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Agon RPG

Agon RPG

Far back in the mists of antiquity, a poet sings of great deeds wrought by mighty heroes?of monsters slain and justice restored, of wise council and devious strategies, of courage, valor, and daring?defiant of the gods themselves. In Agon, you create and play these heroes, crafting their epic tale into an immortal legend.

On their way back home from the war, the heroes have become lost among strange islands populated by mythical creatures, dire beasts, treacherous landscapes, legendary kingdoms, and desperate people?all somehow cursed or abandoned by the cruel power of the capricious gods.

It falls to you to seize this opportunity for greatness?to set things right in these lost lands, overcome the trials of gods, monsters, and people, prove the glory of your name, and win your way back home.

Band Of Blades RPG

Band Of Blades RPG

The Road to Skydagger Keep

The Legion is in retreat following a failed battle against the armies of the undead. You are a member of the Legion, your bonds to one another forged in the dark by bone and blood.

But time is running out as more fall to the indomitable forces of the Cinder King. As Legionnaires, you must make it to Skydagger Keep before you?re cut off or overtaken by the undead. Paying horrifying costs, you?ll employ offensives, maneuvers, unwise bargains, and desperate gambits as the ever-ticking clock nears its final hour.

Do you have what it takes to outwit, outrun, and outlast the endless hordes of the undead, or will your band of blades break beneath the Cinder King?s iron fist? Play to find out in Band of Blades, a stand-alone, Forged in the Dark RPG of dark military fantasy.

Band of Blades contains all the rules you need to play. In this book you?ll find:

  • A clear game structure for playing out missions filled with moment-to-moment danger and tracking the overall fate of the Legion.
  • Rookie, Soldier, and five different Specialist playbooks, with Legionnaires created as they are needed when the casualties of war set in.
  • Legion roles for all of the players: the Commander sets mission priorities, the Marshal directs the troupes, the Quartermaster manages precious resources, the Spymaster gathers intel in the field, and the Lorekeeper preserves the histories of the Legion.
  • Three different Chosen?humans imbued with the powers of the gods, each with their own unique gifts, who aid the Legion.
  • Army advancement throughout the campaign, including gaining new materiel and the promotion of the Legion?s troops.
  • Four distinct heritages of brave and flawed people seeking to survive another night from the Cinder King?s horrors.

    Join us on the road to Skydagger Keep. Our numbers are few, our supplies are low, and every operation is a deadly risk?but if any chance exists to make a difference in the outcome of the war, it is this cohort, the only remaining hope, this bloody band of blades!

  • Fate RPG: Accessibility Toolkit

    Fate RPG: Accessibility Toolkit

    There?s room for everybody at the game table. The Fate Accessibility Toolkit offers a wealth of advice and guidance for Fate Core that brings characters with disabilities into your game and supports players with disabilities at your table. We?ve assembled a team from disabled communities to ensure that this book speaks to you from their real, lived experiences.

    You?ll want a copy of Fate Core, Fate Accelerated, or Fate Condensed to play. That said, we provide plenty of advice and perspectives you can use with any game system!

    Inside the Fate Accessibility Toolkit you?ll find:

  • An exploration of the challenges and experiences facing people with a variety of physical and mental disabilities, in their own words.
  • Advice on compassionately and respectfully playing characters with disabilities, as well as strategies for welcoming disabled players to your game table.
  • Discussion of specific disabilities, including blindness, D/deafness and hardness of hearing, mobility issues, dwarfism, chronic illness, autism, depression, anxiety, schizophrenia, bipolarity, and PTSD.
  • Options for representing disability in the Fate system, using a mix of aspects, stunts, and conditions, and including an exploration of adaptive devices available to characters across a variety of settings.
  • A review of RPG safety tools to help you run a welcoming game, an ASL reference for common RPG terms, and a large-print character sheet for Fate.
  • Fate Toolkits. All the tools to build your stage.

    Fate RPG: Condensed

    Fate RPG: Condensed

    Fate Condensed is a compact, stand-alone version of the Fate Core System streamlined for clarity and ease of reference.

