1212: Navas de Tolosa is a small tactical wargame for 2 players that allows you to revive this famous medieval battle of the Reconquista where two very different ways of understanding war face each other: the Christian one represented by the kingdoms of Castile, Aragon and Navarre, and the Muslim one represented by the Almohad Empire. Through action points, players move their troops across the battlefield and fight fiercely to death, but only if they learn to play their cards wisely they will be able to claim victory.
Each player plays one card face down. The two cards are revealed simultaneously. The player with the highest number wins the initiative. Starting with the player who has won the initiative, players take turns playing their cards as action points. Victory conditions: the Black Guard troop is eliminated (Christian); 8 or fewer troops on the battlefield and no Christian in the Muslim zone (Muslim); double or more troops than the rival (Both players).
Fight in World War II as France!
This expansion includes a complete deck of the nation of France and the units that participated in World War II with new unit cards, support cards, generals and terrain cards.
More armies join the fray adding variety and new capabilities to the base game.
Players will also find in these expansions Reinforcement boxes of a nation already participating in the war that will add a higher level of customization to the deck.
2GM Tactics Board Game: France Expansion features:
A copy of the 2GM TWG game is required to play the expansions.
This box for 2GM Tactics Board Game: Germany Reinforcements Expansion with new unit cards, support, general and terrain cards will add a higher level of customization to the deck.
A copy of the 2GM Tactics Board Game is required to play the expansions.
2GM Tactics is a strategic game set in World War II in which we will deploy different types of units on the battlefield represented by cards and equipment tokens.
The management of the terrain, resources and the different support cards in our favor will be vital to achieve victory.
This box for 2GM Tactics Board Game: USSR Expansion includes the Russian Army, with new unit cards, support, general and terrain cards.
A copy of the 2GM Tactics Board Game is required to play the expansions.
2GM Tactics is a strategic game set in World War II in which we will deploy different types of units on the battlefield represented by cards and equipment tokens.
The management of the terrain, resources and the different support cards in our favor will be vital to achieve victory.
Fight in World War II and add allies to your 2GM game.
Expand the gaming experience with 2GM Tactics Board Game: Total War Expansion, where you will find 60 new nation cards to reinforce the Allied or Axis side, as well as 48 Nation Reinforcement cards already included in the 2GM Tactics series.
A copy of the 2GM Tactics or 2Gm Pacific game is required to play the expansions.
This box for 2GM Tactics Board Game: United Kingdom Expansion includes the British Army, with new unit cards, support, general and terrain cards.
A copy of the 2GM Tactics Board Game is required to play the expansions.
2GM Tactics is a strategic game set in World War II in which we will deploy different types of units on the battlefield represented by cards and equipment tokens.
The management of the terrain, resources and the different support cards in our favor will be vital to achieve victory.
Deploy your troops, plan your strategy, use the terrain and available resources to your adventage, and achive final victory.
2GM Tactics Deluxe is a Tabletop Wargame that allows you to recreate epic battles between the United States and the Germany in the Western Front of the European Theater on World War II.
It is a game for 1 to 4 players with a strong army-building component, where cards represent military units and the various actions they can perform on the battlefield.
2GM Tactics Deluxe Board Game includes a revised and improved Solo Mode, 12 Special Scenarios and 24 Historic Scenarios across 4 complete Campaigns.
This third edition is fully compatible with the rest of the material already published.
Includes 330 cards, more than 100 markers, a new game board according to the Normandy terrain and a plastic insert to better organize the game components.
Castelnuovo 1539 Board Game is a historical wargame for 2 players set during the siege of the fortress of Castelnuovo.
Summer of 1539. Facing an Ottoman fleet of over 50,000 men and 200 ships, the Spanish garrison of Castelnuovo (modern-day Herceg Novi, Montenegro) refuses to surrender to Admiral Barbarossa, sealing its fate with the legendary phrase: 'Come whenever you wish!' The resulting battle was a brutal siege lasting more than 22 days of fighting, skirmishes, and assaults.
