Earthborne Rangers is a customizable, co-operative card game set in the wilderness of the far future. You take on the role of a Ranger, a protector of the mountain valley you call home: a vast wilderness transformed by monumental feats of science and technology devised to save the Earth from destruction long ago. You begin by building a deck that reflects your Ranger's interests, personal history, and personality. Then, as you explore the open world and your story takes shape, you augment your deck with improved equipment, refined skills, and the memories of your journey.
The story of Earthborne Rangers is presented as a branching narrative campaign consisting of a main storyline and a multitude of side stories. In it, you can choose to follow the critical path or to strike off on your own to discover the Valley's many engaging characters, mysterious ruins, and beings both familiar and strange. Each game session represents one day in the Valley, and you'll pick up in the same location on the map where you rested the night before. Your goal is to either complete one of your available missions or to explore the open world. The session ends when you're either forced to rest (through either fatigue or injury), or you choose to rest for the night. An individual game session is played in rounds, and those rounds consist of turns. On your turn, you perform one action: either play a card from your hand, or choose an action from a card on the table. Each action allows you to interact thematically and narratively with the world, and each time you take an action, the world comes to life around you. Predators stalk their prey, rain pours from the sky, rocks tumble down the mountain to block your path, and much more.
Earthborne Rangers Board Game: Moments in the Valley Expansion enhances the new territory introduced by each Valley Expansion with hazardous events, opportunities, and narrative choices.
From Spire to Plateau, the 33 new cards in this expansion add even greater texture to your ongoing campaign.
In the same way Moments on the Path enhances the path deck for the Core Set and Legacy of the Ancestors, Moments in the Valley enhances the path deck for each of the four Valley Expansions to give more depth and replayability to the experience.
Earthborne Rangers Board Game: Spire in Bloom Valley Expansion kicks off a delightful series of products known as Valley Expansions, which expand the Valley by adding locations and paths to explore, people to meet, missions to accomplish, and rewards to unlock.
Notably, each Valley Expansion also includes a new campaign guide and map, which create a 'mini-campaign' that can be played before, during, or after the main story.
Explore various locales around Spire with a new terrain type, Thoroughfare, which fills the table with unique challenges springing from the more urban environment - imagine the rustling of lutrinals and wolfhunds giving way to the hustle and bustle of villagers and peddlers! On top of that, you'll find new path cards for the Lone Tree Station, Valley, and General sets. Essentially, the open world of Earthborne just gets...more open, more replayable, more expansive.
The Stewards of the Valley adds a new Ranger background set, a new specialty set, and it deepens the card pools of each of the background and specialty sets from the Earthborne Rangers core game, giving you even more options for character creation and variability.