    Fate Condensed gives you easy-to- digest rules in as few pages as possible, letting you get to the table and roll the dice, fast. It includes a few simple refinements to the Fate Core engine honed over a decade of active play and development. And best of all, it?s 100% compatible with every one of the 90+ Fate products already published.

    Fate RPG: Core System

    Fate RPG: Core System

    Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer.

    Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists?of fate.

    Fate RPG: Fate Of Cthulhu

    Fate RPG: Fate Of Cthulhu

    The stars are right for Great Cthulhu?s return. It?s up to you to make them wrong again! The Great Old Ones reach out from the future and into their past?our present?corrupting the timeline such that events and individuals turn towards the apocalyptic and lead to their inevitable rise. A small and battered resistance effort mounted by time-travelers and present-day heroes stands in their way.

    You are those one-way travelers from a dark future and their crucial allies from the present day, working together to save the human race from looming apocalypse. Armed with foreknowledge of Judgment Day, you must succeed at a series of vital missions aimed at restoring hope to the future. Can you defeat the vast unknowable evils of the Great Old Ones before you become a monster yourself? Find out in Fate of Cthulhu! Fate of Cthulhu is a stand-alone game powered by the Fate Core System. No other books are needed to play. In this game, you?ll find: Corruption mechanics that show how close your heroes are coming to the monsters they fight, and the monstrous abilities they gain! Five detailed example timelines plus rules for running them and making your own. A system for tracking key events leading up to the apocalypse that the players change through their actions and choices during play, including support for ripple effects and time paradoxes. Modifications to stress and concession rules, including support for heroic last stands that sacrifice a character but help turn the timeline towards a better outcome. A rituals and spells system that offers great power at a cost, treating spells as secrets of arcane Elder technology that must be sought out in play. The apocalypse is coming. It?s time to punch it in the face or die trying in Fate of Cthulhu!

    Fate RPG: Monster Of The Week

    Fate RPG: Monster Of The Week

    Most people don?t believe in monsters, but you know the truth. They?re real, and it?s your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.

    Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully.

    This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. In this revised edition, you?ll find:

  • Character creation rules to bring your hunter to life and create a cohesive hunting team.
  • Eight simple moves to investigate and deal with monsters.
  • An easy-to-use system based on the popular Apocalypse World RPG.
  • Thorough mystery-creation tools and two ready-to-play mysteries.
  • New material including an introductory mystery; example monsters like Balkan vampires, werewolves, and other-dimensional creatures; and hunter types like the Crooked and the Spell-Slinger.

    Grab the fireplace poker and get your spell book. That monster?s going down!

  • Fate RPG: Monster Of The Week: Tome Of Mysteries

    Fate RPG: Monster Of The Week: Tome Of Mysteries

    Open the Tome?if you dare!

    In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options?and magnifies their peril-?with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week ?Roadhouse Regulars? online community.

    Tome of Mysteries requires Monster of the Week to play. In this supplement, you?ll find:

  • Eight new alternative Weird Moves that go beyond Use Magic.
  • Four new Hunter playbooks: The Gumshoe, the Hex, the Searcher, and the Pararomantic.
  • Support for weird phenomena type Mysteries like those found in Fringe or The X-Files.
  • Tips and techniques used by experienced Keepers.
  • 29 fully detailed mysteries ready to drop into your game.
  • Fate RPG: Shadow Of The Century

    Fate RPG: Shadow Of The Century

    Totally rad 1980s action... TO THE MAX!

    Enter a world of 1980s action adventure with Shadow of the Century, a robust setting and supplement for Fate Core.

    The year is 1984, and the Shadows run the world. The Century Club has been disbanded, the Spirits of yesteryear driven underground?only to rise up alongside new wave heroes to stick it to the man!

    Fight the good fight in a gonzo game of underdog heroes set against the forces of oppression everywhere. Join kung fu masters, computer hackers, maverick cops, and more to right wrongs and prevent the darkest Shadows from ending reality as we know it.

    Shadow of the Century requires Fate Core to play. In this 212 page supplement you?ll find:

  • A richly developed setting that continues and expands the pulp adventure world of Spirit of the Century
  • A detailed pitch session process that works with your group to create a story and characters that excite everyone
  • Character creation rules that focus on what roles your heroes play in the story, with plenty of stunts to pick from
  • Montage rules to make the most of teamwork and training
  • ?Gonzo? stunts and other rules for dialing the weirdness and superheroics up or down to suit your group?s tastes

    The fight for the fate of the century continues in Shadow of the Century!

