam begins. Will you recover the painting before it falls into the wrong hands?
Spells, elixirs, magical powers: you thought your studies at the academy couldn't get any more exciting. But when a gang of polterbolds - small, pointy-toothed creatures from the netherworld - shows up, chaos breaks out. Can you stop the creatures before they literally tear your school apart?
You are on a trip to the Florence Natural History Museum, intent on visiting the sunken treasure of the Santa Maria. Your relaxing day at the museum is quickly derailed by an incredible adventure! Can you solve the mysteries of the museum and find a way out? Difficulty Level: 2 of 5. This game can be played only one time because you must markup, fold, and tear the game materials to solve the riddles and escape.
The excursion to the Valley of the Kings is the highlight of your holiday to Egypt. As you crawl through the narrow passageways, you lose the rest of your tour group. You enter a mysterious burial chamber. A massive stone door closes behind you. On the floor lies a dusty notebook and an ancient disk?
Can you solve the riddles left for you by an earlier pyramid explorer and escape the tomb?
An alarm sounded in the eternal ice, so the polar station has been evacuated and foreclosed, but a small group of researchers has remained behind by mistake - and they have only one hour to find the code that will crack the lock program.
Around the world with EXIT! The world-famous professor Ian Jones recently passed away. The archaeologist loved puzzles! His travels took him to all parts of the world. He tirelessly searched for treasures believed to be lost, deciphered codes and translated secret writings.
In this EXIT game, the 1-4 players can prove what they have learned from the professor while searching for his estate. Can you decipher the professor's legacy? Luckily, there are many tools at your disposal in this escape room game. Hurry, the time is ticking! Exit: The Game - The Professor's Last Riddle is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game.
One ordinary morning, a police detective rings your doorbell. He asks you to come with him - to a cabin in the woods. You instantly know it's the same cabin in which the sinister riddle master Dr. Arthur Funbeq locked you up a few years ago. Apparently, he has just escaped from prison. Now you're headed back to the infamous cabin where it all began to help bring Funbeq down. The adventure begins... again! A celebration of 5 years since the initial Exit game, The Abandoned Cabin! Difficulty Level 3 / 5.
EXIT: The Game is a series of escape room games for the home. Players must solve riddles and puzzles and crack codes to escape from an imaginary room or environment. One-time use: Each game can only be played once, because you must mark up, fold, and tear the game materials to crack the codes.
As volunteers for a medical research study, you report to a lab as instructed. But no one is there except for you! Vapor rises from a test tube and you start feeling dizzy. When you wake up again, the door is locked, and you discover a notebook and a strange disk ...
Can you solve the riddles left for you by a previous research volunteer and escape the lab?
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the puzzles. Can you escape the mansion before it's too late? Difficulty Level: 3 of 5. This game can be played only one time because you must markup, fold, and tear the game materials to solve the riddles and escape.
You are crewmembers on a passenger plane bound for Barbados. You have flown this route countless times already. Of course, you have experienced everything possible (and impossible) on these flights: technical malfunctions, turbulence, tour groups who are also flying to Hamburg, Berlin, London, or Amsterdam in order to visit so-called ?escape rooms? there ...
But what's waiting for you today is going to leave everything else in the dust. The weather service already announced that things might get a ?little rough,? but now you find yourself in the kind of electrical storm that can easily throw even an experienced crew into a state of panic. The clouds are almost black, flashes of lightning rip through the dark sky, and rain pounds the engines. Suddenly, an alarm light comes on ? and another ? and you have a queasy feeling that the rest of the flight might become the greatest adventure that you have ever experienced.
Solve the riddles, repair the airplane, and try to land safely!
Setting sail for dangerous waters, you embark on a treacherous quest for the legendary treasure of the Santa Maria. While investigating a mysterious shipwreck something goes terribly wrong and you are trapped deep underwater! Can you solve the riddles of the wreck and recover the treasure before your time is up?
Can you solve the robbery on the Mississippi River?
