1. Home
  2. Login
  3. Wish List
  4. View Cart
  5. Checkout

Air Land And Sea Card Game: Critters At War

Air Land And Sea Card Game: Critters At War

In Air, Land & Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war! Gameplay is the same in this standalone game as in Air, Land & Sea, but with 100% critters and more vibrant colors.

Air Land And Sea Card Game: Revised Edition

Air Land And Sea Card Game: Revised Edition

In the midst of the greatest conflict humanity has ever known, victory will be claimed by the military that can overcome their enemies in every battleground. Do you have the skills to lead your nation's best and bravest in the Air, Land, and Sea? In Air, Land, & Sea, two players battle for control over each "theater" of war by playing Battle cards and strategically utilizing their special abilities to gain the advantage. Whoever controls the most theaters, thus claiming the most victory points, wins the war! This Revised Edition contains requests from fans of the game including new icons on the cards indicating the theatre, rulebook cleanup/clarifications and improved saturation of color.

Aquatica Board Game

Aquatica Board Game

Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.

In the game you will become one of the mighty ocean kings, struggling to bring glory to his realm. To win the game, you need to capture and buy locations, recruit new characters, and complete goals; each of these actions gives you victory points at the end of the game. To do so, you need to play cards from your hand (each with a unique set of actions) and combine them. Don?t think it?s simple! With a good strategy during your turn, you can take up to ten actions in a row.

You will encounter plenty of mysterious ocean creatures and take them to your hand. With their help you will explore the unknown locations and rise found resources from the ocean depths to your kingdom. Mechanically this is represented with the help of three-layered player board and the unique mechanism of card-rising.

Aquatica Board Game: Cold Waters Expansion

Aquatica Board Game: Cold Waters Expansion

The land of Aquatica has been prospering for centuries, but strong climate changes brought unexpected consequences. Cold waters suddenly rushed into the world of sea-kings, bringing new forms of life and new nations, ready to fight for resources.

The expansion Aquatica: Cold Waters consists of several modules. It includes all necessary components for the fifth player, which can be used with the basic game, but also brings a great alternative mechanic, replacing the goal-track.

Contents:

  • Rulebook
  • Game board
  • Three-layered player board
  • 6 more first-hand character cards
  • 3 more Kings
  • 11 new Location cards
  • 12 new Ocean Character cards
  • 11 extra Mantas
  • 2 new Goal-tokens
  • 20 Land cards, bringing new machining into the game.

  • Four Gardens Board Game

    Four Gardens Board Game

    Long ago, in a beautiful Eastern kingdom, a queen and her people pleased their Gods by building a mystical pagoda. The pagoda housed the four Gods and towered strong over the magnificent kingdom. As time passed, the queen fell ill, and she summoned her people to compete for her crown. The crown would be passed on to the person who could build the most pristine garden around the pagoda. The heir would be chosen by the four Gods themselves.

    The goal of Four Gardens is to accumulate the most points on the score board by completing landscape cards and finishing sets. Each finished set creates a panoramic view of a garden, and these sets are called (no surprise) "panoramas". Players can finish panoramas by first laying groundwork cards, acquiring resources by turning the 3D pagoda, and allocating those resources to satisfy the requirements of each groundwork card. Once satisfied, a groundwork card becomes a landscape card. Multiple landscape cards laid in the correct order create a panorama. Each God has their own satisfaction meter which expresses their goodwill towards the gardens and their builders. Players try to please the Gods by completing landscape cards and finishing panoramas.

    Furnace Board Game (On Order)

    Furnace Board Game (On Order)

    Furnace is an engine-building Eurogame in which players take on the roles of 19th-century capitalists building their industrial corporations and aspiring to make as much money as they can by purchasing companies, extracting resources, and processing them in the best combinations possible.

    Each player starts the game with a random start-up card, the resources depicted at the top of that card, and four colored discs valued 1-4. The game is played over four rounds, and each round consists of two phases: Auction and Production. During the auction, 6-8 company cards are laid out with their basic sides face up. Players take turns placing one of their discs on one of these cards, but you cannot place a disc on a card if a disc of the same value or color is already present. Thus, you'll place discs on four cards. Once all the discs are placed, the cards are resolved from left to right. Whoever placed the highest-valued disc will claim this card, but first anyone with a lower-valued disc on this card will gain compensation, either the resources depicted multiplied by the value of their disc or a processing ability (exchange X for Y) up to as many times as the value of their disc. Once all the cards have been claimed or discarded, players enter the production phase, using their cards in the order of their choice. Each company card has one action- either production or processing- on its basic side and two actions on its upgraded side. During the production phase, you can use each of your cards once to gain resources, process those resources into other resources or money, and upgrade your cards. At the end of four rounds, whoever has the most money wins. Furnace also includes capitalist cards that contain unique effects, and if you want, you can choose to deal one out to each player at the start of the game. For an additional challenge, you can require players to create a "production chain", with each newly acquired company card being placed somewhere in that chain and locked in position for the remainder of the game.

