With the death of Robert Baratheon, many have put in claims to be the next rightful person to sit on the Iron Throne. For House Baratheon, two people have made that claim. Both of Robert's brothers, Stannis and Renly, have each decided it is their turn to rule. This has torn House Baratheon in two as half has thrown in with Stannis while the other half backs Renly. With House Baratheon's great resources, each still has a chance to be the next to rule from King's Landing.
The Baratheon Attachments #1 box set for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Baratheon players a host of new options when they're building their armies, whether it's for Stannis or Renly. Some of the Unit Attachments will work for both brothers, while others can only be added to particular forces. Either way, these new options will bolster House Baratheon's already well-equipped troops, making their armor tougher, their speed faster, or letting them last even longer on the battlefield.
For the Baratheons, the Halberdiers incorporate the feeling of a walking fortress. The traditional weakness against cavalry shared by most infantry is mitigated, and a cavalry or flanking force that hesitates in their charge against the Baratheon lines opens themselves up to weaknesses that a good commander can exploit. Many creative means of destroying the enemy become available to commanders that employ Halberdiers in their composition.
House Baratheon's claim to the Iron Throne is made all the stronger by King Stannis Baratheon being the only king to face the growing threat beyond the Wall. In the field, King Stannis is a juggernaut, rallying his forces to stand against ever-growing odds. Of his loyal retainers Justin Massey, Dale Seaworth, and his squire, Bryen Farring, stand amongst his most skilled commanders. Off the field but of even equal value is his wise counselor Maester Cressen, and even the court fool, Patchface, proves his value to his king with his bizarre but insightful mutterings.
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Whether commanding units of their own or standing united around King Renly Baratheon in support of his claim, the heroes of the Rainbow Guard comprises of some of the most skilled warriors to take to the field in the War of the Five Kings. They count among their number Ser Loras Tyrell, Ser Robar Royce, Lord Bryce Caron, Ser Emmon Cuy, Ser Guyard Morrigen, Brienne of Tarth, and Ser Parmen Crane. Each a capable commander in their own right, they are at their most formidable standing together with King Renly himself on the field, not just for their expertise, but as a symbol for all King Renly's troops to rally behind.
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King Stannis's retinue expands to include some of the most skillful and influential individuals of Dragonstone lands. From Ser Davos Seaworth, Hand of King Stannis, to Queen Selyse and the Red Priestess Melisandre, King Stannis as all the support he needs to wrest the Iron Throne from Joffrey the false king and his own brother, Renly the pretender. His knights and squire, including Ser Andrew Estermont, Devan Seaworth, and Ser Axell Florent will gladly give their lives to see their lord, the rightful King of Westeros, placed upon the throne.
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The faith that the King's Men have in The Seven is only matched by their faith that Stannis Baratheon should be the next one to sit upon the Iron Throne. Through rigorous training with their greatswords and heavy armor, they are headed to the field of battle in service of the older Baratheon brother. Will their actions see him through to victory? Plastic components.
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For most armies, the armor worn by the Baratheon Sentinels would count them as heavy infantry. But for House Baratheon, they only are classified as medium infantry. Still, their resilient plate mail can turn away most attacks, while their warhammers make quick work of enemies out on the field.
The Baratheon Sentinels Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Baratheon commanders a new melee unit for their forces. Simple and straightforward, the Sentinels head into battle confident in the power of their armor. On the attacking side of the coin, the Sentinel's double warhammers can crush enemies under the weight of their mighty blows, easily sundering enemy armor.
Baratheon Thron watch for A Song Of Ice And Fire Miniatures Game. Miniatures are supplied assembled and unpainted.
Heavy arms and heavier armor define the Baratheon Wardens. With thick plate mail, heavy shields, and the signature Baratheon war hammer, Wardens are ideally suited for the vanguard or as a hard center in any formation. While they suffer from the usual weakness of speed common to all heavy infantry, they can withstand crushing punishment and return it in kind. Even surrounded, flankers will not come away unbloodied, though a wise commander will not leave their Wardens unsupported for long. Across all Baratheon factions, Wardens serve as the strong foundation to any significant force. Miniatures are supplied unpainted. Preparation and assembly may be required.
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There are many mercenary companies in Westeros. Each one must find a way to stand out from the rest. The Bloody Mummers do this via garish outfits and makeup, along with wild antics. Butit would be only a fool that would think them as mere clowns on the battlefield. Their outfits are not the sign of a friendly disposition. In fact, it more acts as a warning, as the Bloody Mummers are also known as one of the cruelest mercenary companies.
The Blood Mummers Skirmishers unit box for the A Song of Ice and Fire: Tabletop Miniatures Game brings a dedicated melee unit to commander's armies. Being a Neutral unit, most commanders can pay their price and take them to battle. These colorful jesters are not to be toyedwith in combat. Armed with vicious blades, they roll a respectable number of dice in melee. They only get better when attacking an enemy that has not yet activated. Even retaliating against them is dangerous, as their Parry ability will punish those that attack haphazardly.
Naturally, ordinary horses are too mundane for the Blood Mummers. Zorses fill the cavalry role in their mercenary force. Coming from Essos, zorses were creating by interbreeding an unidentified striped animal and normal horses. The resulting beast is as swift as a horse, if not quite as powerful, but can travel for extended distances on little food or water. As light cavalry, Zorse Riders are adept at flanking maneuvers and menacing vulnerable units and artillery. They should avoid getting mired in melee or direct charges by armored knights, btu when used in their proper role, Zorse Riders can outflank and destroy any foe.
