Advent of Abomination Calendar is an eerie Christmas solo-journaling game. This spooky, atmospheric game gets you exploring the dark heart of horror in the festive season.
This year, you're alone for Christmas, staying in a remote cabin far from the beaten track. No friends, no family, just you. It could be pretty miserable ? but you've surrounded yourself with festive things and delicious holiday food. Things look like they're off to a great start as a thick coat of snow has fallen. But something inhuman stirs, and it's about to tear your quiet little Christmas apart.
Uncover a solo-journaling prompt each day over advent as you create a chilling tale of folk horror in the countdown to Christmas.
Advent of Abomination Calendar is perfect for anyone who likes a little extra Halloween in the holiday season.
In Advent Of Adventure Advent Calendar, a dragon invades the North Pole, making its nest atop a pile of undelivered presents. You are the only one of Santa's elves to evade capture. You've got 25 days to save Christmas!
Uncover a writing prompt everyday to build a family-friendly, cozy tale. Use your imagination to create Santa's workshop, thwart the Dragon's terrible plans and make a big play to save the day.
Imagine Home Alone meets Die Hard, but the main character is an elf. But not that Buddy elf that eats candy, candy canes, candy corns, and syrup.
An awesome, alternative advent calendar for kids, and a wonderful, whimsical solo game for grown-up adventurers.
The world is raked with teeth and streaked with blood. Living as a werewolf is a precarious balancing act. Emotions are heightened, love tastes sweeter, anger feels sharper and everyday you walk barefoot through streets of broken glass. You are raw and alive. You are Pack. But if the Pack cannot hold together then all will come to ruin. The Enforcer knows better than anyone that violence has consequences; the Cub wants a family to love them and the Prodigal just wants to come home and rest their bruised heart.
Packs can be aggressive and toxic and they can be places of joy, love and safety. They can be all these things and more. What will your pack be? Bite Marks is a role-playing game for 3?5 players about life in a werewolf pack. This book gives you: Rules for telling stories about being a werewolf pack. Seven basic character types covering different social roles in the pack. Lots of tools for running the game for your friends including advice on how to make emotions bite! Your pack needs you. The only question is... what are you going to do about it?
Flotsam: Adrift Amongst the Stars is a roleplaying game about outcasts, renegades and misfits living in the belly of a space station, in the shadow of a more prosperous society. You play through their everyday lives, interpersonal relationships and small-scale drama in the Below, a dangerous world where poverty, social strife and gang conflict sit side-by-side with alien technology and supernatural weirdness.
The last of humanity are fleeing across space, pursued by the implacable inhuman adversary that destroyed their civilisation. They're outnumbered and outgunned. Supplies are running low. The actions of a brave few could be all that stands between humanity and extinction.
Welcome to the Last Fleet.
Last Fleet is a PBTA tabletop roleplaying game where you play brave pilots, officers, engineers, politicians and journalists struggling to hold the human race ? and themselves ? together under unbelievable pressure. The game focuses on action, intrigue and drama in this high-stakes situation. You'll fight space battles, search for enemy infiltrators, tackle supply shortages and navigate faction politics. You'll strive against your own self-doubt and sometimes crack under the stress.
The game provides support to create your own evocative setting, or you can play out of the box as the survivors of the Interplanetary Commonwealth. This fractious alliance of planets was wiped out by the Corax ? an extradimensional fungus network that dwells in the tenebrium, the same medium that FTL ships travel through. The Corax attack through spatial rifts, launching spore ships to harry the fleet. Victims are paralysed and have their genetic and neural patterns harvested: everything you know, the Corax now know. And worse, your former friends may see you again, reincarnated as a Corax avatar.