    Furnace Board Game: Playmat (On Order)

    Furnace Board Game: Playmat (On Order)

    A great asset and tool for the Furnace Game. Unroll the true industrial market offer with this elegant playmat designed to turn each game of Furnace into an exquisite experience!

    Onitama Board Game

    Onitama Board Game

    Onitama is a two player abstract strategy game where players take on the role of a Master, guiding their monk followers, attempting to defeat your opponent armed only with a handful of moves, your cunning and your wits!

    In Onitama, players will vie to capture their opponent's Master, or, traverse their Master across the board to their opponent's Master's starting position to win the game. To do this, you will be armed with a handful of special and ancient maneuvers, presented on beautiful Tarot size cards, which manipulate the field of battle to your advantage. Will you use the Dragon to overpower your opponent, the Horse to outmaneuver them, or the Cobra to strike quickly?

    Onitama Board Game: Light And Shadow Expansion

    Onitama Board Game: Light And Shadow Expansion

    The third expansion for Onitama, Light and Shadow offers a new way to explore the elegant and simple game of martial tactics by introducing a new type of pawn: the Ninja! Unlike other pawns, the Ninja moves secretly, hidden from your opponent's view until they are ready to strike... There are two ways to play Light and Shadow: Way of the Shadow is a symmetrical game in which each player deploys their own Ninja. Way of the Light is an asymmetrical game that pits one Ninja player against a traditional Onitama Master and Students player.

    Onitama Board Game: Way Of The Wind Expansion

    Onitama Board Game: Way Of The Wind Expansion

    Once again, rival schools have come to Onitama to see who has the dominant Art. But something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well! Ontiama: Way of the Wind is an expansion for Onitama, the elegant and simple game of martial arts. In this expansion, you will find the wind spirit, a neutral game piece that will create a new layer of interaction in the game.

    Contains:

  • 1 Wind Spirit miniature
  • 8 Wind Spirit cards
  • 2 new move cards
  • Picture Perfect Game

    Picture Perfect Game

    How do you take the perfect picture of a group of people if you only have one try? Each character has different wishes. Some want to be at the front of the picture; some want to stand next to another; and some really don't want to be next to that one particular person by any means. Do your best to make everyone happy ? even if you don't actually know all the characters' preferences?

    In Picture Perfect, first released as Der Perfekte Moment, you need to arrange fourteen characters to take the perfect photograph. Each of them has three specific desires that you want to fulfill. Unfortunately, these desires are hidden in envelopes.

    During the game, the players try to take a look inside these envelopes to figure out how to place the characters correctly. To do so, they trade their information with others ? or maybe try to hide it...

    Whoever earns the most points at the end of the game has fulfilled the most desires and becomes the master photographer.

    Picture Perfect Game: 5-6 Player Expansion

    Picture Perfect Game: 5-6 Player Expansion

    The expansion contains enough material for a 5th and 6th player. Including alternatively illustrated screens and special exchange cards, which are specially designed for these numbers of players.

    Smartphone Inc Board Game

    Smartphone Inc Board Game

    In Smartphone Inc., you become a CEO of one of the largest smartphone-producing companies in the time when smartphones were only beginning to conquer the world. Research technologies, develop your factory, build your worldwide office network, and outprice your competitors.

    Smartphone Inc. is an economic simulation Eurogame. Over five rounds, players program their decisions about price, production, research, and expansion in order to earn more profits and become the most successful company in the world by earning more money than rivals. The game features a unique mechanism of planning, which combines patching mechanisms with bidding and action selection. Each of the rounds consists of eight simple phases: planning, pricing, production, development, research, expansion, selling, and profits.

    Smartphone Inc Board Game: Update 1.1 Expansion

    Smartphone Inc Board Game: Update 1.1 Expansion

    Smartphone Inc. Update 1.1 Expansion expands the base game of Smartphone Inc!

    Expansion adds 4 new modules for playing the game including a new 2-3 Player specific game board and Hardcore Mode!

    Includes 5 new CEO Miniatures