Dive into one of the most epic and dramatic feats of the 16th century with Castelnuovo 1539 ? Come Whenever You Wish!, a tactical wargame inspired by the historical Siege of Castelnuovo in 1539, where a small Spanish Tercio faces an overwhelmingly superior Ottoman army.
In this 2-player game, one player takes the role of the Spanish side, defending an outdated fortress with limited resources, aiming to inflict such heavy losses on the enemy that their victory loses strategic value. The other player commands the powerful Ottoman forces, tasked with capturing key bastions without suffering unsustainable casualties.
Key features:
In this asymmetric strategy card-driven game with constant tension, the map is divided into areas where troops, cannons, walls, bastions, and trenches are deployed. Combat is resolved using dice and a card system that allows players to issue orders, enhance actions, dig trenches, and trigger special events, keeping the game fast-paced and free of downtime between turns.
Cards are the engine of the game: they activate units to move and attack and enable special actions such as the feared encamisadas of the Spanish player. There is no fixed number of turns; the Ottoman player has time to prepare the siege, while Sarmiento's Tercio works tirelessly to disrupt those plans.
The game ends when the Ottoman player captures three fortress objectives or reaches 12 casualties. Players alternate turns and replenish their hands even during the opponent's turn, chaining attacks and counterattacks that narrate the historical progression of the battle.
'Life is a temporary lapse, we are eternal. Our horde increases with the bodies of our enemies. We do not rest, we do not surrender, we are the Death.'
Zarokk's words as he watches the advance of his hordes of Raiders across the fields of Albea.
Dwarves and Risen clash in Drums of War: Conquest Board Game.
Each side is different in this fantasy world in which two Heroes fight for control of the battlefield.
Pikemen, musketeers, golems and the rest of the troops of the dwarven army will face reborns, fallen, chimeras and the great horde of the Risen with agile, fast and full of strategy games.
Hurry up, your army is waiting for its leader, the Drums of War are beating.
Choose your greatest leader, march to crush your enemies, and command your bravest troops into epic battle.
Set in a fantasy world, Drums of War: Enclave Board Game puts each player in charge of an army represented by an asymmetrical deck of cards, led by a commanding hero.
The game offers fast-paced, tactical battles lasting 30 minutes, in solo mode or with two players.
Humans, created as a weapon to confront the enemies of the gods, wage war against the orcs in their struggle for their territory.
The orcs, once deprived of their freedom, will never be subjugated by anyone ever again.
Choose a side and lead your army to victory in dynamic and tactical games, pitting asymmetric armies whose units are represented by cards on the battlefield.
The clock is ticking, your troops are waiting for you... The Drums of War are beating!
In 201 B.C. the Second Punic War ends with the surrender of Carthage and the absolute victory of Rome, an insatiable republic that has already set its sights on its next prey: Hispania.
From the Carthaginian possessions on its Mediterranean coast, renamed the provinces of Ulterior and Citerior, Rome ordered its praetors to conquer the entire peninsula. An apparently simple task for the armies that had just defeated the great Hannibal.
Hispania Board Game is a cooperative and competitive game, in which 1 to 4 players take on the role of all the praetors and consuls that Rome had to send to Hispania during two centuries.
Your goal will be to subdue all the peoples of the peninsula before the turn of the millennium in order to incorporate Hispania into the budding empire, emulating its first emperor Caesar Augustus.
The fate of Hispania is now in your hands!
You arrive in this galactic sector with a small fleet, on the hunt for the relics of an ancient civilization. The sector is not empty and the ships before you do not look friendly.
You are the last hope of your people, everything depends on you! Conquer planes, extract energy from them, build a fleet and capture the relics scattered across the Galaxy in this 4x space game. Make it even deeper with the Asteroids expansion and its asymmetrical factions, tech tree, exploration and much more.
Nexum Galaxy is a game for 1 to 4 players aged 12+, in which you fight against other Civilizations in epic interplanetary battles to dominate the Galaxy.
With simple and intuitive rules and a high tactical component, Nexum Galaxy brings 3 of the "X's" of this type of game, as you eXpand your control, eXploit Sector resources, and eXterminate your enemies.