You're a team of investigators, traveling the Mississippi on a paddle-wheel steamboat in 1872. Last night there was a robbery - , a successful businessman was carrying documents of inestimable value, and now they have disappeared! The captain has asked for your help in finding out who did it, but time is running out. Can you find the culprit before the riverboat docks in New Orleans, and the thief escapes into the night?
Work together and solve all the puzzles together as fast as you can!
The old man was well-known for his eerie tales of the dark castle on the edge of the forest. Recently, he set out on his own to find the shadowy lord of the manor, but he hasn't returned. Fearing the worst, you embark on a quest to find him. You must solve a series of riddles and piece together four jigsaw puzzles to uncover the mystery of Nightfall Manor and save your missing friend...
You trudge along the dark, rocky coast seeking shelter from the raging storm. Drenched to the bone, you look up to see a brilliant beam of light pierce the curtains of rain. A lighthouse! But suddenly and inexplicably, the light goes out. You glance out into the water and spot a ship. It is heading straight for the cliffs! You realize that it is up to you to race to the top of the lighthouse and turn it on again before the ship crashes on the cliffs! But many puzzling obstacles stand in your way...
In Exit: The Game + Puzzle ? The Deserted Lighthouse, there are riddles within riddles, hidden within four 88-piece jigsaw puzzles. Like other Exit titles, The Deserted Lighthouse has no game board, but it also has no riddle cards. Instead, there are four jigsaw puzzles that you will find and assemble, one at a time. Each completed puzzle reveals a location containing more riddles to decipher.
In EXIT The Game: The Deserted Lighthouse, you must work to solve the riddles and reach the lighthouse's top to activate its beacon, saving the approaching ship before it smashes against the rocks and sinks to the bottom of the sea.
At the start of the game, all you have available to you are the puzzle bag containing pieces with a grayish-blue back and no pattern, and the decoder disk. But there are also strange items to be found within the game that may be used to help solve the riddles found in each of the puzzles.
The game ends when you have solved the last riddle and reactivated the lighthouse beacon to save the ship from sinking.
In EXIT: The Sacred Temple, you are racing through the jungle on a small island in the Indian Ocean, trying to save the professor and find the Sacred Temple before the treasure hunters do.
Only this time it's different because there are riddles within riddles hidden within puzzles. Like other EXITs before it, this game has no game board! But it also has no cards; instead, in this new addition to the EXIT series, there are four puzzles, which you will find during play and assemble one section at a time, one puzzle after another. Each puzzle creates an image that will show you what you need to find in the game and what each room looks like.
At the start of the game, all you have available to you are the puzzle bag and the decoder disk. But there are also strange items to be found within the game that may be used to help solve the riddles found in each of the puzzles.
The game ends when you have solved the last riddle and saved the Professor and the Temple!
What team is the player sitting next to you on? Are they a blood-sucking vampire? A ferocious werewolf? Or just a hapless chump trying not to get bitten? And what team do they think you're on?!
In FANGS, it's werewolves v. vampires v. humans. This thrilling social deduction party game challenges players to determine which one of these three secret roles each other player has assumed. Since you don't know who you can trust when the game begins, you must attempt to conceal your role from the other players while working to identify your allies and your enemies. Werewolves are out to expel vampires from the game; vampires aim to expel werewolves; and the humans are just trying to avoid detection and survive until the end of the game. Throw in some secret weapons and ulterior motives, and this party game for 5 to 8 players makes for a howling good time.
FANGS is an amped up werewolf-style social deduction game that is playable without a game leader and without an app. With lots of information to suss out and analyze, it elevates the social deduction game to the next level. Each player has a specific role with unique goals and win conditions, forcing players to act in ways others might not expect. On a player's turn, they choose between multiple actions, but limiting factors make it so there are justifications and excuses for any action. The addition of a strong storyline gives this social deduction game the added feeling of a roleplaying game. The design of the gameboard makes the game easy to learn and play, so all your friends and family can get in on the action.
High Score is an ingenious dice game with unique challenges by Dr Reiner Knizia. Turning over a new challenge card tells players how to score points this round and how you can re-roll your dice. Will even numbers score 0 points this round? What effect will the vortex have this round?