  • Fate RPG: Space Toolkit

    Fate RPG: Space Toolkit

    Take your Fate game into the great unknown with the Fate Space Toolkit! Fate Space Toolkit is an expansion for the Fate Core System.

    Inside you?ll find:

  • Guidelines for creating a space-faring game without breaking your table?s sense of what?s plausible.
  • Multiple options for deciding how space-travel works in your setting, from star charts to rocket ships.
  • A variety of tools for making your space fights exciting and consistent with your setting.
  • Guidance on creating aliens and alien worlds.
  • Five ready-to-go campaign-starter settings showcasing all of the toolkit?s tools in action.
  • Fate RPG: System Toolkit

    Fate RPG: System Toolkit

    Fate System Toolkit is an expansion for the Fate Core System.

    Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life.

    Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize our magic starters to create your own system, and use our gadget starters to bring your gear to life (only not literally).

    Whatever genre you?re gaming, you?ll find a wide array of customizable concepts and optional rules in the Fate System Toolkit to take your campaign to the next level.

    Fate RPG: Tachyon Squadron

    Fate RPG: Tachyon Squadron

    The universe is in trouble. Take your stand against the overreaching arms of the Dominion of Unity. Stand up against piracy and lawlessness. Ensure that all members of the Draconis system enjoy peace and prosperity. Join the Tachyon Squadron arm of the Draconis Volunteer Group! Engage in interstellar combat; steer your ship among the stars, and join your fellow fighter pilots in a quest for danger, glory, and victory.

    Tachyon Squadron is a Fate Core supplement that blends space opera and military sci-fi. The game requires Fate Core to play. This 179-page book includes:

  • A highly structured starfighter combat engagement system, with a focus on phased combat and maneuvering for advantage
  • Instructions on creating fighter pilot characters in Fate, including pilot interactions and vices to blow off steam between battles
  • Personal and gear stunts, which provide a streamlined mechanic for sci-fi necessities like energy blasters, hand scanners, and deflector screens
  • An overview of the galaxy and the key players within it
  • A sample mission: The Pirates of the Kepler Valley

    The Tachyon Squadron needs you!

  • Fate RPG: Venture City

    Fate RPG: Venture City

    It?s not safe to venture into Venture City?

    Take a trip to Venture City, a world of superpowers, villainous corporations, and ruthless gangs, set in a near-future where powers are for sale. From the corporate sponsored heroes to the supervillains in the news, and all the way down to the little guys who try to hide their powers, there are superheroes everywhere you see. Bring them to your Fate Core table with this Venture City compilation, which includes both Venture City Stories and Venture City Powers, written by masterminds Brian Engard and Ed Turner.

    The Venture City compilation requires Fate Core to play. Inside, you?ll find:

  • An exciting new take on Fate-style superpowers, including suggestions on power suites.
  • A fully developed world full of rival factions, shady figures, and a variety of locations for the perfect showdown.
  • A simple system that uses issues to drive plot and gameplay.
  • A variety of pregenerated characters to drop into your campaigns.
  • A sample adventure?Nothing Ventured?plus a series of adventure seeds to help build a variety of campaign lengths.
  • For The Queen Card Game

    For The Queen Card Game

    The land you live in has been at war for as long as any of you have been alive. The Queen has decided to undertake a long and perilous journey to broker an alliance with a distant power. The Queen has chosen you, and only you, to be her retinue, and accompany her on this journey. She chose you because she knows that you love her. A tale of love. A land in peril.

    For the Queen is a card-based story-building game that you and up to five other players can begin playing in minutes. Choose your queen from among fourteen gorgeously varied illustrations - or start from scratch - and use the prompt cards to collaboratively tell a story of love, betrayal, doubt, and devotion.