Nexum Galaxy is as scalable as you want it to be: play quick games with casual players, or add events, and play different game modes: co-op, solo against an AI, competitive with both human and AI players, campaign mode, and more.
Asteroids, the Nexum Galaxy Board Game Expansion, brings the fourth X to the game system with eXploration, as well as new resources, asymmetrical factions, and a tech tree that take its scale even further: play simultaneous games on different tables, which communicate with each other via wormholes.
This way you can play campaigns with up to 16 simultaneous players battling in 4 galactic sectors at the same time!
Pick a mode and start exploring:
Increases replayability by adding new Systems to those included in the base game, as well as Event and AI cards.
The game experience can be optionally enhanced with the 120 spaceship miniatures and the space mat.
This Miniature Set complements the Nexum Galaxy Board Game and its Expansion Asteroids.
The box contains 120 miniatures of four different shapes and colors to dramatically enhance your Nexum Galaxy experience.
The gaming experience will be further enhanced by using the space mat.
Onus! Card Game: Armies I: Rome Republic Expansion will put you in charge of powerful armies of the Ancient World, in a system similar to that of battle games with miniatures, but using cards to represent the units on the battlefield.
Add more number of unit cards to those included in the ONUS! Card Games.
Contents:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
Add more number of unit cards to those included in the ONUS! games.
Onus! Card Game: Armies II: Carthage Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
Onus! Card Game: Armies III: Sparta Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
Onus! Card Game: Armies IV: Athens Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
The Onus! Card Game: Armies IX: Dacia Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
Onus! Card Game: Armies V: Persia Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
The Onus! Card Game: Army VI Macedonia Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
The Onus! Card Game: Army VII: Roman Empire Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
The Onus! Card Game: Armies VIII: Celts Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
The Onus! Card Game: Armies X: Germanic People Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
The Onus! Card Game: Armies XI: Parthian Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
The Onus! Card Game: Armies XII: Sarmatia Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
Add more number of unit cards to those included in the ONUS! games.
Fight epic battles in this miniature game without miniatures: your troops are represented by cards on the battlefield, which include their game attributes as well as an illustration in this historically realistic game.
The Onus! Card Game: Armies XIII: Mercenaries Expansion contains:
This is an expansion box and you need the core game ONUS! Pack or ONUS! Traianus game box to play.
A high quality 140-page colour book including information on the main characters and units of the different armies of the game ONUS! Traianus Card Game, descriptions and illustrations.
This expansion adds terrain and fortresses elements to your Onus! Card Game battlefields, as well as siege rules, incendiary missiles and much more! Compatible with all titles in the system.
The Onus! Card Game: Terrain And Fortresses Expansion iincludes:
You need a core game box (ONUS! Pack or ONUS! Trainus) to play.
Triumviratus is a versatile expansion of the ONUS! series that gives you the opportunity to take command of the armies of Gaius Iulius Caesar, Gnaeus Pompeius Magnus, Marcus Licinius Crassus and the civitates of Gaul, as well as an extensive selection of entirely new allied and mercenary forces, to immerse yourself directly in the armed conflicts that changed the course of the history of Rome, Europe and the Middle East between 59 and 44 BC.
This colour book, of more than 100 high quality pages, traces the historical time of these characters, the factions and the armies they led. It will also allow you to play in ONUS! through the 14 suggested scenarios, from the Gallic War (58-51 BCE) and the invasion of Parthia (53 BCE), to the Second Roman Civil War (49-45 BCE).
Discover the political pact commonly known as the First Triumviratus that Gaius Iulius Caesar, Gnaeus Pompeius Magnus and Marcus Licinius Crassus formed to confront the intransigence of the Roman Senate in the face of their particular projects and ambitions.
See the birth of the 'three-headed monster', in Varron's words, destined to change the course of the history of the Roman State.
Includes setting text and 14 scenarios for ONUS!
Triumviratus is a versatile expansion of the ONUS! Card Game series that gives you the opportunity to take command of the armies of Gaius Iulius Caesar, Gnaeus Pompeius Magnus, Marcus Licinius Crassus and the civitates of Gaul, as well as an extensive selection of entirely new allied and mercenary forces, to immerse yourself directly in the armed conflicts that changed the course of the history of Rome, Europe and the Middle East between 59 and 44 BC..