After the first player finishes their turn, the other players can attempt to beat their score, but risk too much and you may come away empty-handed. Whoever has the most points after seven rounds wins.
Construction of the Egyptian monuments continues! You have shown yourself to be worthy, and have been selected to lead future building projects. Can you prove your skill once again? In the market, there are new tools to support you in your work. Even the Egyptian gods are paying attention to your achievements! They are ready to reward you, if you are able to predict your building plans with accuracy. But if you fail, you will be punished. With new building site boards, new market cards, and much more, this expansion yields 1,024 playing variations in combination with the base game.
The competition of the builders continues! In Imhotep: The Duel you play the roles of Nefertiti and Akhenaten - one of the most popular royal couples of ancient Egypt. Place your meeples tactically to unload the most valuable tokens from the six boats. Little by little you build your four monuments in order to gain as many points as possible and win the duel. Based on the hit game Imhotep, a 2016 Spiel des Jahres nominee, this two-player version has the building fun and player interaction of the original with new gameplay perfect for one-on-one competition.
Contents:
You are a group of secret agents and must work together to complete your missions. But beware! An insider is hiding amongst you, sabotaging you at every turn and collecting secret information along the way. In this (mostly) cooperative trick-taking card game, you slip into undercover roles. Who is acting suspiciously? Who can you trust? Complete a mission with each trick and find out who is the insider.
A (mostly) cooperative trick-taking card game for groups of three to five players. Each player assumes the role of secret agent tasked with various missions, except there's one insider hiding amongst you, ready to thwart your efforts! Can you complete your missions, despite the secret saboteur, or will the insider get the best of you all? Fun, entertaining party game with high replayability and variants to add complexity. Great for fans of social deduction, role-playing, or mystery games.
The Classic Two-Player Game - Who will rule the South Seas?
Two Kahuna - ancient sorcerers of the Pacific - compete for dominance on an archipelago consisting of twelve small islands.
Using their magic and wisdom, they struggle for control of the islands. They anxiously await the cards handed to them by fate. But when the time is right, they move to capture one, two, or even more islands, trying to gain the upper hand. At the mercy of the magical powers of the South Seas, they quickly realize that even the best magic is no good without strategy.
What lies beneath the crumbling walls of Karak castle? A labyrinth full of treasures... and monsters! Six brave adventurers are going in there for a fortune waiting to be claimed, each one of them with a different trick up their sleeve - but the treasure chests are locked and monsters are everywhere. Who will outsmart their opponents, beat the monsters, and seize the dragon's gem?
In Karak, a.k.a. Catacombs of Karak, each player leads one of six different characters into the labyrinth. Tile by tile, they uncover what the labyrinth looks like, and it will differ on each playthrough. They have to equip themselves with weapons and spells, fight monsters, and (most importantly) collect treasure. The player with the most treasure at the end of the game wins - a true champion of Karak!
Following an attack by Vikings in 997, players in Kingsbridge: Das Spiel see how the city of Kingsbridge emerges, and with the help of story cards that are laid out in chronological order according to the novel "The Pillars of the Earth", they are also introduced to the English Middle Ages. Character cards with special abilities support this immersion, and the game includes special solo game rules that enable exciting challenges for one player alone.
Legends of Andor is a cooperative board game for two to four heroes. Live the legendary tales as you unite to battle ever-encroaching enemy forces.
The Land of Andor is in danger. From the mountains and forests, enemies are advancing toward the castle of old King Brandur. Only your small band of heroes stands in their way. Will you succeed in defending the castle and protecting Andor?
After the first Legend, more fantastic adventures ensue. You must find the witch and obtain a medicinal herb to cure the sick king. Help the prince repel the evil powers of the dark mage. In the ancient mines, you seek out precious gemstones - and uncover grave dangers. And finally, you must pit your skills against the mighty dragon, awakened from an age-old slumber. Can you triumph against these challenges? Only if you work together will you have the strength to be the true heroes of Andor.
