Burncycle is a pulse-pounding strategic infiltration game for 1-4 players. Whether playing solo or co-op, players must take risks and consider their best possible turn compositions to move a team of robots through the hostile corridors of oppressive human-run corporations in the far future.
Featuring challenging decision-making and unique opportunities to press your advantage, burncycle comes with a variety of corporations, objective cards, and security details that assure maximum replayability. Whether you're playing a standalone game or burncycle's tense campaign mode, you'll constantly be met with new synchronicities and new dilemmas, leaving you scrambling to get your bots to the next floor.
As always, all the action is thematically presented on the premium weighted chips, neoprene play surfaces and heat-pressed dice Chip Theory Games is known for. Durable and beautiful with no need for card sleeves or third-party inserts, burncycle looks as well as plays like a gem of your collection.
To arms! BioDefend is the newest corporation to threaten the bots of burncycle, and it may be their toughest challenge yet! With a focus on heavily-armed guards, BioDefend and its CEO, the ruthless Latipah Loong, will trap your bots in place with burncycle-destroying threat triggers and mobile enemies. Featuring its own special rooms, corporation layouts and objective/imperative cards, the BioDefend expansion can extend your burncycle campaign or serve as a formidable standalone foe.
Cloudspire is an asymmetrical battle for dominance in the floating world of Ankar. Full of PvP, solo, and co-op options for play, Cloudspire merges several game genres to create a unique hybrid of deterministic combat, strategic kingdom building, and tactical movement never before seen in tabletop gaming.
Cloudspire features the industry-best components Chip Theory is known for, including one of the first ever modular neoprene game boards, our heavy unit chips, HD heat transferred dice, and PVC cards and reference sheets that will hold up to heavy play and spills without ever seeing the inside of a card sleeve.
With a full 16-mission solo campaign, Endless Mode for solo play, eight two-player co-op missions, and up to four-player PvP, Cloudspire is game that will see your table again and again regardless of your favorite way to play or the size of your game group.
Beware the swarm! Expand your collection with the griege, the first expansion faction in the world of Cloudspire. The insectoidphibious race boasts a spectacular mobility with its subterranean tunnel system, which allows its minions and heroes to deploy from unexpected places on the battlefield. The griege's constant drive for self-improvement is exemplified in its use of the evolution pit, which can allow its forces to upgrade while they march toward their target. And mercenaries had best beware! The griege may decide to hire you, or they may decide to eat you and add your strength to theirs.
They may look like an infestation, but these bugs have quickly become fan favorites in the Cloudspire community.
Take to the skies with the Horizon's Wrath, one of the new faction expansions for Cloudspire! This tough crew of flying sky pirates is out for plunder, and with their unique fortress tactics, no faction is safe! Featuring the game's only movable fortress and cannons that can shoot across the entire island, the Horizon's Wrath are one of the most unique factions Cloudspire has to offer.
Portal Seekers is a gameplay expansion that opens up new possibilities for nearly every aspect of Cloudspire. Featuring two lovely new isles, two new earthscapes (including the game-changing sky earthscape!) and a wide variety of landmark and market chips, Portal Seeks can increase your options in PvP, solo scenarios, and cooperative battles alike! Plus, it features new rules for the Anomaly PvP mode, allowing you to explore a new island with strange and powerful landmarks.
Make yours mercenary with The Uprising! This new Cloudspire faction is a collection of rogues, bounty hunters and thieves hired from the Market, making its strategies as deadly as they are chaotic. Plus, The Uprising faction doubles as a market expansion, as it's chock full of merc chips that can be used in any Cloudspire game!
The year is AD 79. Seers have learned of the imminent eruption of Mount Vesuvius, and those versed in the mystic arts have made invocations to stop the calamity from claiming thousands of lives. However, these actions have angered Pluto, god of the underworld, who vows to usher in even greater destruction unless the earth's strongest champions accomplish a series of tasks in a realm of grueling combat.
Throughout the game's 4 acts, you will transform your lowly hero into a powerful leader, besting warriors on 8 unique maps and bulding a powerful army to take on Pluto and his 7 scions in the final conflict.
Hoplomachus: Victorum is a standalone title from Chip Theory Games. It uses CTG's acclaimed combat system from the Hoplomachus games, adding new twists with a focus on heroes and campaign play. Victorum is a solo-only experience, offering an in-depth, rewarding adventure with deep strategic decisions and exciting combat. Set in the more epic and mythical world of Hoplomachus: Victorum, this edition will pair the combat mechanisms fans know and love with beautiful updated lore, art and design.
Though both Victorum and Remastered are standalone titles, their gladiator and tactics chips are cross-compatible between both games, allowing players to mix and match chips for even more gameplay options!
Enhance your Too Many Bones experience by adding Gasket, the Hydro-Mech! Gasket adds numerous new tactical options to your party. Using its water-powered abilities, Gasket can rearrange the battlefield and use several powerful directives to help achieve victory. Gasket comes with its own set of 21 beautiful custom dice, a weighted character chip, a closable dice holder, and a neoprene character mat.
Ghillie adds numerous new tactical options to your party. Ensnare The Ebon in clever traps. Summon companions onto the Battle Mat to create havoc for the toughest Baddies. Use ranged attacks for invaluable versatility for both solo and group adventuring. Ghillie comes with his own set of 21 beautiful custom dice, a weighted character chip, a closable dice holder, and an edge-stitched neoprene character mat.