    Karthun RPG: Lands Of Conflict

    Karthun RPG: Lands Of Conflict

    Karthun was once a land of peace and prosperity. Then the release of the Worldfire and the breaking of the planes ushered in the Age of Conflict. Now, rulers wage war against the legions of the Three Demon Kings, ravenous undead horrors - and each other. Karthun needs heroes to stand against the darkness, but to be a hero in Karthun is to be a legend, for even the gods can perish here. All that awaits the fallen is the cold embrace of the Mother of the Dead.

    Karthun: Lands of Conflict is an extensive epic fantasy setting for use with your favorite system such as Fate, D&D, or Savage Worlds. You must own a system book of your choice to play. Inside, you?ll find plenty of character ideas, locations, and NPCs to send your characters off on adventures galore.

    The Dresden Files Card Game

    The Dresden Files Card Game

    Attention wizards, cooperative game fans, and Dresden Files fans! Play Harry Dresden and his friends as they take on the cases from Jim Butcher?s bestselling Dresden Files novels in the ultimate what-if scenario?what if Harry was on the scene with allies who weren?t there in the books? The Dresden Files Cooperative Card Game. Make your stand against the darkness?together!

    This core game includes Harry, Murphy, Susan, Michael, and the Alphas. As those heroes, you will play through the first five novels as well as Side Jobs, a random scenario generator based on the short story collection of the same name. Use your shared pool of Fate points to take actions. Discard to generate more Fate points for the group and to activate your hero?s support abilities. Solve more cases than there are foes remaining on the board to win!

    Contains:

  • 1 game board
  • 155 cards (5 player decks, 5 novel-based scenario decks, 1 short-stories-based random scenario deck)
  • 77 counters
  • 8 dice
  • 1 rule book
  • organizing dividers & foam blocks.
  • The Dresden Files Card Game: Expansion 1 Fan Favorites

    The Dresden Files Card Game: Expansion 1 Fan Favorites

    Polka will never die!... and neither will you, with help from the new heroes in this expansion for the Dresden Files Cooperative Card Game! Inside you?ll find two new character decks - Thomas Raith and Waldo Butters - and two new book decks - Blood Rites and Dead Beat.

    Thomas Raith's deck is butt-kicker best at clearing obstacles and taking down foes. The deck features a slightly higher average Fate value per card, giving him potent discards as suits his family's wealth. The killer app? His Inner Demon stunt lets him play the top card of his deck for free. If luck's on your side, it can be a real game-changer. Waldo Butters' deck uses his incisive intellect to take advantages and investigate cases. Not making enough progress on your cases? With his talents as a Forensic Pathologist, Waldo can turn your hits into clues. (And yes?you'll get to play a Polka Will Never Die!)

    The Dresden Files Card Game: Expansion 3 Wardens Attack

    The Dresden Files Card Game: Expansion 3 Wardens Attack

    We've got your back! The White Council?s grey cloaks, the Wardens, join the fray in this expansion for the Dresden Files Cooperative Card Game! Inside you?ll find two new character decks - Carlos Ramirez and Anastasia Luccio - and two new book decks - Small Favor and Turn Coat.

    Anastasia Luccio's deck is all about strategic plays and decisive moves. Overall her deck is focused most strongly on taking on the challenges that decide your ultimate win-or-lose fate, and nowhere is that more apparent than with her two "on the table" cards. Use her Captain of the Wardens talent to go after the toughest challenges you face, whether they're Case or Foe. Flip her stunt to Focus Our Efforts! from one Case or a Foe to another, maximizing your chances of clearing them off the board. And as you might expect, Carlos Ramirez's deck is just plain swashbuckling fun, at its best when he's taking on Foes or clearing Obstacles. On the battlefield, a Young Hotshot Warden like Ramirez knows that knowledge is power; his Talent lets you remove a Clue from a Case to land two Hits on an injured Foe. And as a Warden, Carlos has always Got Your Back, using his stunt to allow an ally to reclaim a card from their discard, letting the team deploy its greatest strengths a second time.

    The Dresden Files Card Game: Expansion 4 Dead Ends

    The Dresden Files Card Game: Expansion 4 Dead Ends

    This expansion includes two new player decks. First is Jared Kincaid, one of the deadliest mercenaries in the paranormal world of the Dresden files. Second is Mortimer Lindquist, an ectomancer, meaning he has the power to communicate and interact with ghosts. It also includes new book decks for books 12 and 13 of the series, Changes and Ghost Story.