Contents:
Four unconventional heroes and heroines are called upon to help the Andorra: Darh, the summoner of the mighty bone-golems; Forn, the strong half-skral; Leander, the shadowy seer, and Drukil, the werebear - a shape-shifter who can turn into a huge bear. But these complex heroes don't only offer advantages; they can also become a threat to your group.
With this expansion, both the base game, ?Legends of Andor,? and the final game of the epic Andor trilogy, ?The Last Hope,? can be played with up to six players. These dark heroes can also bring completely new gameplay possibilities to games of two to four players. The expansion includes four new hero boards, dice, cards, and figures.
The whole country of Andor is suffering from an unnatural cold.
In four epic legends in The Legends of Andor: The Eternal Frost, a team of 2-4 heroes embarks on an exciting journey to a strange land beyond the mountains. On a new, double-sided game board, you'll find loyal allies and face unexpected dangers. Together you will find out who is behind the magical threat of the eternal cold!
When the Krahder ended their raid, they captured countless residents of Andor. But finally, the heroes of Andor returned and resolved to free the prisoners. You must immediately venture to the south to endure your greatest adventure. Beyond the Gray Mountains, malicious skeleton warriors await you, commanded by giant Krahder. Will you be able to survive this adventure with the aid of the four magic shields from ancient times? You are ? The Last Hope.
In seven captivating Legends, experience the epic finale of the fantastic Andor trilogy!
Stand-alone game - The ?Legends of Andor? base game is not required!
Ted Nasmith is a Canadian artist, illustrator and architectural renderer. He is best known as an illustrator of works by J.R.R Tolkien ? The Hobbit, The Lord of the Rings and The Silmarillion.
This 1000 piece jigsaw is based on Ted Nasmith's 2020 illustration ?Rhosgobel' showing the woodland home of the wizard Radagast the Brown.
This colourful puzzle is challenging but enjoyable and will make a wonderful gift for any Tolkien fan!
Ted Nasmith is a Canadian artist, illustrator and architectural renderer. He is best known as an illustrator of works by J.R.R Tolkien ? The Hobbit, The Lord of the Rings and The Silmarillion.
This 1000 piece jigsaw is pretty challenging! Depicting Ted Nasmith's 2002 work ?A Song in the Trollshaws', the twisted branches and dappled forest glade will keep puzzlers entertained for hours.
In The Lord of the Rings: Adventure to Mount Doom, players follow the story of Frodo's perilous journey to destroy the One Ring in the fires of Mount Doom. He is accompanied by his familiar fellowship, who are charged with protecting him from the dangers he will face along the way. The players control the fortunes of this company together by moving the individual figures across the game board on a journey through many well-known places from the beloved Lord of the Rings novels. It is important to beware of the Nazgul while at the same time making sure that Frodo does not lose his confidence and freeze in despair. When Frodo reaches Mount Doom, the players have all won together.
The movement of the characters is controlled by a special dice mechanism. Colored dice determine which figure can be moved. Your dice value determines the number of spaces a figure can travel. By choosing the dice before and after the roll, players are faced with decisions that are seemingly uncomplicated, but nevertheless significant for the outcome of the game. Black dice, which always must be rolled, trigger threats or cause encounters with enemies or friends. The encounter cards ensure the continuous, ever-growing threat to completing the quest. As in most co-operative games, players must coordinate their moves and actions with each other to ensure the desired outcome.
You are the top agent for undercover operations for the FBI, so it's no surprise that one morning you're wrung out of bed to infiltrate the maximum security Brooklyn prison incognito.
Your task: Find out who killed Liam O'Reilly. The member of a notorious New York gang was willing to work with the cops and had to pay for it with his life - but who is behind the murder? To find out, you go deep into the abyss of the American prison system.
To play Masters of Crime: Inkognito, you'll use traditional apps like Google Maps or Wikipedia to gather information, while also collecting evidence, investigating crime scenes, and interrogating suspects.
White sandy beaches, the gentle sound of waves, and a well-functioning drug cartel: this is what the "Isla de Cubaidos" is known for - that, and its international superstar Dayana.