The army box of Iulius Caesar allows, naturally, to put in command of your forces the well-known Roman proconsul and dictator, paradigm of all the later Roman generals and emperors. Alongside him also ride the resolute Titus Labienus -whose loyalty to the Republic will lead him to abandon Caesar and fight under the banners of Pompeius in 49 B.C.- and the energetic Marcus Antonius, right-hand man of the proconsul during the Civil War. The remaining 37 cards of this box of 40 offer the player emblematic units such as the legion X Equestris -true elite of the armies of the proconsul- the fierce XIII Gemina or the Gauls enlisted in the V Alaudae, as well as a good quantity of legionary infantry resulting from the reforms of Gaius Marius -known since then as the elite of the armies of the proconsul, as a result of the same, as 'Mario's mules' -, mercenaries like the skilled Cretan archers and allies of the Caesarian forces like the fearsome Germanic horsemen, a group of troops with which they aspire to bring Gaul, Rome itself? and the world to its knees!
CONTENTS: 40 cards, distributed in Generals Iulius Caesar, Marcus Antonius and Titus Labienus, 7 Marius Mules, 6 Antesignani, 4 Veterani, 1 Legio X, 1 Legio X Equestris, 1 Legio XIII Gemina, 1 Legio V Alaudae, 2 Equites Consulares, 3 Light Equites, 2 Cantabri Warriors, 2 Cretan Archers, 2 Balearic Slingers, 3 Germanic Riders and 2 Frisian Germanic.
You need the book Triumviratus and the base game ONUS! Traianus or ONUS! Pack to play the scenarios specific to this army -- You can use this box as a reinforcement for your copy of ONUS! in any other scenario.
Triumviratus is a versatile expansion of the ONUS! series that gives you the opportunity to take command of the armies of Gaius Iulius Caesar, Gnaeus Pompeius Magnus, Marcus Licinius Crassus and the civitates of Gaul, as well as an extensive selection of entirely new allied and mercenary forces, to immerse yourself directly in the armed conflicts that changed the course of the history of Rome, Europe and the Middle East between 59 and 44 BC..
The army box of Vercingetorix offers the possibility of placing at the head of the best armies of Gaul ? and of the Celtic world as a whole ? those nobles and magistrates who fought most fiercely against the invasion of Iulius Caesar. Thus, Divico, leader of the Helvetii and first to confront the legions, Boduognatus, commander of the combined forces of the Belgians, who almost crushed the Romans in the battle of the Sabis River (57 BC) and, of course, the young, astute and brilliant arvernian noble Vercingetorix, able to unite and raise the whole of Gaul against Caesar in 52 BC, to the dismay of the Romans. With them come the cream of Gaul's forces, from noble horsemen and Gallic aristocrats armed to the teeth, highly motivated druids or hardened Helvetian infantrymen, as well as bands of Gaesatai mercenaries and Gallic infantry? ready to send the Romans back to their pestilent and overcrowded city with a good kick in the ass!
CONTENTS: 40 cards, distributed in Generals Vercingetorix, Boduognatus and Divico, 2 Gaul Noble Warriors, 4 Celtic Cavalry, 2 Gaul Noblemen, 3 Helvetian Infantry, 1 Druids, 3 Celtic Swordmen, 5 Celtic Spearmen, 4 Armed Peasants, 4 Celtic Javelinmen, 4 Celtic Slingers, 2 Gaesatai and 3 Gallic Infantry.
You need the book Triumviratus and the base game ONUS! Traianus or ONUS! Pack to play the scenarios specific to this army -- You can use this box as a reinforcement for your copy of ONUS! in any other scenario.
Triumviratus is a versatile expansion of the ONUS! series that gives you the opportunity to take command of the armies of Gaius Iulius Caesar, Gnaeus Pompeius Magnus, Marcus Licinius Crassus and the civitates of Gaul, as well as an extensive selection of entirely new allied and mercenary forces, to immerse yourself directly in the armed conflicts that changed the course of the history of Rome, Europe and the Middle East between 59 and 44 BC..
