For hundreds of years, the Horrors forced the people of Barsaive to hide underground in their protective kaers. But now the Scourge is over. Heroes explore the world's ruins, fighting the last remnants of the Horrors, and defending the common folk as they rebuild their lives on the surface.
This resource will chronicle the growth of your character from their first steps as a novice to the ranks of a true master of their Discipline, an icon that inspires the next generation to carry on the fight. Drive back the darkness and forge your own legend. A world of forgotten secrets, hidden treasures, mysterious magic, and epic adventure awaits!
This 32 page booklet contains:
An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races - dwarf and elf, troll and ork, windling, t'skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors, foul creatures from the depths of astral space that sought to feed upon and destroy all that was living and good. Their time - the time of the Scourge - has passed, and the people have returned to the surface, reclaiming the lands that were once their home. Brave heroes band together to explore the land of Barsaive, fighting the Horrors that remain, and protecting their homes and families from those that would enslave them.
The Gamemaster's Guide provides rules and advice for running the Earthdawn game, and includes an exploration of the lands of Barsaive, as well as numerous fantastic creatures and magical treasures to challenge and reward your players!