Nugget adds numerous new tactical options to your party. Find legendary treasure, grab lucky combat bonuses, and use sling stones to perform both ranged and melee attacks! Nugget is a versatile Gearloc who is invaluable for both solo and coop play. Nugget comes with her own set of 21 beautiful custom dice, a weighted character chip, a closable dice holder, and an edge-stitched neoprene character mat.
Enhance your Too Many Bones experience by adding Tink, the Bot-builder! Tink adds numerous new tactical options to your party. Build Spiderbots to shield you and your party from harm. Add attachments for a unique brand of mechanical carnage! Tink is the most complex Gearloc to play, but often the most rewarding. Manage your dex, your bot builds and your battery life with this versatile and seasoned engineer! Tink comes with his own set of 21 beautiful custom dice, a weighted character chip, a closable dice holder, and an edge-stitched neoprene character mat.
Experience the award-winning standalone sequel/expansion to Too Many Bones! After the seven Tyrants are vanquished, Duster escapes. Desperate to prove that darker dealings are at work, she teams up with Stanza to head south in search of answers and the help needed to take down Nobulous and corrupt Gearloc Council.
Featuring the same plethora of dice, all-new baddies and baddie types, all-new unpredictable battle scenarios, and two completely new characters, Undertow is both the perfect entry point and a large-scale expansion to the Too Many Bones universe.
Undertow is playable for 1-2 players out of the box or 3-4 players by adding additional Gearloc characters via Add-ons or from the original Too Many Bones. Encounters, Baddies, Tyrants, and Gearlocs from Too Many Bones and 40 Days in Daelore are fully compatible with Undertow.
Wroth is a 1-4 player asymmetrical area control game that can be played in less than 90 mins with 4-players.
Wroth uses a random menu created with dice drafting to inform player's choices turn over turn. Gameplay is quick as players use their drafted action dice to gain resources, move and deploy basic and elite troops, and attack the opposition, all while trying to hold key positions and dominate the region. Illustrated by Manny Trembley, this neon-soaked fantasy area control game is easy-to-learn, fast to play, and will leave people wanting to explore deeper strategies with the unique 5 factions in the box and 2 more faction expansions.
Wroth can be played PvP, Co-op, and Solo. This variability gives players new play styles to explore each time they open the box.
Wroth is a 1-4 player asymmetrical area control game that can be played in less than 90 mins with 4-players.
The Wroth All Gamplay Bundle is the best way to start! It includes the core game, plus 2 expansion factions: The Paldeyn and The Venna, giving you a total of 7 factions to choose from.
Wroth uses a random menu created with dice drafting to inform player's choices turn over turn. Gameplay is quick as players use their drafted action dice to gain resources, move and deploy basic and elite troops, and attack the opposition, all while trying to hold key positions and dominate the region. Illustrated by Manny Trembley, this neon-soaked fantasy area control game is easy-to-learn, fast to play, and will leave people wanting to explore deeper strategies with the unique 5 factions in the box and 2 more faction expansions.
Wroth can be played PvP, Co-op, and Solo. This variability gives players new play styles to explore each time they open the box.
The expansion factions bring more variety to your games! Featuring all new asymmetrical abilities and Elite troops, faction expansions offer new options for players in PvP, as well as a brand new opponent in solo/cooperative play to test your mettle against!
The Paldeyn are noble warriors. Their armor gleams in the noon day sun. They stride nobly into battle atop steed with capes flowing free. They descend upon the rank and file. Horse and rider united under a single goal. To drive out those who might dare crest the top of King's Hill. Their shields are thick and their armor strong. Those who might dare to stand up against a Paldeyn rider will break upon their Iron Will.
The Venna are northland folk. They are less a people and more of a coven. They provide a safe haven for men and women exiled from their kingdoms, giving purpose and meaning within the deep magicks of the north woods. Exiles and outcasts become empowered. But with a new home and place to belong, one must make a deal with the darkness. With spells and incantations dredged up from places not spoken of, the Venna resurrect more than just.
Add some heft and gleam to your games of Wroth with the metal alloy troops! These high gloss-painted alloy beauties replace the plastic troops and score tracker token for all seven of the game's factions, including the two expansion factions!
Bring more variety to your games of Wroth with expansion factions! Featuring all new asymmetrical abilities and Elite troops, faction expansions offer new options for players in PvP, as well as a brand new opponent in solo/cooperative play to test your mettle against!
The Paldeyn are noble warriors. Their armor gleams in the noon day sun. They stride nobly into battle atop steed with capes flowing free. They descend upon the rank and file. Horse and rider united under a single goal. To drive out those who might dare crest the top of King's Hill. Their shields are thick and their armor strong. Those who might dare to stand up against a Paldeyn rider will break upon their Iron Will.
Bring more variety to your games of Wroth with expansion factions! Featuring all new asymmetrical abilities and Elite troops, faction expansions offer new options for players in PvP, as well as a brand new opponent in solo/cooperative play to test your mettle against!
The Venna are northland folk. They are less a people and more of a coven. They provide a safe haven for men and women exiled from their kingdoms, giving purpose and meaning within the deep magicks of the north woods. Exiles and outcasts become empowered. But with a new home and place to belong, one must make a deal with the darkness. With spells and incantations dredged up from places not spoken of, the Venna resurrect more than just.