Onus! Card Game: Triumviratus XVI: Pompeius Expansion puts this great Roman general at the head of his army, as well as his sons, Pompeius Junior and Sextus Pompeius, along with the Republic's outstanding hero Metellus Scipio, determined to defend the Roman State from Caesar's ambitions? and in favor of their own! To accomplish these objectives, the experienced Pompeian commanders count on a plethora of Mario's mules, antesignani 'special forces', and numerous conscripts to overwhelm the enemy, but also on allies harvested by the powerful gens Pompeii in Hispania, such as the Iberian scutati and the Hispanic Vernacular legion, ready to serve their patrons to the death. Scipio added to these hosts the Numidian infantry and elephants recruited in Africa -sometimes in very persuasive ways-, to crush anyone who dared to oppose them, no matter how powerful or how many victories they had won in battle.
Contents: 40 cards, distributed in Generals Pompeius Magnus, Metellus Scipio, Pompeius Iunior and Sextus Pompeius, 6 Marius Mules, 6 Antesignani, 2 Veterani, 2 Legio Vernacula, 4 Tirones, 2 Equites Consulares, 3 Light Equites, 2 Numidian Infantry, 1 Numidian Elephants, 2 Iberian Scutati, 2 Rhodian Slingers, 2 Numidian Cavalry and 2 Thessalian Cavalry.
Triumviratus is a versatile expansion of the ONUS! series that gives you the opportunity to take command of the armies of Gaius Iulius Caesar, Gnaeus Pompeius Magnus, Marcus Licinius Crassus and the civitates of Gaul, as well as an extensive selection of entirely new allied and mercenary forces, to immerse yourself directly in the armed conflicts that changed the course of the history of Rome, Europe and the Middle East between 59 and 44 BC..
Onus! Card Game: Triumviratus XVII: Crassus Expansion leads the player to take up the banners of the legions that the 'richest man in Rome' formed to fulfill his dream of conquering the opulent Parthian Empire. He is accompanied by his son, Crassus Iunior, a skilled and courageous general, who had been trained in Caesar's first campaigns in Gaul. His archenemy, Surena, responsible for his defeat and death at Carrhae, shares a box with both of them, ready to put his genius at the service of the Parthian armies. Crassus' legions do not know what is coming, but with the help of the fearless vigiles and numerous eastern mercenaries, such as the Galatian legionaries and the Rhodian slingers, they may be able to defeat fate and change the history of the world. If not, the survivors of Carrhae can always make a name for themselves in the service of the armies of the distant Han Empire, beyond the other end of the Orb known to the Romans.
Contents: 40 cards, distributed in Generals Licinius Crassus, Crassus Iunior and Surena, 7 Marius Mules, 6 Antesignani, 4 Veterani, 2 Carrhae Survivors, 3 Vigiles, 2 Equites Consulares, 3 Light Equites, 2 Rhodian Slingers, 2 Galatian Legionaries, 2 Balearic slingers, 2 Peripolos and 2 Toxotai.
With this ONUS! Expansion you will experience first hand the battles of Simon Scarrow's books, commanding Roman or enemy troops of the Empire, from skirmishes of a few men to large armies, even playing alone!
Simon Scarrow's Eagle book series takes us back to the times when Claudius was emperor in Rome, beginning with the invasion of Britain, through the adventures of his characters Macro and Cato.
The Under The Eagle Expansion incorporates new rules for the use of characters (in addition to generals), stockades, assaults, limited visibility and much more.
It includes scenarios of the main clashes of the first three books, starting on the border of the Rhine River against a tribe of Germans, suffering an ambush in Gaul escorting the imperial secretary or decisive battles in the conquest of Britannia.
Contains:
The Under The Eagle Expansion includes units, characters and markers, although you need one of the base games, ONUS! Traianus or ONUS! Pack, to play with this expansion.
SCOPE Board Game: Stalingrad is a game of strategy, cunning, and bluffing set in the battle of Stalingrad, where players take the role of snipers from both sides.
