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Cascadero Board Game (On Order)

Cascadero Board Game (On Order)

The kingdom is shattered, its towns are divided, and its people are distrusting. The newly crowned ruler, El Cascadero, seeks to reunite the land, but he can't do it alone. Thus, he appoints four ministers to visit the people and restore civil harmony. While the ministers are obligated to bring prosperity to the entire land, each of them also has one dedicated responsibility: Farming, Crafting, Mining, and Markets. El Cascadero also records in his book the successes of his ministers?

Cascadero is the next epic tile placement strategy game from acclaimed designer Reiner Knizia. Ministers visit towns by placing their envoys adjacent to them; but towns are distrusting of single envoys, so newly placed envoys will only trigger town scoring when they are part of an established group or carry an official seal from El Cascadero himself. Towns with Royal Messengers at them or a history of envoy visits are even more valuable, as they willingly collaborate for even greater successes.

Players must decide between two competing strategies: build long chains of their envoys to achieve synergies and objectives, or establish smaller, separate groups of envoys to trigger timely town scoring. Both will award victory points, yet your victory points will mean nothing if you don't also reach the end of your appointed success column.

By triggering town scoring, you'll advance along that town's matching success column, gaining bonuses as you pass over them. Bonuses include earning victory points, advancing further on any success column, claiming an official seal, repositioning an envoy, or even acquiring an additional turn. Through careful timing and clever plans, players can trigger a cascading combo of exciting bonuses that swing momentum in their favor.

Cascadero provides a wealth of replayability through emergent player interaction, variable board and tile setups, and an advanced player mode featuring traveling heralds. Yet the game will always end in one of two ways: when one player reaches fifty victory points or must place a tile but has no tiles left. The players who reached the end of their appointed success column qualify for victory, and whoever among them has the most victory points wins.

Cascadito Board Game (On Order)

Cascadito Board Game (On Order)

The kingdom is reuniting, but the work of El Cascadero and his ministers has only begun. Many challenges and opportunities await the kingdom. Bandits threaten to overwhelm the towns, rivers present new modes of travel, trade continues to grow, and the borders must be defended.

Cascadito is the smaller spiritual sibling to Reiner Knizia's big box tile placement strategy game, Cascadero. Each player receives their own sheet and a pencil. 6 dice are rolled, and players take turns drafting a die used to fill in a space on their map. The dice display 5 colors, representing the 5 town types on the map. When a colored die is chosen, the player fills in a space adjacent to a matching colored town.

By reaching towns with groups of filled in spaces, players will trigger town scoring in the book of successes on their sheet. If players plan their routes wisely, these escalating successes can trigger a cascade of combos to give them a competitive edge in earning the public achievements and private bonuses.

The game ends immediately when all the public achievements have been claimed or when one player gains all the private bonuses. Players will then tally up their successes and achievements to determine the winner.

Cascadito retains the challenging, combotastic core of Cascadero - the interplay between the map and book of successes - while providing a refreshingly unique and complementary experience:

  • Players are limited to the dice options on the table, and they must watch their opponent's plans and routes carefully when drafting a die on their turn.
  • Features 4 dramatically unique sheets with different maps, tracks, achievements, strategies, landmarks, and bonuses. These sheets are (1) Rural Beginnings, (2) Raiding Bandits, (3) The Two Rivers, and (4) Trade and Defense.
  • Contained within a smaller and faster package, great as a filler game or travel companion.
  • Includes a solo mode for each sheet with a standard and advanced difficulty.
  • Pumafiosi Card Game

    Pumafiosi Card Game

    The Pumafiosi (Puma Mafiosi) operate in a strict hierarchy from the family's boss down to the lowest Picciotti. Everyone wants to reach the top, and no one wants to end up at the bottom -or even beneath the soil. Amongst these aspiring Pumafiosi, it is wise to keep your head out of the firing line. Stand out too much, and you'll soon find yourself in prison, if not murdered by the rival families.

    Pumafiosi is a refreshingly unique blend of simple trick-taking and precarious press-your-luck. Each trick, the person who plays the second-highest card wins the round, and they decide where to place that winning card in the hierarchy. You can even choose to place your measly card at the top of the hierarchy to stake your claim on the big boss points. The catch is that these cards can be knocked down one or more steps on the hierarchy by higher-valued cards, and whoever owns a falling card is penalized!

    Soda Smugglers Card Game

    Soda Smugglers Card Game

    Lawmakers are cracking down on soda, and tight regulation has made way for lucrative smuggling. One bottle per person is the new law- thus bribes, suitcase inspections, and arrests are on the agenda. Only one will emerge the Soda Kingpin.

    Each round in Soda Smugglers, one player takes a turn in the role of a border guard while the other players act as travelers. In a quest to acquire coveted carbonation and its accompanying bottle caps, the border guard tries to confiscate as many sodas as possible while only the cleverest travelers will sneak across with their fizzy contraband. After each player has been the border guard (twice in a 3-4 player game, once in a 5-8 player game), the game ends and whoever has the most bottle caps wins!