Outgunned is a cinematic action RPG inspired by the classics of the genre, from Die Hard to True Lies, passing through James Bond, Atomic Blonde, Kingsmen, Ocean's Eleven, Hot Fuzz, and John Wick. In Outgunned, Players take on the role of action Heroes facing terrible odds. They will be constantly surrounded by enemies while trying to carry out their mission, be it robbing a casino or saving the day. Outgunned features a game system called Director's Cut, a set of mechanics using small pools of six-sided dice to determine the outcome of the Heroes' actions. When rolling dice, your goal is not to score the highest or lowest possible number, but to roll two, three, and four-of-a-kind.
The Outgunned Corebook features the full set of game rules, deep rules for Enemies and Chases, and a ready-to-play Shot! All neatly bonded, with Soft Touch cover, and a ribbon bookmark.
World of Killers is an expansion for the cinematic action role playing game Outgunned, inspired by John Wick, Kill Bill, Leon, Assassin's Creed, and Hitman. In World of Killers, the Players take on the role of heroic killers who must cooperate to carry out an impossible mission. The setting for World of Killers is dark and dangerous, inhabited by lethal assassins, two-timing cowards, and ruthless members of a secret organization. It's a society parallel to the one we know, one where luxury and unbridled violence coexist in a decadent union. It's the perfect backdrop for adrenaline-packed action adventures, where you'll need to watch your back and trust nobody.
Action Flicks is a video store of mini-expansions for Outgunned. A collection of ideas, mechanics, tips, and tools to get straight into the action in ever-changing and surprising contexts. Each Action Flick is a small supplement for Outgunned that will give you all you need to play in a specific setting or genre. There is an Action Flick to bring magic in you game, there is one for martial arts, and there are even Flicks for super powers, werewolves, and teenage heroes!
Project Medusa is a short introductory action Cinematic Campaign you can play in 3 or 4 Sessions. It includes everything you need to start playing, without any additional set-up: Heroes, Enemies, Villain, and everything else!
The Director Screen features summary tables for all the Outgunned rules.
Action Flicks is a video store of mini-expansions for Outgunned. A collection of ideas, mechanics, tips, and tools to get straight into the action in ever-changing and surprising contexts. Each Action Flick is a small supplement for Outgunned that will give you all you need to play in a specific setting or genre. There is an Action Flick to bring magic in you game, there is one for martial arts, and there are even Flicks for super powers, werewolves, and teenage heroes!
Outgunned is a cinematic action RPG inspired by the classics of the genre, from Die Hard to True Lies, passing through James Bond, Atomic Blonde, Kingsmen, Ocean's Eleven, Hot Fuzz, and John Wick. In Outgunned, Players take on the role of action Heroes facing terrible odds. They will be constantly surrounded by enemies while trying to carry out their mission, be it robbing a casino or saving the day. Outgunned features a game system called Director's Cut, a set of mechanics using small pools of six-sided dice to determine the outcome of the Heroes' actions. When rolling dice, your goal is not to score the highest or lowest possible number, but to roll two, three, and four-of-a-kind.
The Outgunned Corebook features the full set of game rules, deep rules for Enemies and Chases, and a ready-to-play Shot! All neatly bonded, with Soft Touch cover, and a ribbon bookmark.
YOUR ADVENTURE WILL LEAD YOU TO UNCOVER THE MYSTERY BEHIND THE FALL OF ATLANTIS. GOOD LUCK. The Fall of Atlantis is a Mission Dossier designed especially for Outgunned Adventure. Mission Dossiers are Mini Cinematic Campaigns that include everything you need to start playing, without any additional set-up: Adventurers, Enemies, Rival, and everything else!
