100 years have passed s since the Master left his House, and now, the Little Folk have returned to claim the Household. The strong Boggarts in the Hearth, the refined Faeries from the Garden, the ingenious Sprites on the Upper Floor, and the daring Sluagh of the Horde, down in the Basement, have finally reached an agreement and given way to a Fragile Peace. Household History is being made, among old disagreements, new alliances, and great revolutions. Every littling, no matter how small, has the power to change the world. So temper your pins and sharpen your scissors. Wear your best suits and bridle your mice. You're going on a tiny adventure!
Adventures in the Household is a Role-Playing Game filled with adventure, intrigues, and social interactions set in a large abandoned House. It takes place in a world that resembles the first years of our XIX century, in which each room constitutes a proper nation you can explore. Players of Household take on the role of littlings, little beings of the Little Folk from European folklore. Together, these littlings will go on to live little great adventures that span over five of the most troubled years in the history of the House, beginning at the end of the First Household War and living in the shadow of a new threat. It was a magical period when all Folks came together in new alliances despite old disagreements, a time of ideological and industrial revolutions. All this, while always on the brink of a diplomatic incident.
Perhaps you've repeatedly puzzled over why the army from the Realm is called "Imperial", or how did Viletia come to be named so peculiarly. And you've certainly wondered about how the whirlpool under the great Faucet in Tuberdam works to receive packages from every Room in the House, or about how a Teapot could make its way to a palace in Faeriyev, and why does the Pennyworth Brigade only have a fake Penny, and so on and so forth.
The Household Guide is an expansion for Adventures in the Household consisting of many stories, fun facts, anecdotes, and close-up looks. In this book you will find: Additional information on every Nation in the House, New Historical Characters, New Equipment, 3 new Rooms: the Porch, the Kitchen, and the Smaller Bedroom, 10 Mysteries for you to uncover, 10 new Contracts, 3 new Opponents, including the terrible Scorpion, 6 playable Characters, 5 new Vocations, 1 new Animal Companion: The Snail, 8 Maps for the main cities of the Household.
The Fragile Peace is a 5-year long period beginning with the institution of a so-called High Councel, and ending when the shadow of a new war appears. It was in these years, so rife with old disagreements, great revolutions, and diplomatic incidents, that Household History was made. And these years are also the backdrop for all the adventures you and your friends will play through.
This book will lead you through the years of the Fragile Peace, following in the footprints of 24 noteworthy littlings. Such Small Matters is an expansion for Adventures in the Household, it contains a collection of Characters and Adventures that weave together to create a great Saga. In this book you will find: 24 ready-to-play Characters. 6 ready-to-play Adventures. 60 Adventure Outlines to build your own Saga. A Time-line of Household History.
A set of 9 custom six-sided dice and 1 numbered die along with an embroidered drawstring bag for the Household RPG.
A 3-panel Narrator Screen with a summary of the game's rules, and a 42x59 cm geographical map of the House
The Practical Guide to Living Inside the House is an expansion for Household consisting of many stories, fun facts, anecdotes, and close-up looks.
In this book you will find:
The Saga of the Fragile Peace is an expansion for Household, it contains a collection of Characters and Adventures that weave together to create a great Saga.
In this book you will find:
Household is a Role Playing Game filled with adventure, intrigue, and social interactions, set in a large abandoned House. It takes place in a world that resembles 19th century Europe, in which each room constitutes a proper nation you can explore.
The Players will take on the role of littlings, tiny people who belong to the Little Folk of European folklore, and will go on tiny, great adventures together.