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House Bolton has the most-armored unit on the field of battle. The Flayed Men cavalry are clad in heavy plate armor and their horses are equally armored in thick barding. Only the toughest and largest horses can withstand the great weight put upon them by all that steel. While they might not be the fastest cavalry unit, they are certainly the hardiest. And their own war flails make enemy defenses seem pointless as the spiked balls wrap around limbs or curve over shields.
The Bolton Flayed Men Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game allows Commanders to field a rough and rugged cavalry unit in their forces. As a Neutral unit, The Flayed Men will work for any army willing to pay their price. They have some of the best Defense Saves in the game, letting them stay on the field, utilizing their nasty war flails on the enemy for quite some time.
The cruelty and sadism exhibited by House Bolton is not only reserved for their enemies. The leaders of their troops can be just as harsh to their own subordinates as they are to captured soldiers. Steelshanks Walton, Skinner, and Sour Alyn all have their own special forms of cruelty they inflict on others. Ben Bones, Tybald, and Daemon Dance-for-Me perform their atrocities with sadistic glee. However, even they must be cautious, for if they ever gain the ire of those above them, they would not be safe from having their own brutal technique unleashed upon themselves. Life in House Bolton is always on a knife edge, ofentimes literally so.
House Bolton rules from Dreadfort, their ancient edifice in the north. Descendants of the First Men, they are known for their sigil of a flayed man, a practice that they often partake in. Aggressive to the core, they fought in a rebellion against House Stark many years ago. They have been likened to rabid dogs, lashing out against anyone that gets too close, even their own. Troops in House Bolton often fear their own commanders more than the enemy. Roose and Ramsay Bolton rule with iron, spiked fists. Their reputation for brutality and cruelty causes many foes to simply quit the battlefield. Better to run away and survive than be captured. Woe to anyone who ends up in House Bolton's clutches after a battle.
The Brazen Beasts are a lightly armored but mobile attack force for Targaryens. They are able to charge towards and cut down enemy aggressors that are targeting friendly units across the battlefield. The box also contains the Brazen Beast captain attachment, which gives House Targaryen players more variety in their army building for their existing infantry units. The miniatures are highly detailed and come pre-assembled so they can be played with and painted straight out of the box. Not a standalone product. A copy of A Song of Ice and Fire Targaryen Starter Set is required to play.
While the Brotherhood Without Banners might not be beholden to any House, that doesn't mean they're simply a rag-tag band. The Brotherhood Sworn Knights are knights of renown that have taken up a higher calling: that of protecting the common folk from the scourge of war. The Brotherhood Sworn Knights unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Brotherhood Without Banners players a new cavalry option for their forces. These trusty knights are sturdy and pack a punch. Also, their prowess can rally other troops to keep fighting even if all seemed lost.
With all of Westeros ablaze with warfare, those that inhabit it are having a rough time. Armies constantly marching through care little for those in their way. As such, commoners often get trampled underfoot, metaphorically and sometimes literally. The Brotherhood Without Banners is here to make sure these people aren't forgotten. The Brotherhood Without Banners Heroes 1 box set for the A Song of Ice and Fire: Tabletop Miniatures Game gives players a host of new options for their forces. It includes new Unit Attachments, NCUs, and even new commanders ready to make sure the commoners are taken care of.
With various kings, dukes, and others vying for the Iron Throne, the common folk are often forgotten. Life during wartime is cruel. Whenever an army travels through, they could plunder and kill anyone in their way. The Brotherhood Without Banners was created by those who want to make sure the common people aren't forgotten. The Brotherhood Without Banners: Starter Set for the A Song of Ice and Fire: Tabletop Miniatures Game gives players a new faction to bring to the table. Rallied from commoners, these troops fight to see that everyday people still have a voice in these tumultuous times.
The box includes troops, NCUs, commanders, stat cards, tactics cards, a game rulebook, dice, measuring stick, and more, making the entire faction ready to play right out of the box. The Brotherhood Without Banners is a new faction available for players. One of the faction's unique features is that it may include a House Baratheon or House Stark unit in its forces.
Life on the Wall can be hard, but the Brothers of the Night's Watch look out for one-another. It doesn't hurt that they have formidable siege weapons at their disposal. The Builders construct and maintain these defenses, like the Scorpion. It's smaller than the massive ballistae mounted atop the Wall, but it's still capable of launching sizeable projectiles at long range with deadly effect.
The Builder Scorpion Crew Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game allows players to add some powerful and deadly long-range weapons to their arsenal. Although it moves slowly and takes time to position, the Scorpion is a formidable enemy for any army to come up against.
Knowledge is power, and having knowledge of enemy movements and formations can win a battle before it's even begun. That's why having reliable scouts is so important. For House Baratheon, they use the Crownland Scouts cavalry unit to perform this task. The Crownland Scouts unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Baratheon players of all alliances a new light cavalry unit for their forces. The unit is adept at ranging ahead, causing problems for enemy forces, as well as helping other friendly units reposition at key moments during the battle.
