Terra Mystica: Fan Factions Expansion includes 20 new factions for the game!
All of these factions were submitted by fans and vetted to produce a high-quality, 'must-have' expansion for the classic game.
The new factions are completely compatible with the base game, Fire & Ice, and Merchants of the Sea.
New Factions, a brief summary:
Architects ? Focus on Building BridgesArchivists ? Interact with more Bonus CardsAtlanteans ? Start the Game with a Stronghold which help with PowerChangelings ? Use 3 Differing Types of Terrain each GameChash Dallah ? Additional Income Track & Coins as PowerChildren of the Wyrm ? Lose less VP to Gain PowerConspirators ? Favor OptionsDynion Geifr ? Fire Affinity and Converted Priests worth additional Workers/CoinsEnlightened ? Power transforms terrain & better conversion ratesFirewalkers ? Pyro token dictates power gain and Victory Points transform terrainGeologists ? Transform changing terrain using its Glowing RockGoblins ? Use Treasure to gain RewardsKingdom of Ember ? Use Lava instead of SpadesProspectors ? Golden Spades replace SpadesSelkies ? Build on the RiverSnow Shamans ? Advance faster on Shipping or Conversion TrackTime Travelers ? Score Previous and Next RoundsTreasurers ? Resources can (Coins, Workers, and Priests) go into Treasury to DoubleWisps ? When Building Trading Posts, you may transform Terrain