The objective of the game is to take out enemy snipers or eliminate enemy troops for a total point value that depends on the scenario played.
A fast game with several difficulty levels and rules that are explained in two minutes.
Once you try it, you won't be able to stop playing it.
SCOPE: U-Boot is a game for 2 players, in quick and dynamic battles of wits.
It is an independent and very different installment of the SCOPE system, the only similarities are its grid of cards forming the board and the many strategic possibilities it offers!
In U-Boot the German player will remain hidden under the surface and the Allied player must find him and avoid being sunk. The ships move on the surface, although the cargo ships move more slowly. The submarine gives away its position when it fires a torpedo, but beware! You will have to choose as an ally whether you prefer your freighters to dodge it or move your destroyer to the area from where the torpedo was fired and sink your opponent.
SCOPE Board Game: U-Boot has several game modes, with different levels of complexity and duration.
Dive into a world of adventure where you will find new treasures and legendary items that will give you an incredible advantage on your journey. Discover the amazing power of potions and the new additions to your arsenal that you can find in the Gear cards at Tortuga's Market.
But not everything will be smooth sailing, and you should be wary of the foes lurking in the shadows. The Curse of the Caribbean will take you on a journey to explore new and exciting scenarios in two thrilling campaigns: "The Grimoire of the Dead" and "Monkey Chuck". And to top it all off, an epic Epilogue chapter that will take your breath away.
Embark on your ship and sail the seas to challenge the fearsome Turtle Submarine. Explore the narrow streets of the villages while avoiding the formidable Elite Redcoats.
The rumors about the legend of El Dorado have reached the ears of the Brotherhood of the Brothers of the Coast. The Royal Navy has been collecting information on his whereabouts and is suspected of keeping it on file and hidden in a remote Caribbean colony. The Brotherhood has put us at the head of this mission, providing us with the route of an English ship in which one of the last expeditions that has set sail in order to find the mythical treasure travels back...
With this expansion you will live countless hours of fun and adventures, with new enemies and characters, 4 complete adventures campaigns, 26 scenarios.
Isla Tortuga awaits, eager to help you spend your booty. Explore islands and towns of the fantastical Caribbean, confront the fearsome redcoats and the wrath of Yemaya, and sail the seas while dodging dangers, the warm arms of Isla Tortuga, pirate haven and home of the Brotherhood of the Coast, are waiting to wrap you in their fragrant embrace.
Skull Tales Board Game: Full Sail! Core Game is a narrative game played in campaigns, made up of independent chapters or scenarios. Your character, who progresses through the campaigns, explores dangerous islands, mysterious temples, caves or Spanish villages in the quests that the campaigns propose.
You face enemies that you must defeat using the unique characteristics of your character and your allies. Each of the 12 characters included in the base game has different abilities: magic, firearms, explosives, sharp swords or the Captain's Daughter's monkey will turn each game into a unique adventure, giving you unforgettable experiences.
Isla Tortuga: the port phase.
The progression of your character is not as easy as "buying" skills from a list, depending on the experience points gained. These new skills must be obtained on Isla Tortuga, whose locations are alive and whose characters are alive too!
In the time available on Isla Tortuga, as the ship awaits us to return to the adventure, we will experience events and find fame and fortune, as well as the friendship or dislike of the characters who will teach us the skills we wish to learn.
We will also get equipment in the market in its central square, as long as we pay the necessary price, as well as upgrades for the ship, allies to recruit and a good hangover, if we meet an old friend in the tavern.
Sailing the Caribbean fantasy!
Once the ship and crew are ready, depending on the narrative of the campaign, we will set sail in our ship (there are different models with different characteristics) and we will have to find the location where the next mission will take place.
The Caribbean Sea is populated by fantastic creatures, dangers and ships carrying juicy goods or seeking to collect the bounty they offer for you.
You will have to use the skills of your crew to get the ship over these obstacles, keep an eye on your supply of rum and provisions, suffer boardings and, if morale drops and a rival crew member stands out, may become Captain in a mutiny.
