The game pits two football teams in a classic gridiron match. Playable by 2-4 players, ?coaches? call plays using the cards available in their hands. Yardage gained or lost is determined by the roll of the dice. Strategic play calling makes all the difference... The right offensive play might get a lot of yardage... unless the defense sets up correctly to stop it.
Fumbles, interceptions, sacks, penalties, deep passes, breakaway runs... it?s all in here!
CONTENTS: 7 Team dice, 3 Play dice, 61 Offense cards, 61 Defense cards, magnetic Football, game board, magnetic 1st down flags, 1 DFL* coin, 6 score/timeout tokens and illustrated rules.
This expansion contains 28 dice which make up 4 custom teams. Includes the following teams!
Cave Paintings is a drawing game in which you don't have to draw well to win. The game includes team rules for playing with more than seven people, as well as an advanced variant should you be more Cro-Magnon than Neanderthal...
In Costa Ruana you are a tribal chief. Send your natives to nearby islands to get your hands on more pirate treasure than your rivals. If you become Shaman, your decisions affect events, so your rivals will try to influence you by fair means or foul...
Scheming, double-guessing, and bluffing: Welcome to Costa Ruana!
In Dragon Island, you and up to three other players take on the role of wizards cast away onto a seemingly deserted island. Players compete throughout their journey to gain as much treasure as possible, building up the island tile by double-sided tile. Discover exotic terrains, build special structures, manage your magical energy, and tame dragons!
Once the entire island has been discovered, your quest is over, and whoever has accumulated the most treasure wins!
Buy your own stable of horses and race them at various courses. Bet on horses to win, place, or show, and collect big race purses when your horse wins!
More than twenty unique track cards are included in HomeStretch, so every game will be different. Luck and skill in picking the winning horses can bring you riches. HomeStretch is a fast-paced family game that will have you shouting for your horse to make it across the finish line!
Welcome to In or Out, the party game in which knowing what is not the answer is as important as knowing what is! Each category has twelve cards with names of people, places, or things that may or may not fit the category. Each player, in turn, selects one card from the cards displayed and states whether the choice is "in" or "out" for the category. Correct answers get rewarded, incorrect receive penalties. Round winners collect gold awards, and whoever collects three gold first wins!
There?s only so many bananas to go around and you?re a hungry monkey! Players simultaneously play a monkey card pointing a finger or reveal a banana or coconut. If you end up with monkeys on your left and right pointing at you, your monkey card goes in the middle. If you reveal a banana, whoever is pointing at you can grab it! Same with coconuts except bananas are yummy and coconuts, well, they squash bananas! The player with the most bananas and the least cards in the middle wins. Includes variants for young children, older kids and adults.
A Journey of Telepathy. You have been transported to the Eternal Forest - an ancient forest, not of this world. Armed with only your wits and a map, you will attempt to successfully navigate the mystic paths to the end. But your progress is blocked by sealed portals. These may only be opened by specific magic words - words that you are forbidden to utter. In this deductive game, strategic communication is key. Reveal one-word clues to your teammates, and hope they speak the magic words for you. Each who passes all ten portals shall be proclaimed Champion!
The zoo animals want to go back to their wildlife habitat. Kangaroo, koala, platypus, emu, and lizard ? all of them are in the Jeep, ready to go! Players in Outback want to populate the outback and build many different populations. With dice luck and tactics, you try to fill your board and collect as many points as possible.
A dynamic push-your-luck dice rolling game.
The gameplay is so simple:
STEP 1 - Roll it.
STEP 2 - Get as high as you can.
STEP 3 - Pass it.
Filled with 55 coins and custom dice, and a pot, players compete to win the pot, and be the first to accumulate 24 coins.
In the second box of the Grand Mogul there are various mini-extensions with which the basic game Rajas of the Ganges can be enriched.
These include the blessings of Kerdanath, which have already appeared as a postcard, and the beef extension, the streets of the Mughal Empire, the Ganga module 3 with new tiles and new rules for the river, as well as other modules with which the basic game can be varied.
In this coffer, you will find the following mini-expansion and modules:
An assortment of the best expansions for RAJAS, all in one convenient box!
Contains the following expansions:
as well as the following new modules:
In Rajas of the Ganges: The Dice Charmers, players use eight symbol dice to develop their province, gather goods, and sell them at the market; win over influential personalities in the palace; and sail up and down the Ganges River.
As in the original game, you win this race for wealth and fame if you are the first to have your fame marker and your money marker intersect on the two tracks running in opposite directions.
As dawn breaks, Mount Kahlualualuau is spewing its fiery lava down onto Meepleville. The natives are frantically trying to escape the rivers of lava and remain on safe ground. Whoever?s tribe survives the eruption with the most meeples shall be the winner!
Time's Up! is a charades-based party game for teams of two or more players (and is best with teams of two). Before the game begins, each player looks at several cards featuring famous historical or fictional characters and chooses some of them. Each player's cards are shuffled to form a deck, and this deck of famous names is used for each of the game's three rounds.
In each round, team members take turns trying to get their teammates to guess as many names as possible in 30 seconds. In round 1, almost any kind of clue is allowed, and the cluegiver cannot pass on a card. In round 2, no more than one word can be used in each clue (but unlimited sounds and gestures are permitted); the cluegiver can pass on any card he likes, and the teammates can give only a single answer. In round 3, the cluegiver can use no words at all and can pass as often as he likes; again, teammates are allowed only a single guess. Give good physical clues in round 1, and they'll pay dividends down the road when you need to keep your mouth shut and gesture like a maniac before time's up!
Time's Up! is based on the public domain game known as Celebrities.