Darkstar's Retinue gives House Martell players a hard-hitting unit for their army, a highly maneuverable unit that outflanks their foes, cutting them down swiftly before charging forward again onto the next foe. Darkstar's Retinue are best employed on flanks and far from other units. There they dash forward to strike like vipers, inflicting heavy casualties and sowing panic. They can remain in the fight or retreat to the flanks to await their moment again.
Taming one of the great white lions of the Dothraki Sea is a feat accomplished by only the mightiest khals. The Hrakkars are powerful beasts that match even the famed Stark Direwolves in terms of conferred status, and in war is just as fearsome a sight on the field. Fast, deadly, and above all stealthy, troops facing the Dothraki should beware of sudden attacks from unsuspected quarters by lurking Hrakkars.
While some soldiers in House Bolton would prefer to get up close and personal with their enemies, able to deal out their devestating wounds where they can see the carnage, an army without ranged support is a sitting duck. Dreadfort Archers aim to inflict maximum terror and damage, as they loose their arrows on the enemy, even when they're engaged in close-combat with other allied forces. The ensuing ruthless volley can be truly devestating as opponents must defend against both the Bolton forces in front of them and the arrows raining down. If a few allies get hit, well, that's just the price one pays out on the battlefield.
House Bolton's main troops. their Spearmen, are all indoctrinated in the House's combat ethic of causing fear and panic among enemy ranks at every opportunity. Though not heavily armed or armored, they are still a fearsome unit on the battlefield. Their helmets and shields have spikes welded to them which are designed less for raw combat and advantage and more to sow fear among enemy ranks as row upon row of spiked horrors bear down upon them. Spearmen train to aim for points on enemies to inflict terrible wounds but not necessarily kill their opponent, leaving many prisoners for the House to exercise their cruel sports upon.
Armored with only their faith, and armed only with deadwood cudgels and other detritus from a storm-wracked shore; the Drowned Men make surprisingly effective support for followers of the Kraken banner. Their presence in battle signifies the Drowned God's blessing, bolstering men to fight past their wounds and strike all the harder against their foes. While few in number, the drowned Men's faith is such that they can survive even killing blows.
That said, strong as their faith may be, a wise commander should not be putting these fanatics in the vanguard. Working with flankers or in direct support of the line ensures the Drowned God's blessings are shared equally among his people.
The Drowned Prophets are supplied on 30mm bases. The Drowned Men are on 50mm Bases.
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There are an unknown number of tribes that live north of the Wall. These tough and hardy people will often form up and head south, looking for more hospitable land to call their own. Unfortunately, there's usually already people occupying that land. So, the Free Folk must be willing to fight for it. While mostly a motley crew, there are still tribal chiefs and other veterans that have honed their skills against the terrors in the far north. They bring that expertise to whatever unit they join up with.
The Free Folk Attachments #1 box set gives Free Folk players in the A Song of Ice and Fire: Tabletop Miniatures Game a host of new options for when they're building their army. It contains 12 new attachments that players can use to bolster their different units, giving them new abilities and orders. These new figures are a perfect way to customize a force to a player's particular strategy.
The people of the frozen north, beyond the Wall, have customs and traditions that those in the bulk of Westeros would find strange at the best of times. The idea that someone would strap a saddle to a giant bear and ride it into battle seems suicidal to many, but that's exactly what the Frozen Shore Bear Riders do.
The Frozen Shore Bear Riders unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk commanders one of the hardiest cavalry units ever fielded in battle. While being kicked by a destrier might be a worry, it doesn't hold a candle to being mauled by a bear while its rider stabs at you with their spear. Enemies are sure to be in disarray when this monstrous cavalry unit makes it into battle.
The Free Folk Heroes 3 box gives Free Folk Commanders a whole host of new options for their forces.
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The Free Folk Heroes 1 box gives Free Folk Commanders a whole host of new options for their forces. Coming up from the ranks of everyday men and women, people like Rattleshirt, Harma the Dogshead, or The Weeper, are set to move the course of the Free Folk in certain directions. This set includes both Unit Attachments as well as Non-Combat Units, including several Commanders and their accompanying Tactics cards. The fate of the Free Folk is in their hands.
There are many strange and mystical creatures in the lands of Westeros. The Giants are among them. These massive creatures are just like humans, only much, much, much bigger. Anyone who says that size doesn't matter has never had to deal with a giant or two. As part of the Free Folk army, they are walking siege engines, battering entire enemy ranks with a single swing of their massive clubs.
The Savage Giant Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk commanders two huge figures to add to their forces. The Savage Giant is both resilient and deadly. Their Mighty Swing doesn't allow for Defensive Saves, as it can bash through multiple troops with a single swing. The Giant is resilient, too, having five Wounds and only taking a wound for each two Hits it takes. Hurting the Giant just makes it mad, with its Mighty Swing doing more and more damage for each Wound the Giant has.
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Skinchangers have the rare ability to project their consciousness into nearby creatures, altering their behavior. This can be used simply, perhaps having them perform tricks. But it can also be used in combat. It's bad enough when an enemy unit is advancing on your position. It's worse when that unit is flanked by giant wolves or bears.
