The Combat Action Deck is a supplement for Avatar Legends: The Roleplaying Game featuring 55 cards of player and GM stance cards, and status cards. Avatar Legends: The Roleplaying Game features expert fighters-be they flame-wielding Firebenders, ice-throwing Waterbenders, or mech-driving Technologists! Eventually, they'll face foes who won't quit without a fight. That's when combat exchanges begin, and the heroes brawl, maneuver, and strike against their foes!
The Combat Action Deck makes combat exchanges as smooth and easy to play as possible. The Combat Action Deck includes: 9 sets of stance cards, one for each player and three for the GM. The basic techniques tied to each stance card. Art of your favorite legendary characters. 28 status cards to track whether you're Empowered, Doomed, Favored, and more.
Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar Legends-as new heroes of your own stories! Weave tales of self-discovery and action with your team of friends, and go penguin-sledding while you're at it!
In this RPG, you might face off with the Triple Threat Triad in Republic City, travel through a spirit portal to rescue a missing child, negotiate peace between Earth Kingdom outlaws, pursue enemies through the Four Nations, and even learn a thing or two from beloved Avatar Legends characters.
This pack of engraved dice contains six pairs of six-sided dice usable in Avatar Legends: The Roleplaying Game. Each pair bears the color and symbol of one of the six different trainings of heroes in this world: Airbending, Waterbending, Earthbending, Firebending, Weapons and Technology.
Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar: The Last Airbender and The Legend of Korra - as new heroes of your own stories! This Gamemaster's Screen gives you a fantastic aid for running your game! The GM Screen is a four-panel screen, about 8.5" x 11" when folded up and 34" when fully unfolded. On one side, the Screen features tables and reference tools to make running the game a cinch; on the other side, the Screen features full-color art of Aang and Korra!
Avatar Legends: Republic City expands the play material found in Avatar Legends: The Roleplaying Game by providing expanded background and lore on the famous Republic City found in the Korra Era including details on the ten different districts, NPCs, and plot hooks. You will also find new rules and mechanics on piloting mechs, engaging in vehicle races and chases, and showing your prowess in pro-bending arenas! In addition, there's an all-new adventure set in the Korra Era and Republic City to look forward to - centered around underground street racing!
Experience the Avatarverse like never before! The Avatar Legends RPG Starter Set brings you and your friends into the beloved setting of Avatar Legends! This boxed set includes everything you need to get started playing Avatar Legends: The Roleplaying Game, portraying your own characters on action-packed escapades through the Four Nations! Weave tales of self-discovery and action with your team of friends, and work with legendary heroes like Fire Lord Zuko to bring balance to the world!
The Avatar Legends: The Roleplaying Game Starter Set features: 32-page booklet of condensed rules, 40-page introductory adventure booklet featuring The Pirates of Crimson Sails set in the era of Avatar Aang, and The Burning Fuse set in the era of Avatar Korra, 10 engraved dice featuring Tui and La, 21 combat action cards, 10 illustrated pre-generated character sheets, 6 rules reference sheets, A large full-color map of the Four Nations.
Wan Shi Tong's Adventure Guide expands the play material found in Avatar Legends: The Roleplaying Game with new Legendary NPCs from every era, new techniques for each of the six trainings, and new character archetypes packed with unique moves and character arcs!
In addition, Wan Shi Tong invites you to explore the Avatarverse in new and exciting adventures from every era-you might rescue a mentor from the clutches of evil villains, help negotiate peace at a prestigious summit, aid a Fire Nation defector as they flee the Fire Lord Ozai's wrath, or even recover long-lost Air Nomad artifacts!
The Clearing Booklet is an officially-licensed supplement that features: 4 New Clearings.
The clearings of the Woodland needs vagabonds!
As a rule, most denizens don't trust vagabond - outlaws who wander the Woodland without a home - but there are times when the problems a clearing faces can't be addressed by anyone... except those vagabonds willing to take the job.
This Clearing Booklet contains the following clearings:
Each clearing contains interesting conflicts, important residents (with stats), unique locations, and special rules. You can use these clearings as the setting for a one-shot or as part of a longer campaign in the broader Woodland.
Meet The Folk of the Woodland! A 54-card deck designed to give you pre-made, instantly useful denizens of the Woodland! Each one comes with all the information you need to portray the denizen and to use them within the game mechanics. With the Deck of Denizens, your Woodland will never be devoid of interesting allies, complicated enemies, and everything in between!
Venture Forth Fully Equipt! A 54-card deck designed to make managing equipment easy while sprucing up the table with images of weapons, armor, and other equipment! The deck includes cards to make the special weapon moves easy to reference, as well as plenty of cards for equipment with all their special traits and stats ready for use!
War has returned to the Woodland! The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasties rise again to oppose her. Meanwhile, the mice, rabbits, and foxes of the Woodland do not sit idly by- the Woodland Alliance, a homegrown rebellion, has emerged, promising to free the Woodland from any oppressors. In the midst of this war, you and your friends - vagabonds all - travel between the clearings, taking on jobs no one else can or will do. You choose whom you serve, if anyone... but everyone knows you may tip the balance of the War.
Root: The Roleplaying Game is the officially-licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games. In Root: The RPG, you play vagabonds, individual outlaws whose adventures and alliances define the Woodland forever. This Root: The Roleplaying Game deluxe edition features: 6" x 9" Hardcover Book With Metallic Foil-Stamped Cover For The Core Rulebook And The Travelers & Outsiders Rulebook. A Hard Slipcase + Silk Bookmark. Full Color Interior With Artwork By Kyle Ferrin. 6 Playbooks + Map Creation System + GM Materials.
Does fate smile on you? 7 sets of dice customized to match Woodland factions! The dice include a pair of two six-sided dice for the Marquisate, Eyrie Dynasties, Woodland Alliance, Riverfolk Company, Lizard Cult, Corvid Conspiracy, and Grand Duchy faction!
An accessory pack that includes a trifold GM's screen along with two notepads all featuring tools, tables, and information for running the game.
Contains:
A game of woodland might & right! Root: the Roleplaying Game is a game of woodland creatures fighting for money, justice, and freedom from powers far greater than them. You play vagabonds, outcasts from the normal society of the woodlands who have come to live in the spaces between, whether that's in the forests themselves or on the fringes of society.
System Highlights: Adventurous Antics: Quick and clean mechanics support fun adventures, heists, skirmishes, and more! Woodland War: Play out a sweeping conflict as powerful factions wage war - and you tip the balance! Character Drives Play: Advance your character and weave dramatic stories by following their goals and desires! Root: The Tabletop Roleplaying Game is a 6" x 9" hardcover full-color book, featuring Kyle Ferrin's extraordinary art throughout, along with matte pages and all the playbook and basic moves materials you need to play. The book features full color end papers. Inside the book you will find: 6 vagabond playbooks, all the core rules for the game, 3 factions, A map creation system to procedurally generate your own Woodland, and additional tables and randomized generators to make running the game even easier!
A supplement full of new mechanics, playbooks, and factions to use at your table. Includes six new vagabond playbooks: The Adventurer, The Champion, The Chronicler, The Envoy, The Harrier, The Raider. Expand Your Adventure!