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Fighting Fantasy Adventures Card Game (On Order)

Fighting Fantasy Adventures Card Game (On Order)

Experience the stories of the Fighting Fantasy solo adventure book line in a whole new way!

Fighting Fantasy Adventures is a Card Game playable in a co-operative or solo format.

The gameplay is easy to learn and engaging, the downtime is minimal, and your characters will gain new abilities after each adventure.

The card-based system lets you have the feel of a role-playing game, without the need for a gamemaster. The map is revealed as you play, and event cards tell you what you have discovered.

This campaign will comprise five adventures based on the four stories below:

  • The Warlock of Firetop Mountain
  • Island of the Lizard King
  • Deathtrap Dungeon
  • The Forest of Doom (in two parts).

    Fighting Fantasy Adventures Card Game is a perfect introduction to Roleplaying and Dungeon Crawlers Fun for the family, a trip down memory lane with a simple ruleset, and hours of fun!

  • Fighting Fantasy Adventures Card Game: Orb Of Lucis (On Order)

    Fighting Fantasy Adventures Card Game: Orb Of Lucis (On Order)

    Experience the stories of the Fighting Fantasy solo adventure book line in a whole new way!

    Fighting Fantasy Adventures is a Card Game playable in a co-operative or solo format.

    Fighting Fantasy Adventures Card Game: Orb of Lucis is a sample adventure.

    Steam Power Board Game (On Order)

    Steam Power Board Game (On Order)

    In Steam Power you are striving to run your company more successfully than any other player. How well you do depends on fulfilling contracts, connecting to certain cities, selling all of your resources from your factories, and how much money you have at the end of the game.

    On your turn you can perform two actions, which can be the same if you choose. You can build two Track tiles, build one Factory, fulfill one Contract tile, take two Contract tiles, or take $3 from the Bank.

    When you build a factory on a city it will produce resources in the same colour. You need resources to fulfill contracts. However, there may be a cost if those resources have to be taken from another player's factory or moved along links owned by other players.

    The game ends when one or more players have fulfilled a certain number of contracts, which varies depending on the number of players. You then score points from contracts, cities, factories and money left in hand.

    Steam Power can be played by one to five players and should take no longer than sixty minutes to complete.

    Steam Power Board Game: Cat Power Expansion (Pre-Order)

    Steam Power Board Game: Cat Power Expansion (Pre-Order)

    Steam Power Board Game: Cat Power Expansion introduces two whimsical maps and a mechanic for if you wake up sleeping cats.

    The game otherwise plays per the standard rules and the sleeping cats provide an extra layer of the track laying puzzle.

    Steam Power Board Game: Map Pack Expansion (Pre-Order)

    Steam Power Board Game: Map Pack Expansion (Pre-Order)

    Steam Power Board Game: Map Pack Expansion contains four additional maps for the retail edition of Steam Power:

  • West Country
  • SE Australia
  • Iberia
  • NE USA

    These maps are included in Steam Power: Deluxe Edition.

  • Zero To Hero Board Game (Pre-Order)

    Zero To Hero Board Game (Pre-Order)

    Zero to Hero Board Game is a tile trick taking game for 3 to 5 players full of twists!

    You can both win and lose points for winning a trick. You can also win or lose points if you are second in a trick.

    Who wins or comes second is not always the player who plays the highest value tile - it's actually determined by summing points in the same suit and then seeing who played the highest tile of that suit.

    Just to add some fun to the mix, you can win a trick with a ?2' if you are the only player to play a tile of that suit. And finally, if the game is going really badly for you and you end a hand with exactly zero points, then you can win the game outright if, in the next hand, you win five or more points - from Zero to Hero!

    Zero to Hero Board Game is normally played over four hands, although the game can end early if a player goes from Zero to Hero. A hand involves players playing through seven tricks. In each trick, points will be given or taken depending the Score tile for that trick.