The Skinchangers unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk commanders a new option for their armies. The Skinchanger Unit Attachment can be placed in any unit, ignoring usual Unit Attachment rules (so they can join a unit with another attachment already in it). When being added, the player can also add their animal unit to the table. When the Skinchanger's unit activates, the accompanying animal can activate immediately afterward, creating perfect 'one-two punch' combinations. Just be sure that the two are never further than Long Range from one-another, or the Skinchanger is killed. Either situation will cause the animal to also be destroyed.
The Free Folk in the north care not for the squabbles of the various Houses south of The Wall. These nomadic tribes will go where they please. And recently, they've been flowing their way into warmer climes. However, the people already in those lands don't take kindly to what appears to be an invasion force. Both sides are arming for war.
The A Song of Ice and Fire: Free Folk Starter Box has everything a player needs to start a Free Folk army. It contains two full units of Free Folk Raiders and Savage Giants, along with a unit of Free Folk Trappers. Additionally, it has various Unit Attachments, Commanders, and NPCs to customize what players field. Also included is the game rulebook, dice, tokens, measuring sticks, terrain templates, and everything necessary to send a force to war.
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Most of the Free Folk's forces arm and armor themselves with whatever they can craft along the way to battle or steal off of their fallen enemies. The Thenn Warriors are different. They have forged their own bronze weapons and armor, making them the most heavily-armed troops in the Free Folk army.
The Thenn Warriors unit box gives Free Folk commanders their arguably hardiest troops on the battlefield. Their increased armor has given them a sense of invulnerability, calling out Taunts to their enemies, causing charges to be targeted at them instead of other units. This product is an expansion: A Song of Ice and Fire: Tabletop Miniatures Game core set required to play.
As Daenerys Targaryen sweeps across Essos with her Dothraki army, she has been freeing thousands of slaves as she defeats those that stand against her. It was not originally her intention to have them join her army, but many have willingly taken up arms and are eager to help their liberators conquer more territory. However, this rag-tag group of fighters aren't officially outfitted or trained. They carry simple farming implements turned into arms. They are clad in nothing but the rags on their backs. However, they can still turn the tide of a battle if placed where needed at the right time.
The Freedmen unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Targaryen players a new option for their forces. While the Freedmen aren't the strongest fighters on the field, they are able to plug gaps in battle lines and hold back enemies hopefully long enough for more seasoned and better equipped fighters to help them out. When seconds matter in a battle, the Freedmen can give House Targaryen the time they need.
The Frozen Shore Hunters Unit Box allows Free Folk players to exploit their opponents weak positioning on the battlefield. Their Harpoon weapon allows them to do both melee and ranged attacks. The miniatures are highly detailed and come pre-assembled so they can be played with and painted straight out of the box.
As if giants in the line-of-battle weren't bad enough, the enemies of the Free Folk must also face giants standing in thr back and hurling spears the size of tree trunks. Their weapons are crude by southern standards, but one doesn't need much finesse when hurling wooden shafts as thick as a large man's torso. These powerful creatures can devastate even a heavily armored line, but they have trouble defending themselves from foes who get too close. Wise Free Folk commanders will guard them well and keep them far from enemy cavalry or fast-moving assault forces.
The populous city of King's Landing is generally considered a safe place to live because the gold cloaks, named for their peculiar clothing, regularly patrol its streets. Because of this, they can be seen almost anywhere in the city maintaining order and making sure that the law is followed according to the king's orders or, to be more precise, the orders of the Lannisters. Although the king is technically in control of them, the ever-full Lannister coffers often mean they are absent when Lannisters violate the king's own laws or appear out of nowhere to protect them. the life or the bag (which are usually more or less the same thing) of a Lannister.
Soldiers train for just about any contingent out on the battlefield. However, few have any real strategy for when they see a massive war elephant bearing down on their battle line. With the Golden Company's deep resources, they can field these massive beasts, selling their services to anyone willing to pay their price.
North of the wall horses are a somewhat rare sighting, which makes Harma Dogshead's Vanguard all the more inspiring for the Free Folk. While lightly armored and crudely armed compared to southern troops, these cavalry units serve as more than outriders, being both scouts and spearheads to the Free Folk armies. Their greatest weakness is in fact their lack of armor, but this gives rise to their greatest strength: pure speed.
Hedge Knights are objects of disdain across the world, owning no land and little else but their arms, armor, and horse. But, in times of war, a few of these landless nobles can make for a formidable cavalry unit. With knightly training and decent equipment, a unit of hedge knights is an attractive proposition for any noble house looking to round out its forces for a coming battle. That said, while they're certainly more than a match for regular forces, Hedge Knight equipment is rarely up to the same standards as regular knights. Still, men in heavy armor on trained warhorses are usually welcome in any force.
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It's hard for anyone to imagine one of House Umber's famous berserkers fighting on horseback; However, a few of them have been trained in the equestrian arts until they become raiders, troops as fast and deadly as any other cavalry unit in Westeros. Now, what differentiates them from the traditional knights of the South is that they do not wear armor as thick as theirs, but they move with the same speed and attack with the same toughness. Allowing a formation of raiders to attack your flank or rear is an invitation to a quick and cruel death, so a good commander will position them so that they are always ready to carry out a charge as glorious as it is devastating, although he must take care who do not engage in prolonged hand-to-hand combat.
