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Alana's Animals Card Game

Alana's Animals Card Game

This card game is fun, easy to learn and develops counting, number sense and problem solving. The game can be played at different levels from simple counting and matching to problem solving and strategic play. These are mathematical skills which will support your child's learning at school. The cards use maths vocabulary which your child can practise within the context of finding Alana's Animals -- children will also love finding the 'spotty cows', the wiggly worm or the little ducklings too.

There are three sets of rules provided:

  • Game 1 involves taking it in turns to turn over and collect animal cards, and then seeing who earns the rewards for various types of set.
  • Game 2 is similar, but players select animals from a row of face-up cards.
  • Game 3 uses a "pick and pass" draft for players to get their animals.
  • Cytosis Board Game

    Cytosis Board Game

    Cytosis: A Cell Building Game is a worker placement game that takes place inside a human cell. Players start out with a number of workers and on a player?s turn, they will place one of their workers in any available location within that cell. Some of the locations provide players with resources (e.g., mRNA, ATP) or take actions (e.g., convert resources, collect cards).

    Players use their resources to build Enzymes, Hormones, and Hormone Receptors and also to help detoxify the cell - all of which score health points. The player with the most health points at the end of the game wins!

    Cytosis Board Game: Macromolecules Upgrade Pack

    Cytosis Board Game: Macromolecules Upgrade Pack

    Custom wooden pieces with the chemical structures of all the macromolecule resources for Cytosis: A Cell Biology Game.

    Contains

  • 18 mRNA resources
  • 18 Protein resources
  • 15 Lipid resources
  • 15 Carbohydrate resources
  • Cytosis Board Game: Virus Expansion

    Cytosis Board Game: Virus Expansion

    The Virus Expansion expands upon the base game for Cytosis. The expansion adds Influenza, Rhino Virus and Ebola. Player may pay ATP to build up their antibodies to each of the three viral strains. When a Virus attacks, all players will roll a number of antibody dice according to their level of health and add it to the antibodies they've accumulated throughout the game. The player with the highest antibody response will gain resources while the player with weakest antibody response will lose resources.

    Ecosystem Card Game

    Ecosystem Card Game

    Build your own ecological network in Ecosystem, a biologically-derived card drafting game. Players choose, pass, and arrange eleven different card types consisting of organisms ranging from bees to bears and environments like streams and meadows. Earn points by aligning animals with habitats where they most flourish.

    Biodiversity is rewarded while monocultures are penalized. Each time you play, you build a one-of-a-kind ecosystem, striving to balance the delicate connections between all living things.

    Genotype Board Game: A Mendelian Genetics Game

    Genotype Board Game: A Mendelian Genetics Game

    Gregor Mendel is the 19th Century Augustinian Friar credited with the discovery of modern genetics. In Genotype, you play as his assistants, competing to collect experimental data on pea plants by trying to control how the plants inherit key Traits from their parents: seed shape, flower color, stem color, and plant height. The observable Traits of a Pea Plant (its Phenotype) are determined by its genetic makeup (its Genotype). The relationship between Genotype and Phenotype and the nature of genetic inheritance are at the heart of Genotype: A Mendelian Genetics Game.

    During the game, players get Pea Plant Cards which show a set of Phenotype Traits they hope to produce and collect (such as pink flowers and tall height) in order to score points. Each round, Dice are rolled to represent Plant breeding, which may result in the Traits players are looking for. After the Dice Roll, players take turns drafting Dice towards completing their Pea Plant Cards or advancing their Research. The Traits produced during the Dice Roll come through the science of Punnett Squares, which show how the parent genes combine, one from each parent plant. By changing the genes of these parent plants, players can influence the likelihood of rolling the Traits they need. The completion of Pea Plant Cards via the Dice Draft is the main way players score points. Each round consists of 3 phases: Worker Placement, Dice Drafting, and Upgrades. 1) During Worker Placement, players take actions to get more Plant Cards, change the genes of a parent plant, Garden, Research, stake Phenotype claims, gather new Tools, or even position themselves ahead of other players for the Dice Drafting Phase in a couple of ways. 2) Dice Drafting features a couple of interest steps, including the possibility to get first pick of dice, but only for one type of Trait (like plant height), or the possibility to get a pick of any dice, but only after those first picks have happened. De Novo Mutation Dice allow players to change the Trait of other Dice or gain additional Research. 3) The Upgrades phase lets players spend their Research to gain upgrades that let them work on more Plant Cards, draft more Dice each round, or gain additional Workers to be used during the Worker Placement Phase of each round. Players work to match their Pea Plant Cards to the outcome of the Dice Draft and complete the cards for points. If they've placed a Phenotype marker, they will earn bonus points for every completed card that matches their claim. At the end of 5 rounds, the player with the most points wins.

    Ion Card Game: 2nd Edition

    Ion Card Game: 2nd Edition

    Each player is initially dealt eight cards. They choose one card and pass the remaining to the player on their left, while they receive the same amount of cards from the player on their right (this is commonly referred to as ?card drafting? or ?pick and pass?).