The rumors about the legend of El Dorado have reached the ears of the Brotherhood of the Brothers of the Coast. The Royal Navy has been collecting information on his whereabouts and is suspected of keeping it on file and hidden in a remote Caribbean colony. The Brotherhood has put us at the head of this mission, providing us with the route of an English ship in which one of the last expeditions that has set sail in order to find the mythical treasure travels back ...
With Skull Tales Board Game: Curse of the Carribbean Expansion you will live countless hours of fun and adventures, with new enemies and characters, 4 complete adventures campaigns, 26 scenarios.
Skull Tales Board Game: Curse of the Carribbean Expansion components:
O Captain! My Captain! Your time has come. It's time to take command of your crew and sail in search of trading ports. Smuggle goods boldly, transport passengers to reap profits, boost your Allies' skills with jobs, and play strategies to confront your enemies.
Skull Tales Board Game: O Captain! My Captain! Expansion includes new cards, Jobs and Strategy cards. Job cards are assignments given to an Ally to provide them with new responsibilities in the crew (in the Port and Voyage Phases). In the Adventure Phase, Strategy cards allow an Ally to obey orders that help them to improve their capabilities. They can move more spaces, defend themselves better, and even perform new actions.
The strategy cards may use in the Adventure phase. Your Pirate may activate a Strategy if you share a tile with an Ally you control or if you have Line of Sight to them. Doing this has no cost. To do this, follow the instructions on the card text, as long as you meet the requirements specified on the card. These cards can be used in different rounds of the game, each of them indicates when it can be used.
Contents:
Welcome to Skull Tales Board Game: Pirates! Expansion! With 6 new characters for your Skull Tales games and a new competitive game mode: Pirate vs. Pirate or PvP.
Take on the enemies of each scenario and other pirate gangs to complete the objectives before they do!
Skull Tales Board Game: Pirates! Expansion includes cards to use the new characters, along with those from the core game and the Mega Expansion, in the new PvP mode.
'Welcome to Tortuga, the pirate island!. Will you be able to face the challenges of the Brotherhood with new assignments for their captains, sailing the waters of the Caribbean with new dangers and new effects?'
In this expansion of Skull Tales: Full Sail! you will find new challenges for your heroes. You will walk the streets of Tortuga in search of new rumors. You will meet mysterious and extravagant characters, like the dark Papa Ghede and his black magic or Stan the charlatan merchant?
Will you be able to face the challenges of the Brotherhood with new assignments for their captains, sailing the waters of the Caribbean with new dangers and new effects?
Skull Tales Board Game: Tortuga Expansion contains:
You can mix these new cards with your usual Skull Tales card decks.
In addition, it adds two new features to the Journey Event cards: "Persistent" and "Effect", as well as optional rules for Sea Enemies in this phase.
Tetrarchia Board Game is a cooperative game in which players take the role of the 4 Emperors, fighting the revolts within the Empire and the Barbarian armies that try to bring it down.
With simple rules, the core engine leads to very different games and surprising endings.
Towards the end of the 3rd century BC, the Roman consul Marcus Claudius Marcellus was nicknamed 'The Sword of Rome' for his exploits in the wars against the Gauls and the Carthaginians. Five centuries later, towards the end of the 3rd century AD, the old Republic is too far away and the now Roman Empire seems doomed. Enemies cross the frontiers, revolt spreads through its provinces, and every time a Roman Emperor has the courage and ability to face the threats, usurpers take his place in Rome and increase the chaos. Emperor Diocletian sees only one revolutionary way out: to share divine power with a few trusted colleagues. In a few years he creates an Imperial College together with Maximian, Constantius and Galerius, forming the first 'Tetrarchy'. Now the swords of Rome are four, and they are going to fall mercilessly on their enemies. Or not.
With Tetrarchia Board Game you'll face up to 81 difficulty challenges, that you will define in the initial configuration of the game.
The game has at least 4 historical scenarios, including:
The flow of each Emperor's turn is very simple: spend up to 6 ?Imperivm Points' (IP), and then propagate threats with the roll of two dice.
The Emperors can spend their IP in:
The players win if they secure the borders of the Empire before the majority of provinces revolt or Rome falls.