The sight of Kraken sails coming over the horizon fills any settlement with dread, but none moreso than those of the Iron Victory, Victarion's personal raiding ship. The Iron Victory's Crew are handpicked men, vicious by nature, skilled in warfare, and loyal to a fault. They are few in number but can serve well as a hard center to any assault force. Proper support is required to guard their flanks, of course.
House Stark has many loyal bannermen. One of the most faithful is House Karstark of Karhold. Originally founded as a small branch of the major House, whenever House Stark calls for aid, House Karstark is among the first to send troops. The most common Loyalist troops from the House are kitted out with flails and shields. But their main weapon is a steadfast belief in their cause, letting them fight on even when taking wounds that would put a regular man down.
When it comes to training soldiers, crossbowmen require a lot less work than average. The real cost comes in the production of the crossbow, itself. Technological advances aren't cheap, and keeping weapons in working order during war is no easy task. Still, a family with resources like the Lannisters can afford to keep this ranged killing machine armed and ready for battle.
The A Song of Ice & Fire: Tabletop Miniatures Game ? Lannister Crossbowmen unit box contains twelve miniature figures in four different sculpts, one unit card, and one movement tray. This unit of deadeye soldiers takes advantage of the technology available to a family of means. At close or long range, their bolts can pierce even thick armor. However, a wise commander will keep them away from melee charges, if possible.
Of all the Great Houses of Westeros, there is none more wealthy and ready for war than the Lannisters. Wars are fought with money, and the ability to arm troops with the finest steel and equip them with armor to keep them alive and hacking at the enemy goes a long way over the course of a battle.
The A Song of Ice & Fire: Tabletop Miniatures Game ? Lannister Guards unit boxes come with twelve Lannister guard figures, one Guard Captain unit attachment, a movement tray, and all associated unit cards. These soldiers are not the fastest, or even the strongest in the war. What they do have is an incredible level of defense, giving them the ability to wear their opponents down. Wars are won by those with the will to continue fighting.
If the Lannisters are known for one thing, it's their deep pockets. Their wealth lets them afford only the best when it comes to arming and armoring up their troops. Halberds tend to be a relatively cheap weapon to produce, but those made for Lannister troops are still of the highest quality, almost guaranteed to never break, even when receiving a charge from enemy cavalry. And receiving a charge is just what these men are trained to do, and do it well.
The Lannister Halberdiers unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Lannister commanders new options for their forces. The unit is formidable in both offensive and defensive capacities, not losing dice after their first rank is destroyed, and being able to brace for an enemy charge, granting them a preemptive attack against their foes. The addition of an Assault Veteran Unit Attachment gives them staying power once battle has been met, adding extra dice to their melee attacks.
Wars are fought with money, and in the War of the Five Kings, none of the Great Houses are more financially equipped than the Lannisters. They outfit their troops in the best armor and arm them with the finest steel. But troops still need leaders.
Some show their strength on the battlefield, like the Hound, Tyrion, or Lord Tywin. For others, like Maester Pycelle and the High Sparrow, their power is felt in the political arena. But make no mistake, they can influence the outcome of a battle all the same. The Lannister Heroes set for the A Song of Ice and Fire: Tabletop Miniatures Game gives players a powerful advantage in the war for the fate of Westeros.
In all of Westeros, there are many a swordsman or woman who lay claim to be the best in all the land, but unless they were one of the seven of the King's Guard, that boast would most assuredly be simply hot air. The King's Guard include the seven best soldiers in the kingdom. With the duty of protecting the king from harm, they have to be.
The Lannister Heroes II set for the A Song of Ice and Fire: Tabletop Miniatures Game brings many new options for Lannister Commanders. Included in the set are the seven King's Guard, each one a character with their own stats and special abilities. Also included is King Joffrey Baratheon. Considering how popular Joffrey is as king, the King's Guard will certainly have their work cut out for them.
The Heroes Lannister 3 box set for the A Song of Ice and Fire Miniatures Game adds new options and strategies to the game board to help the Lannister side increase their control over King's Landing and the Iron Throne.
Joffrey Baratheon's ascension to the Iron Throne has allowed House Lannister to control King's Landing behind the scenes; which gives him an advantageous position to, thanks to an ambition as bulky as his coffers, further legitimize his claim to the throne. Queen Cersei and her son Tommen exert influence in high places while Jaime, Cersei's brother, does not stop acting in favor of the Lannisters despite having been taken hostage and being out of circulation. In addition, Ser Kevan Lannister also strives to see his niece's ambitions fulfilled. Meanwhile, the Mountain He Rides, Ser Addam Marbrand, Qyburn, and Ser Robert Strong, all staunch allies of House Lannister, bring their unique talents to bear on the Lannisters' grip on the Iron Throne, such a tie will not be easily undone.
A Song of Ice & Fire: Tabletop Miniatures Game - Lysene Sellswords adds new characters to this game, with the Lysene Sellswords giving other factions access to the Pillage mechanism that was previously available only to Greyjoy players. When attacking, they get stronger based on the number of pillage tokens they obtained.
In southern Westeros, in the unbearable heat and harshness of the deserts and badlands, House Martell waits patiently like a coiled viper, observing and calculating moves in the game of thrones until they find the optimal moment to strike. As such Arianne and Quentyn Martell look to forward their House's goals with the patience of a snake settled in for a long hunt. House Dayne, led by Edric Dayne has pledged to do all they can to see a Martell on the Iron Throne. With capable commanders such as Arys Oakheart, Gerold Dayne, and Daemon Sand, House Martell can be sure of many victories to come.