But for you, the Caribbean paradise could soon become hell because the secret drug network that you have built up on the island is threatened by a public scandal: Dayana has disappeared on the island without a trace. Can you find out what happened to her before the police search party arrives and inspects your island?
To play Masters of Crime: Rapture, you'll use traditional apps like Google Maps or Wikipedia to gather information, while also collecting evidence, investigating crime scenes, and interrogating suspects.
You are undertaking a secret mission for criminal masterminds!
In Masters of Crime: Shadows, you plan to break into the Bachmann Gallery in Amsterdam in order to steal a famous painting - but to do that, rooms must be examined, security systems hacked, and puzzles solved. There are many ways to steal a masterpiece. Which one will you choose?
In addition to the game material, the internet is also an important part of the game: Google Maps, extra websites, and clever online research help with this exciting adventure in Amsterdam.
Vendetta is a cooperative deductive murder mystery game where players must solve puzzles, follow clues and make decisions to solve a case. They do this using the included deck of cards, 12 hidden realistic clue documents, and the Internet. Through a choose-your-own-adventure mechanism, players make decisions that influence the course of the game and lead to solving the case in the end. One by one, they enter different realistically designed locations and encounter the various suspects. Then they choose from 3 different ways to deal with the situation and receive points based on their decisions. Complex puzzles and escape room elements must be solved in order to progress further in the case.
Thematically, the game moves in the environment of the mafia in today's New york. As a member of the mafia you have to uncover the mole in your own ranks who caused the death of the eldest son of the godfather. It's up to you whether you act morally or use other methods to make your victims talk.
The game is closely intertwined with the real world, and players have to keep using traditional apps like Google Maps or Wikipedia to gather information. Writing emails, detiallated web pages and cell phone calls are also part of the immersive gaming experience.
Midnight is monster time, and the fun begins at 12 o'clock sharp when the cheeky guys come out of their hiding places. Time to catch them as quickly as you can! On your turn in Monster 12, you roll dice to try to match monsters because you can take only the three dice that match the color of the monsters on the face-up cards. If you reach the value of the respective monster, then you place the dice on it, and whoever first catches twelve monsters of different colors wins.
My City is a competitive legacy game in which you develop a city on your own playing board through the ages.
The game consists of 24 episodes, beginning with the development of a city in its early preindustrial stages and progressing through industrialization. During each game, players customize their experience by adding elements to their personal boards and adding cards to the game. Players' choices and action made during one session of gameplay carry over into the next session, creating a personalized gaming experience.
For players who do not want to experience My City as a legacy game, a double-sided game board offers an alternate set-up for repeatable play (some elements from the legacy experience are needed for the repeatable play game, players can unlock these elements by playing through the first 4 episodes).
My City: Roll & Build is a dice game in which over four chapters, each with three episodes, you create a unique city. The roll of the dice shows everyone which building to draw on their game pad, and from episode to episode, you have to face new challenges. First the land is developed and later gold is found. This brings bandits into your city who must be surrounded and taken into custody. You can play through the campaign or pick your favorite individual episodes or chapters to play over and over again.
Diamonds, precious stones, and gold - an immeasurable treasure is hidden deep in the cave in My Gold Mine, and each dwarven player wants to dig for gold nuggets. The keeper of the mountain, a fire-breathing dragon, will chase after you, though, so who can leave the gold mine with the most nuggets, and who will be too greedy and get caught by the dragon?
My Island is a legacy game. This means that your game changes and evolves as you play it. Everyone has their own island, which they redesign in each game. Three games together form a chapter. And for each chapter there is a sealed envelope containing new rules and various materials with which you can change your playing surface again and again. Experience the history of your island and discover its secrets in 24 fascinating games.
How does this spaceship work, anyway? A funny space adventure awaits two to five players, ages ten and up. Several levels with new challenges are in store for you. Players work together to solve task after task. Cooperative, easy-to-learn, and varied: the perfect card game for a fun and exciting game night!