    Selected cards must be either (1) bonded to another ion or (2) set alone. Players only score points for neutrally balanced cards. So a positive charged Sodium (Na+) bonding with a negatively charge Chloride (Cl-), forming a neutral NaCl compound, would score points.

    Points are scored at the end of each round and player may gain additional points for building specific compounds listed on the goal cards for that round. After three rounds the player with the most points wins!

    Math Rush Card Game: Addition And Subtraction

    Math Rush Card Game: Addition And Subtraction

    Math Rush is a timed, co-operative card game for 1-5 players who race to complete sets of matching cards in the right order.

    In Math Rush: Addition and Subtraction, the cards show sums and differences that must be played in ascending or descending order, meeting the requirements of the goal cards (odds only, subtraction only).

    Math Rush Card Game: Fractions Decimals And Percent

    Math Rush Card Game: Fractions Decimals And Percent

    Think fast in Math Rush, a totally thrilling cooperative math game that will make your heart race and your head rev. For three rounds, up to five players must balance strategy and speed, properly sequencing fractions, decimals, and percents before the timer runs out. Crunch the numbers in a hurry and rack up more points; make an error and miss your goal. Whether you beat your high score or not, it's more fun that you calculated.

    Math Rush is a timed, co-operative card game for 1-5 players who race to complete sets of matching cards in the right order. In Math Rush: Fractions, Decimals, & Percents, the cards show fractions, decimals, and percents that must be played in ascending or descending order, meeting the requirements of the goal cards (such as "Decimals Only").

    Math Rush Card Game: Multiplication And Exponents

    Math Rush Card Game: Multiplication And Exponents

    Think fast in Math Rush, a totally thrilling cooperative math game that will make your heart race and your head rev. For three rounds, up to five players must balance strategy and speed, properly sequencing products and exponentials before the timer runs out. Crunch the numbers in a hurry and rack up more points; make an error and miss your goal. Whether you beat your high score or not, it's more fun that you calculated.

    Math Rush is a timed, co-operative card game for 1-5 players who race to complete sets of matching cards in the right order. In Math Rush: Multiplication & Exponents, the cards show products and exponentials that must be played in ascending or descending order, meeting the requirements of the goal cards (such as "Perfect Squares Only").

    Outnumbered Board Game: Improbable Heroes

    Outnumbered Board Game: Improbable Heroes

    Combine forces to thwart evil in Outnumbered: Improbable Heroes, a math-based cooperative strategy game. Absolute Zero and his minions are loose in Megatropolis, trying to capture the powerful Infinity Generator! Assemble your team and strategically plan out your sequence of attacks together. As waves of Villains advance, you must use math skills and unique Hero Abilities to hit target numbers, repelling your nemesis and his minions. Overcome their counterattacks and impose order over chaos!

    Outnumbered is a cooperative math strategy game for 1-6 players. Waves of oncoming minions are advancing, each one showing a number on it. On each player's turn, they will roll 3 dice, then use math operations and their "Hero Power" create the values shown on the minions, defeating them. Minions will continue to appear and move down the board, defeating the players unless they are stopped in time. Players also have the opportunity to earn Bonus Cards by targeting specific minions, and must withstand Events that will increase the minion forces.

    Periodic Board Game

    Periodic Board Game

    In Periodic: A Game of the Elements, players collect sets of elements and advance their research by moving through the periodic table. Players use energy to activate periodic trends and move in the corresponding directions. The conservation of energy forces players to spend carefully and play efficiently. The game ends when someone completes the research track or when a stack of goal cards is depleted. The player with the most victory points at the end of the game wins!

    Subatomic Card Game: 2nd Edition (An Atom Building Game)

    Subatomic Card Game: 2nd Edition (An Atom Building Game)

    Subatomic is a deck-building game about building elements from subatomic particles! Players begin the game with a small deck of quarks and photons. Each turn, players draw a new hand of cards and decide to either build up their atom to score points, or buy stronger cards for their deck. Players use their quarks and photons to build protons, neutrons and electrons.

    They then decide to either (1) place these subatomic particles within the atom on their player mat (racing to build up an entire atom which will score them points), or (2) use them to buy proton, neutron and electron cards which go into their deck (making their deck more powerful and allowing them to build atoms even faster in the future!).

    Players may also ?hire? famous scientists like Marie Curie, Niels Bohr, Maria Goeppert-Mayer and Albert Einstein. Players use scientists to break the standard rules of the game, like turning energy into matter and replicating cards played by other players!

    Subatomic is great for the science classroom or a game night with family and friends. Subatomic is easy to learn, but exciting to master and encourages strategic timing and optimizing available resources. All the concepts covered in Subatomic are concepts that would be introduced in a basic high school level chemistry course. And it does so in a way that is fun and intuitive for everyone!