Most of the soldiers marching to battle in Westeros' wars are men. Many people feel that a woman's place is back home, running things there. But for House Mormont, their She-Bears gladly head to war, taking up arms just like any other soldier. Drawing inspiration in armor and weaponry from legendary warrior Lady Alysane Mormont, they are a rough and rugged fighting force that will stand toe-to-toe with some of the heaviest units other Houses can field.
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The Mountain's Men are drawn from the dregs of society. These men have no morals and it shows in how they fight on the battlefield. They give no quarter. They take no prisoners. Those that try and run must be fast, lest they get cut down from behind. Their ruthlessness is well known by the enemy, and that knowledge spreads through the ranks, sowing fear and discord. Nobody wants to be the ones to have to fight against them on the battlefield.
The Mountain's Men Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Lannister Commanders a new unit to add to their ranks. Their reputation alone can deal damage to enemy forces. The power of their swings with their greatswords means that they can potentially do two hits with each attack. And any unit charged by them instantly becomes Panicked. Truly nothing that enemy Commanders want to face.
A Song of Ice & Fire - Neutral Heroes 3 brings a total of seven iconic miniatures to the popular world of the epic tabletop game. Included are the iconic characters Shae, The Widower, Jokin, Arya Stark, Sandor Clegane, Rorge and Biter as well as eight reinforcement cards, a civilian unit card, and six tactical cards. A matching starter set is required to play this expansion.
Add a new melee unit to the ranks of any army in Westeros! Among the Dervishes are some of the Stormcrows' most veteran skirmishers, masters of hit-and-fade tactics.
The Night's Watch will gladly take in anyone and everyone in order to bolster their ranks. They are evil-vigilant protectors of the Wall, keeping Westeros safe from the terrors that lie farther north. Battles against these horrors quickly weed out anyone who is unfit for the Black. All that remains are the grizzled veterans. These knowledgeable warriors are often dispersed throughout the ranks of other units, sharing their expertise with others and bolstering their fighting prowess by their presence.
The Night's Watch Attachments #1 box set for the A Song of Ice and Fire: Tabletop Miniatures Game gives Night's Watch players a whole host of new options when building their forces. It contains 10 new figures that can be added to units giving them new abilities and orders. Some are even units in their own right. Use them to bolster a unit's weaknesses or make their strengths even stronger, ensuring that at the end of the battle, the Night's Watch once more stands triumphant against anyone that would threaten Westeros.
The Builders are the designers, engineers, and craftsmen that keep the Night's Watch stocked with arms and armor, as well as create and maintain the siege weapons along The Wall. But everyone in the Night's Watch must be ready to take up arms when a threat to Westeros appears, including the Builders.
The Builder Crossbowmen unit box gives Night's Watch commanders a dedicated ranged unit for their forces. Not very swift and lacking heavy armor, the Crossbowmen are still capable of dishing out damage at a distance. Their regular attacks have Sundering, meaning that they can easily pierce enemy armor, while their Order allows them to get a free attack on any enemy foolish enough to try and charge them.
When one makes their way into the Night's Watch, they aren't simply made a Sworn Brother immediately. While the organization has traditionally lax rules for recruitment, there is still a period where those that sign up are simply conscripts, being used where necessary to keep those south of The Wall safe. Eventually, if they survive, and with proper training, they will have the opportunity to join the Night's Watch proper.
The Conscripts Unit Box for the Night's Watch army is not as strong or as tough as many of the other units available to Night's Watch Commanders. However, what they lack in abilities they make up for in ease of fielding. Night's Watch units can get costly points-wise to bring to battle, so the Conscripts can help balance numbers closer to equal. And the Watch Recruiter Unit Attachment can help any unit in the Night's Watch army work just a bit more efficiently.
In the far North, at the very edge of civilization in Westeros, the Night's Watch tirelessly guard The Wall against any and all incursions. Formed from the discarded men in society (the lower sons, the criminals, and the bastards), they train hard and are equipped well to face the many horrors looking to sow chaos further South. They will need that resolve to keep Westeros safe.
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From Castle Black, the Night's Watch guards the formidable Wall, which is used to protect all of Westeros from the horrors that lurk in the cold, dark, and foreboding northlands. Taken from the dregs and leftovers of society, there are those that rise through the ranks and achieve places of power within the team. These special men have some of their own power struggles, but in the end, they are all dedicated to making Westeros a (relatively) safe place to live.
The Night's Watch Heroes I box gives Night's Watch Commanders all manner of new options when creating their forces. With an array of Unit Attachments, a Non-Combat Unit, and options for new Commanders, the box can really change up the way a Night's Watch army performs out on the battlefield.
The Night's Watch has protected the Seven Kingdoms from the wild lands beyond the Wall for thousands of years. To do so they must also stretch their reach and influence to places beyond the wall, be it through their Rangers, allied Wildlings or even through unknown allies. Night's Watch Heroes 2 is a great addition to any Night's Watch commander, adding even more versatility to their arsenal.
