In Islet, you embody tropical birds seeking to nest on a small islet in the middle of the ocean. During the game you will collectively explore the islet to collect materials, while competing to create the best nests to spawn, thus guaranteeing the continuity of your species. On each of your turns you choose to either explore the islet to receive resources, or position yourself to create the perfect nests in which to spawn your precious eggs.
This way, together - as much as against one another - you'll build a tropical islet with its different biomes, and whoever spawns all their eggs on the islet first will be the winner.
Whoever has touched an egg most recently starts the game.
On your turn, you must take either an EXPLORE (laying tiles, expanding the islet, and receive resources in return) or a MOVE action (advance your pawn and spawn).
The player who spawned the most eggs wins the game.
Islet in the 2nd game in the series that started with Coral.
Each player embodies a scientist who should control the propagation of the bacteria under their supervision. Those bacteria are hungry and they are always looking for food in the adjacent Petri dishes. Watch out! The bacteria that remain alone in a Petri dish will eat a lot and they will reproduce... making it more complicated to control them!
During the game you must manage the propagation of your bacteria, for them to reproduce less, thus not to risk the culture in the Petri dishes. At each phase of contamination, you will get contamination points for each Petri dish where you have more bacteria than your opponent. At the end of the game, the player with fewer contamination points will be the winner!