Fall of Atlantis is divided into 3 Shots: Frozen Legacy: Professor Wieloch sends the Adventurers into the frozen landscape of Greenland to search for the tomb of Viking explorer Erik the Red. After facing deadly traps and surviving a ship that was literally suspended over an abyss, the Adventurers find a mysterious cipher disk. The Way to Atlantis: After returning to Wieloch's estate in Austria, the Adventurers must solve Calcidius' Enigma to find the words they need for the cipher disk. After finding the coordinates of the island of Atlantis, they discover that Wieloch is actually a Nazi officer. What ensues is a confrontation in the sky, as the Adventurers fight their way onboard a huge zeppelin. Poseidon's Fury: The Adventurers crash on the island of Atlantis and will have to brave its many pitfalls in order to find Poseidon's Trident before their Rival. A thrilling Moment of Truth awaits!
This Adventure Screen features summary tables for the Outgunned Adventure rules.
Household is a Role Playing Game filled with adventure, intrigue, and social interactions, set in a large abandoned House. It takes place in a world that resembles 19th century Europe, in which each room constitutes a proper nation you can explore.
The Players will take on the role of littlings, tiny people who belong to the Little Folk of European folklore, and will go on tiny, great adventures together.
The Saga of the Fragile Peace is an expansion for Household, it contains a collection of Characters and Adventures that weave together to create a great Saga.
In this book you will find:
The Practical Guide to Living Inside the House is an expansion for Household consisting of many stories, fun facts, anecdotes, and close-up looks.
In this book you will find:
A 3-panel Narrator Screen with a summary of the game's rules, and a 42x59 cm geographical map of the House
A set of 9 custom six-sided dice and 1 numbered die along with an embroidered drawstring bag for the Household RPG.
100 years have passed s since the Master left his House, and now, the Little Folk have returned to claim the Household. The strong Boggarts in the Hearth, the refined Faeries from the Garden, the ingenious Sprites on the Upper Floor, and the daring Sluagh of the Horde, down in the Basement, have finally reached an agreement and given way to a Fragile Peace. Household History is being made, among old disagreements, new alliances, and great revolutions. Every littling, no matter how small, has the power to change the world. So temper your pins and sharpen your scissors. Wear your best suits and bridle your mice. You're going on a tiny adventure!
Adventures in the Household is a Role-Playing Game filled with adventure, intrigues, and social interactions set in a large abandoned House. It takes place in a world that resembles the first years of our XIX century, in which each room constitutes a proper nation you can explore. Players of Household take on the role of littlings, little beings of the Little Folk from European folklore. Together, these littlings will go on to live little great adventures that span over five of the most troubled years in the history of the House, beginning at the end of the First Household War and living in the shadow of a new threat. It was a magical period when all Folks came together in new alliances despite old disagreements, a time of ideological and industrial revolutions. All this, while always on the brink of a diplomatic incident.
The Fragile Peace is a 5-year long period beginning with the institution of a so-called High Councel, and ending when the shadow of a new war appears. It was in these years, so rife with old disagreements, great revolutions, and diplomatic incidents, that Household History was made. And these years are also the backdrop for all the adventures you and your friends will play through.
This book will lead you through the years of the Fragile Peace, following in the footprints of 24 noteworthy littlings. Such Small Matters is an expansion for Adventures in the Household, it contains a collection of Characters and Adventures that weave together to create a great Saga. In this book you will find: 24 ready-to-play Characters. 6 ready-to-play Adventures. 60 Adventure Outlines to build your own Saga. A Time-line of Household History.
Perhaps you've repeatedly puzzled over why the army from the Realm is called "Imperial", or how did Viletia come to be named so peculiarly. And you've certainly wondered about how the whirlpool under the great Faucet in Tuberdam works to receive packages from every Room in the House, or about how a Teapot could make its way to a palace in Faeriyev, and why does the Pennyworth Brigade only have a fake Penny, and so on and so forth.
The Household Guide is an expansion for Adventures in the Household consisting of many stories, fun facts, anecdotes, and close-up looks. In this book you will find: Additional information on every Nation in the House, New Historical Characters, New Equipment, 3 new Rooms: the Porch, the Kitchen, and the Smaller Bedroom, 10 Mysteries for you to uncover, 10 new Contracts, 3 new Opponents, including the terrible Scorpion, 6 playable Characters, 5 new Vocations, 1 new Animal Companion: The Snail, 8 Maps for the main cities of the Household.