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The Ranger Trackers are certainly not the hardest-hitting or most heavily-armored cavalry unit in Westeros, but they are some of the fastest and most agile. These swift hunters are able to get almost anywhere they need to be on the battlefield. Utilized as scouts when not in battle, they also have a keen knack for finding weaknesses in enemy units, setting them up for their brothers to take down.
The Ranger Trackers unit for the Night's Watch brings a swift cavalry unit to a Commander's arsenal. They may not hit hard, and a good Commander will keep them out of harm's way, but their ability to cause enemy units to become Vulnerable is an invaluable resource. Either setting up for a shot from their own recurve bows or a charge from another friendly unit, enemy forces will be wary of the sounds of galloping hooves in the distance.
In the far North, at the very edge of civilization in Westeros, the Night's Watch tirelessly guard The Wall against any and all incursions. Formed from the discarded men in society (the lower sons, the criminals, and the bastards), they train hard and are equipped well to face the many horrors looking to sow chaos further South. They will need that resolve to keep Westeros safe.
The Night's Watch Starter Set for the A Song of Ice and Fire: Tabletop Miniatures Game gives a player everything they need to start a Night's Watch force. It contains two units of Sworn Brothers, a unit of Veterans of the Watch, a unit of Ranger Trackers, plus many characters and unit attachments, such as Jon Snow, his Direwolf Ghost, and Jeor Mormont. It also has dice, tokens, terrain, and everything else required to start playing right out of the box.
Gladiator fights have long been one of the most popular and dangerous forms of entertainment. Carried out most of the time by slaves, they can be fights of man against man, of man against beast, of two small groups that face each other or great combats of all against all. Because of this, a ring fighter must be prepared for anything despite his lack of formal training and the rudimentary accoutrements he is given. When Queen Daenerys freed the slaves, many pit fighters swore allegiance to her; And though they each have their own way of fighting and are not often used to fighting alongside other troops on an open battlefield, enemy commanders would do well not to underestimate these hardened warriors and their unusual tactics.
When in war, a Commander must take advantage of all of the technology at their disposal. Minor breakthroughs can provide a slight edge on the battlefield, but when a discovery like Wildfire is made, it's enough to turn the tide of a conflict.
With the Pyromancers Unit Box for A Song of Ice and Fire: Tabletop Miniatures Game, Lannister Commanders will be able to take advantage of ?the substance,' a volatile, green liquid that sticks to armor and burns the flesh inside. It is a powerful tool on the battlefield, but wielding it can be dangerous, and mishandling it can be disastrous to their own troops. However, it's worth the risks when they see the panic Wildfire can induce in the opposing forces. The Alchemists' Guild is about to make its mark on the war.
The Queen's Men aren't named necessarily for their dedication to Queen Selyse. Instead, it refers to their conversion to the R'hllor faith. And while many might be concerned that their true loyalties lie with the Red Priestess, for the time being, they are just as willing to head to battle in service of Stannis Baratheon. In time, their true nature might come to light.
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Speed is often the deciding factor in combat. The one that can get in a good, strong strike against their opponent will be at an advantage for the rest of the battle. The swift Ranger Hunters excel at lightning-fast strikes. Using either their short bow or their trusty daggers, they conduct rapid raids against enemies. However, that speed comes at a price in terms of armor. If caught in a protracted engagement, the favor quickly tips against them.
The Ranger Hunters Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Night's Watch Commanders a fast and agile unit on the battlefield. Their short bows can reach out and attack enemies before they can fight back. In melee, their Swift Strike attack allows them a free Retreat maneuver afterward. They also gain a bonus when attacking enemies that have yet to activate, allowing them to reroll misses once.
The infamous Lannister Red Cloaks are a common sight in King's Landing and Casterly Rock. As elite guardsmen, they're tasked with keeping unruly populations in check through intimidation, fear, and the sharp edge of a blade. Their half-plate armor is expensive and as well-made as mass-produced armor can be. In the field, they're classified as medium infantry, neither the fastest nor slowest units, capable of holding their own against anything but a heavy assault. While their prime loyalty is to coin, they rank among the best-paid troops in the Lannister roster.
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House Baratheon is well known for equipping their troops in some of the heaviest armor found on the battlefields of Westeros. While other Houses might also do this for their front-line combat troops or heavily-barded cavalry, House Baratheon's zeal for heavy armor even extends to their support units. The R'hllor Lightbringers are some of the most heavily armored archers that will take to the field. Though most enemies are more concerned with the flaming arrows they fire rather than the armor they're wearing.
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House Baratheon is a house divided. Both Renly and Stannis are looking to take over for their deceased brother, Robert, on the Iron Throne. But only one will succeed. For King Renly, one of the many tools in his arsenal are the Riders of Highgarden, thanks to his alliance with House Tyrell through Lady Margaery. Though more lightly armored than many heavy cavalry units in Westeros, the Riders still create a formidable force when baring down on an enemy with their lances during one of their legendary cavalry charges.
The Riders of Highgarden box set for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Baratheon players in support of Renly Baratheon a new cavalry unit to field on the tabletop. Though moderately armored, the Riders are well trained in the use of their cavalry lances. During a charge, they use them to devastating effect, skewering enemy troopers left and right, the enemy's own armor seemingly useless against such a powerful attack.
