Cellulose: A Plant Cell Biology Game is a worker placement game that puts 1-5 players inside a plant cell, where they will compete over limited resources in order to undergo photosynthesis, produce carbohydrates, and build the cell wall. With everyone vying for the same actions, players must time their use of proteins, hormones, and cell component cards in order to diversify their strategies and outplay the competition. Cellulose is the standalone sequel to Cytosis (2017). It has some of the same DNA, but Cellulose expands familiar game systems, allowing players greater control over available resources, strategic paths, and even game length.
Build your own ecological network in Ecosystem, a biologically-derived card drafting game. Players choose, pass, and arrange eleven different card types consisting of organisms ranging from bees to bears and environments like streams and meadows. Earn points by aligning animals with habitats where they most flourish.
Biodiversity is rewarded while monocultures are penalized. Each time you play, you build a one-of-a-kind ecosystem, striving to balance the delicate connections between all living things.
Go Extinct! Stardust Catches the Carnivores is a new special edition of the award-winning Go Extinct! tabletop card game, incorporating artwork and concepts from the Stardust series of science books for young readers.
Players complete sets of animals based on actual genetic clades, working to collect the most sets by inferring the other player?s cards and identifying common ancestors on the evolutionary tree. By the end, players will deeply understand the amazing fact that every carnivoran alive today ? from the house cat to the polar bear ? descended from a single prehistoric ancestor, the miacid!
Based loosely on Go Fish, the goal is for players to collect as many sets of closely related animals as possible. The sets are "clades" of closely-related animals on the evolutionary tree board, which players use for reference. Players take turns asking another player for cards, and if they do not have a matching card, they say "Go Extinct!". The gameplay is more strategic than Go Fish because players can ask either for a specific card or a matching card at any level of the tree hierarchy, thus trading off the specificity of the result for the likelihood of a match.
Math Rush is a timed, co-operative card game for 1-5 players who race to complete sets of matching cards in the right order.
In Math Rush: Addition and Subtraction, the cards show sums and differences that must be played in ascending or descending order, meeting the requirements of the goal cards (odds only, subtraction only).
Think fast in Math Rush, a totally thrilling cooperative math game that will make your heart race and your head rev. For three rounds, up to five players must balance strategy and speed, properly sequencing products and exponentials before the timer runs out. Crunch the numbers in a hurry and rack up more points; make an error and miss your goal. Whether you beat your high score or not, it's more fun that you calculated.
Math Rush is a timed, co-operative card game for 1-5 players who race to complete sets of matching cards in the right order. In Math Rush: Multiplication & Exponents, the cards show products and exponentials that must be played in ascending or descending order, meeting the requirements of the goal cards (such as "Perfect Squares Only").
In Peptide, players compete to link Amino Acids side-by-side, building what?s called a Peptide Chain (another fancy word for a protein). In order to build this protein, players must first make a set of thoughtful selections from a number of openly available Organelle Cards. Selected Organelle Cards are removed from that round?s available options, creating an interactive open-card-drafting mechanic.
In Periodic: A Game of the Elements, players collect sets of elements and advance their research by moving through the periodic table. Players use energy to activate periodic trends and move in the corresponding directions. The conservation of energy forces players to spend carefully and play efficiently. The game ends when someone completes the research track or when a stack of goal cards is depleted. The player with the most victory points at the end of the game wins!
Take on the role of a virus competing to infect a host cell and replicate your viral components! Virulence is addictively simple, highly competitive, and can be taught in only minutes!
Each round, you secretly choose one Virus Card from your hand, place it face down on the table, then simultaneously flip to reveal your Virus' virulence number. In order from highest to lowest virulence, everyone takes a turn selecting from the available Viral Components Cards, which score points in a number of way. Whoever has the most points at the end of the game wins!