Noobs converts app games like "Keep Talking and Nobody Explodes" into a tabletop game. The group must cooperatively solve task after task and work together as well as possible, because each player only knows a small part of the solution. While one player may only know the task at hand but not have the resources to implement it, those resources may be shared among three other players. Only they, on the other hand, do not even know what is actually necessary from all their information. Since the cards are not allowed to be shown to each other, there must be a lot of clear communication and interaction by describing or reading out cards in order to gradually find out what should be done. And all of this must be done as quickly as possible. The story leads through several levels and each level consists of several tasks, so the whole thing is an action-packed event game. No material is destroyed in the process. The game also does not come with any classic instructions, instead the few rules are explained directly in the game in an introductory level, so you can start right away.
In the three-dimensional construction game Nunatak: Temple of Ice, you build a step pyramid together in a mountain of ice - but this game isn't co-operative, so watch your step! (A "nunatak", by the way, is a hill or mountain completely surrounded by glacial ice.)
For each pillar stone placed, you receive cards with different values that will affect your score in the end. For every four pillars built in a square, a new level of the monument opens up, with the temple of ice growing step by step. Who can place their stones most wisely and rise to the icy challenge?
The sunken city of Pacifica is coming back to life - and two people get to determine what the city will look like in the future. To do this, they collect art treasures, build paths, and promote inventions. Whoever gains the upper hand in a discipline receives an idol.
Who can advance the construction of the underwater city in Pacifica as quickly as possible? Who will have the right strategy...along with a bit of luck?
Switch and Signal - All aboard the co-operative train game! You begin the game controlling just a few trains on the tracks and it is easy to make them travel where you like. As more trains arrive you have to plan and coordinate your train schedules. Is the signal green? Where is this train going? Oh no, the switch wasn't set! If your train heads off in the wrong direction, your goods won't arrive on time! Only by working together to schedule and move your trains efficiently, will you and your team of conductors be able to win the game. The two different gameboards, Central Europe and North America, each bring fun challenges to overcome.
In this expansion, the original gameplay is both expanded and improved with new tribe cards, border cards, sand dune cards, water tokens, and a special Targia pawn - all of which combine to make a great game even better.
The Targia presents an exciting twist to the original game as she moves opposite the robber and uses her abilities to upgrade the effects of the border cards. The addition of water tokens presents a host of refreshing new possibilities to the game, while the new sand dune cards allow a Targi to gain a unique advantage if they travel to an outlying sand dune - but they may miss a valuable action in the center play area as a result! The player with the most victory points at the end of the game is the winner.
New adventures await Robin Hood and his companions following King Richard's return. Friar Tuck arrives to aid their tasks with his special skills. But suddenly the west of Nottinghamshire is attacked by strange warriors... and old adversaries will once again be bitter enemies. Can Robin Hood and his friends save King Richard one more time? This expansion contains four new adventures over an even larger gameboard, upon which there is much to be discovered.
In this highly-anticipated follow up to the original cooperative card game - winner of the 2020 Kennerspiel des Jahres - players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu. This new version of The Crew has the same innovative cooperative trick-taking mechanic as the highly lauded original game - but with some exciting new surprises!
While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don't go as planned, you might just be able to salvage the operation. But it will take near flawless execution and perhaps a little luck to finally reach Mu.
Astronauts wanted! Scientists say there is a mysterious ninth planet located at the edge of our solar system. But despite all of their efforts, so far they have been unable to provide substantial evidence of its existence. Join this exciting space adventure to find out if the theories are just science fiction or if you will discover Planet Nine.
In this card game you need to complete 50 different missions as you travel across the solar system. But you will only succeed if you can work together as a team.
To master the challenges and achieve your mission, communication will be essential - but in space, things can be more challenging than expected ...
Ted Nasmith is a Canadian artist, illustrator and architectural renderer. He is best known as an illustrator of works by J.R.R Tolkien ? The Hobbit, The Lord of the Rings and The Silmarillion.
This 1000 piece jigsaw puzzle is based on Ted Nasmith's 2016 illustration for the box top design of The Hobbit ? The defeat of Smaug board game.
