Be Like a Cat is a solo or two-player role-playing game that invites you to take on the role of a feisty feline exploring one of many worlds and attempting to take control of territory. Think cat mafia! The core rulebook contains all you need to get started, including scenarios for urban, cyber, pirate, space and ancient Egypt adventures. Sharpen your claws and lick your toe beans; it's time to fight for your turf. A 80-page Hardback book with stunning art throughout.
In this game for one player, YOU get to take on the role of a corvid, exploring the world and completing objectives whilst meeting other creatures and collecting weird and wonderful objects.
All you need to start playing is this book, a pen and paper, and a deck of cards!
You can choose to play a crow, raven, rook, jackdaw or magpie and journey through one of six settings: urgan, cyber, steampunk, fantasy, gothic & Tower of London.
Spread your wings and take flight with this unique RPG.
Yee-Caw!
This wild west expansion for the popular solo role-playing game, Be Like a Crow, is set in teh desperate world of the Rooklands.
Whether you choose to be a law master, a bounty hunter, a sharp shooter or an outlaw, you'll need to keep your wits about you and prove you have true grit. As you fly from town to town, you'll have to deal with buffalo bandits, coyote drifters and lizards who shoot from the hip.
This setting includes prompts, maps and new mechanics for archetypes and money.
Immerse yourself in the largest nest of spies of the 20th century in the middle of the Cold War. Unravel conspiracies on behalf of the intelligence service you work for, out of patriotism or just personal ambition.
In this solo role-playing game, all you need is a deck of cards, a set of polyhedral dice and your imagination.
Through narrative prompts, you will discover the nature of espionage in an age where there are no mobile phones or the internet and nothing is what it seems.
Welcome to Death Valley.
This quick-start rulebook contains all you need to dive into the world of Death Valley, where you will take on the rule of an undead resident of Bardo's Bluff. Whether you desire to exist in peace or seek out revenge for your wrongfull killing, there is always something or someone determined to make your life hell.
The Long Night at The Spur is a high fantasy / western micro-setting and siege scenario, one shot adventure for Level 10 characters. Includes a short siege where your players can help an elderly orc rancher defend his ranch as well as a dozen locations to give you inspiration for your own adventures.
Centuries ago, on the banks of the river Roskem, a tribe of nomadic Elves founded a small fishing settlement named Myristat. Since its creation, Myristat has grown into a large town that reaches out to the edge of Roskem Swamp.
A week ago the captain of Myristat's guard and several of his men went missing overnight. Then, two days ago, a couple who lived on the outskirts of the town also went missing. The Mayor of the town is now looking to hire someone from out of town to investigate these disappearances, not wanting to create panic amongst the locals.
A missing captain of the guard and an ancient evil rises in this 5th edition adventure for a party of 4 to 5 level 4 characters. 3-6 hours of session time.
Lady Trevant's Bones is a one shot adventure for 6th level characters in the 5th Edition of the world's most popular role playing game. Your players will have to help two rival factions of elves remove an evil necromancer from a hallowed tomb.
Macdeath is a 5th edition murder mystery with a difference. Set in the FeyWild your players must perform a play for The Queen of The Summer Court and then solve the heinous murder of a cast member. To succeed in this one shot adventure, they must entertain the queen.
The guild of historians is worried about what is happening at the local museum. It appears that everyone who enters, including the new curator, fails to come out.
They've hired a bunch of brave adventurers to head into the museum and investigate the strange goings on.
This horror-themed one-shot for 5e is a perfect way to spend a spooky evening. Whether you prefer to turn up the terror or dial it down, there are puzzles, brutal fights and a sprinkle of levity to make for a memorable session.
Remember, please don't touch the exhibits, and always exit through the gift shop.
In this one-player adventure for the 5th edition of the world's most popular role-playing game, you will enter a swamp in search of artefacts related to a fallen deity.
This book includes everything you need to play a solo adventure over and over again without the need to purchase any other rulebooks.
Once We Were Gods can be played as a one-shot or integrated into an extensive solo campaign. GMs can also use it to practice their storytelling skills and even create a pantheon for their own worlds.
Has your DND session been cancelled? Are you eager to continue your adventure, even if it's just you? Then, the convenience of Once We Were Gods, a solo swamp crawl for 5e, is just what you need.
Here's what's in the box:
Standing on the border of the frozen wastes, the village of Oxdrift is no stranger to cold weather. However, the temperature has recently dropped beyond anything even the eldest locals can remember. Now isolated by heavy snowfall and beset by sub-zero temperatures, the village is in danger of being abandoned.
Many locals believe the harsh weather is related to the lighting of a nearby beacon that has, for centuries, remained dormant.
The Frozen Beacon is a 5th edition scenario for a party of level 10 players. In this short one-shot adventure, the players will travel to the Frozen Beacon and confront the malevolent forces that have taken up residence there.
Riath Burgess knows a great deal when he sees one.
That's why he purchased the house next to Raincroft cemetery. But, unfortunately, he didn't see the small print.
Cue the adventurers hired by Burgess to go into the house and fulfill the final steps required to seal the deal.
In this horror/mystery adventure for 5e, the characters must play a ghastly game to find and dispel cursed objects. And, like any game created by your unfriendly neighbourhood, necromancer, there are no rules.
This DnD one-shot for Level 3 characters can be run as a stand-alone game, or for the busy/lazy DM, as a time saver to drop into your campaign.
A festive battle-royale featuring zombie sheep.
After last year's successful Yuletide Snowball Massacre event, the Winter Court are back again with another fiendishly festive fracas. This time, she is killing two dodos with one stone by helping local farmers deal with a plague of undead sheep.
Woolpack is a fifth edition Battle Royale for up to 6 level 3-5 characters, set in the Perpetual Winter Arena (a snowglobe).
So come one and all to enjoy that most wonderful time of year when you get to play in the snow, fight zombie sheep and kill your friends.
Clean air has been privatised, the rich and powerful live in Megascrapers while the powerlass live in the contamination however nature has offered hope and a fight is underway to save that hope!
In this role-playing game for two or more players, you and a group of your neighbours will join a fledgling activist group known as The Breathless. Your objective: to fight against the MegaCorps and return clean air back into the hands of the people.