    The Dresden Files Card Game: Expansion 5 Winter Schemes

    The Dresden Files Card Game: Expansion 5 Winter Schemes

    Feeling Winter?s bite? Warm up with this expansion for the Dresden Files Cooperative Card Game! Inside you?ll find two alternative character decks?Winter Knight Harry and Winter Lady Molly?and two new book decks?Cold Days and Skin Game.

    The Dresden Files RPG: Accelerated

    The Dresden Files RPG: Accelerated

    Leap right into the Dresdenverse! Welcome to Dresden Files Accelerated Edition, a pared-down, pick-up-and-play RPG set in the world of Jim Butcher?s NYT bestselling novel series. Take a jaunt through the Nevernever, stand up to the Black Court, and sit down for a pint at Mac?s. This book contains all you need to make it happen. Dresden Files Accelerated. Fun. Fast. Fuego.

    In this book, Ivy the Archive will walk you through everything you need to know to get your game running, including:

  • An introduction to the major supernatural players in the Dresdenverse and the places you might meet them.
  • A new mantle system that speeds up character creation and gets you into the game faster.
  • Faction-based campaign creation that creates immediate drama and action for your group.
  • Easy-to-learn Fate Accelerated-style gameplay, with a few clever Dresdenverse tweaks.
  • A scale system to support interacting with and playing at various power levels.

    256 pages. Hardcover. 6"x9". Full color interior.

  • Thirsty Sword Lesbians RPG

    Thirsty Sword Lesbians RPG

    Love, swords, and adventure. Thirsty Sword Lesbians battle the Lady of Chains when her enforcers march down from the frosty north. They rocket through the stars to safeguard diplomats ending a generations-old conflict. Even when swords are crossed, they seek peace with their opponent- and sometimes connect more deeply than anyone expects. A sword duel can end in kissing, a witch can gain her power by helping others find love, and an entire campaign can be built around wandering matchmakers flying from system to system. Thirsty Sword Lesbians is a roleplaying game for telling queer stories with friends. If you love angsty disaster lesbians with swords, you have come to the right place.

    In this book, you??ll find: Flirting, sword-fighting, and zingers in a system designed for both narrative drama and player safety. An innovative take on the Powered by the Apocalypse family of games. Nine character types, each focusing on a particular emotional conflict: Beast, Chosen, Devoted, Infamous, Nature Witch, Scoundrel, Seeker, Spooky Witch, and Trickster. Guidance and support for running the game, including how to make appealing adversaries, set the tone, pace the game, and structure play. Tools to create your own settings and stories, alongside a dozen pre-written options including the cyberpunk Neon City 2099, steamfunk poets battling oppression as Les Violettes Dangereuses, laser swords and intrigue in the Starcross Galaxy, and more. World building worksheet for custom scenarios and starting scenario seeds to play with: Best Day of Their Lives, The Constellation Festival, Gal Paladins, and Sword Lesbians of the Three Houses. Variant rules to highlight different identities, emotional connections, and setting elements. Strategies to adapt any setting where swords cross and hearts race for Thirsty Sword Lesbians. Ready? Let??s go!

    Uprising RPG: The Dystopian Universe

    Uprising RPG: The Dystopian Universe

    In a cyberpunk, dystopian future, the citizens of Paris Nouveau are no more than indentured servants. Virtual reality has come at a cost they can never pay, a tradeoff of freedom for technology. But there are freedom fighters who reject the system, unplugging from the illusion and working to make things right once again. They are La Rsistance. Rise up and defy the corporations in Uprising: the Dystopian Universe RPG, set in the same universe as The Resistance, Coup, and One Night Revolution from Indie Boards & Cards.

    Uprising is a stand-alone game that uses a customized version of the Fate System. Within these pages, you?ll find: Playsheets for nine character archetypes with tie-ins to the cards found in other Dystopian Universe games. New aspect rules to help reflect the intrigue of the Dystopian Universe, where no one is exactly what they seem. A new system for secrets?essential to surviving on the mean streets of Paris Nouveau. New prep scenes and equipment rules designed to help make downtime active. A streamlined modular system for creating missions, along with sample missions to get you started.