The game is challenging, but satisfying and depicts Bilbo and party escaping the goblins on giant eagles above the Misty mountains.
The Lost Spells is a card game based on the stunning book by best-selling author Robert MacFarlane, and Illustrator of over 40 beloved classics, Jackie Morris.
As with its predecessor, The Lost Words Card Game, the game is won by placing your Spell cards over your beautifully illustrated Nature cards before your opponent. However, the Spells in this game are only revealed when you collect the correct amount of key cards! Is your memory good enough to remember the whereabouts of your card and will it be stolen by your opponents Foxy card?
This easy to learn and fun to play family game will be a hit with lovers of the books as well as anyone who enjoys nature and beautiful poetry.
Simple enough to play for ages 8+ but strategic enough to keep adults engaged, The Lost Spells is a wonderful addition to any games collection or coffee table.
The Lost Spells Jigsaw: revel in the flora, fauna and poetry of The Lost Spells with this beautiful new 1,000 piece puzzle. A perfect accompanyment to The Lost Spells card game and the best selling book of the same name.
The Lost Words is a card game based on the stunning book by best-selling author Robert Macfarlane, and acclaimed Illustrator of over 40 beloved classics, Jackie Morris.
The book, which highlights nature that has been lost to a new generation, has won numerous awards including the Kate Greenaway in 2019.
The game is won by placing your Spell cards over beautifully illustrated Nature cards before your opponents. The players' quests will be blocked ? or aided ? by special action cards which create a most exciting dynamic throughout the game.
Stretch your mental muscles into the third dimension! In this version of Ubongo, the hit puzzle game, players race to place three-dimensional blocks so they fit perfectly in a specific area on a puzzle card and completely fill a designated three-dimensional space. Each time you win, you collect colourful plastic gems; the player with the most valuable collection of gems at the end of the game wins.
The puzzle cards each have multiple puzzles on both sides: one side is easier, the other more difficult. A total of four difficulty levels makes this the perfect game for beginners and experts alike, allowing the whole family to play together. With four sets of eight durable three-dimensional pieces and 72 puzzle boards featuring a total of 671 puzzles, the game can be played with up to four players - or challenge yourself in solo games. Take your puzzling to the next level with Ubongo 3D.
Ubongo Junior brings the fun and lively tile-placing play from the original hit puzzle game Ubongo to players ages five and up.
Each player starts the game with seven puzzle boards and nine tiles of different shapes and colours, each displaying a different cartoon animal. The players race to place their animal tiles to perfectly fill a specific area on their boards as quickly as possible. The fastest player shouts ?Ubongo!? and quickly takes colourful plastic gems from the bag.
The other players keep racing; as long as the hourglass is still running, there is still time to place the animal tiles and earn some gems. At the end of the game, the player with the most valuable gem collection wins.
Each of the 50 puzzle boards has an easy side and a more challenging side, for a total of 100 puzzles. Pack in the fun, with Ubongo Junior!
In this fast-paced, addictive, and easy-to-learn puzzle game, your goal is to fit a set of interlocking tiles perfectly into a specific area. Based on the original hit board game Ubongo, this compact version features 15 colourful plastic tiles, 20 puzzle cards with over 200 puzzles, and a plastic game board that doubles as a durable travel case. Slide in a puzzle card and give your brain a workout! The puzzles get progressively more challenging as you go. Pass the game around to challenge your family and friends. Who is the master layout artist and who is spatially challenged?
To win the co-operative card game Wave, everyone needs to be surfing in sync.
On your turn, play a card on the common discard pile. This card must be higher than the top card, either with a higher numerical value (number) or with a higher suit (color). The tricky part is that you can see only some of the cards in your hand because some cards face towards your teammates. Therefore, you need the help of your team to choose an appropriate card. At the end of your turn, draw a new card.
If you cannot play a higher card on your turn, the game ends immediately and everyone loses. To win, all players' cards must be played on the discard pile with no cards left in the draw pile.
Wave includes rule variants for experienced players to make the game more challenging.