Their armor may look ornamental, but rest assured Rose Knight plate mail is forged of the strongest steel. These elite troops in service to King Renly can withstand the hardest hits the enemy can offer and return the damage twice over. Their unswerving dedication to their king keeps them in the fight even despite dire wounds. That said, the center of a formation is the proper place for Rose Knights, and a commander should avoid allowing them to be flanked or surrounded. But, properly supported, their advance will carry a Baratheon force to victory over all other pretender kings.
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Miniatures are supplied unpainted. Preparation and assembly may be required.
Those under the Kraken banner have long learned that raiding and terror are close companions. Thus the crew of House Greyjoy's warship Silance is composed entirely of mutes
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Archers are dangerous wherever they might be found. But in the confines of Prince's Pass, the Skyreach Bowmen take the art to new levels. They are deadly accurate with their arrows, winnowing away enemy forces before slipping back into cover. The Skyreach Bowmen unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives House Martell players a new ranged option for their army. They can lay in wait, attacking from an unseen quarter when least expected. And against flat-footed foes, they become even more deadly.
The bulk of the Free Folk forces are made up of the everyday people of the various tribes. They don't have fancy metal armor. They don't relentlessly train and drill maneuvers. They barely have weapons, just scavenging a bit of bone or old swords from the battlefield. But what they lack in military tactics, they more than make up for in one thing: numbers. When the raiders come down from the north, they're like a tidal wave, overwhelming enemy defenses as they go.
The Free Folk Raiders Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk commanders a new option for the battlefield. The unit may not have the best stats in the game, but that means their low cost makes them very easy to combine with any force. The Raid Leader Unit Attachment adds to their deadliness, allowing another Fee Folk unit to activate directly after the Raiders do.
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House Stark is known for extolling integrity, justice, and loyalty. Those that flock to the Direwolf's Banner feel that what they are fighting for is right. This feeling is instilled in the officers that are in charge of the units within the Stark army. House Stark might not have the deepest coffers, but what they lack in raw materials they make up for in determination.
The Stark Unit Attachments box set gives House Stark players in the A Song of Ice and Fire: Tabletop Miniatures Game 11 new Unit Attachments that they can use to customize their forces. They can enhance their troops with the likes of Sworn Sword Captain, Umber Champion, Crannogman Warden, and more. Each one will allow Stark players to build an army that fits exactly the type of battle they want to fight.
In battle, the goal is to defeat your opponent without being defeated, yourself. If you can attack your enemy and they cannot retaliate, that goes a long way to victory. For House Stark, that means employing skilled bowmen in their ranks. They have trained relentlessly in their everyday lives as trappers, rangers, and hunters. Now, they form up and send out steel-tipped death to the foes of the Direwolf.
The Stark Bowmen unit box provides a long-range option for Stark commanders. Though very lightly armored and not equipped for melee, they more than make up for it with their ability to put volley fire at enemies. They can even ignore line of sight requirements, arcing their arrows high into the air to strike at hidden targets.
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In combat, hitting the enemy without them being able to hit you back is a very powerful ability. In the battles of Westeros, warriors armed with bows can whittle down even heavily-armed foes, bringing victory to one side. In that role, Crannogman Trackers are the unit of choice for Free Folk commanders. They are lightly armed and armored, but that allows them to be quick and nimble. The skill with their bows means enemies risk dying under a hail of missile fire. When joined by a Crannogman Warden, they become even more deadly, giving them a guiding hand to who to attack next.
The Cranogman Tracker Unit Box for A Song of Ice and Fire comes complete with everything a Free Folk player needs to put these harassers on the battlefield. They excel at movement and fighting on enemy flanks. And the Warden Unit Attachment gives them bonuses when attacking foes that have yet to activate.
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The Starks are known to be dependable, resilient, and above all, loyal. This goes double for their leaders. These warriors from House Stark lead the armies of the North in the War of the Five Kings. Each one under the Direwolf banner is an expert in some part of military engagement.
Rodrik Cassel and Howland Reed can lead individual units on specialized roles. Brynden Tully and Eddard Stark are at home controlling the overall force with tactics and strategy. The presence of Bran Stark and his companion Hodor and the direwolf Summer, are enough to instill courage in the troops and make them hold the line. All of the characters in the Stark Heroes set for the A Song of Ice and Fire: Tabletop Miniatures Game will come in handy in the war for the fate of Westeros.
House Stark is known for its honor and integrity. As such, many have become allies of the great House that might be shunned or turned away, otherwise. In a world such as Westeros, it's good to have friends. You never know what kind of skills they might be able to bring to the battlefield.
The Stark Heroes II set for the A Song of Ice and Fire: Tabletop Miniatures Game gives Stark Commanders a whole host of new options for their forces. Players can bring in the swordsmanship of the likes of Syrio Farel or his greatest apprentice, Arya Stark. Or perhaps they'll want the cunning of Meera and Jojen Reed. For dog lovers, they could bring Rickon Stark and his direwolf, Shaggydog.
The Heroes Stark 3 box for the A Song of Ice and Fire miniatures game includes new characters and expands the options for House Stark to avenge what happened in King's Landing to Eddard Stark.
House Stark is the only important House that dwells in the far north of Westeros. The hardy inhabitants of Winterfell are always ready for anything, as they form a close-knit family supported by many faithful bannermen. Robb, the King in the North, commands his House as he heads to war in revenge for what happened in King's Landing to his father, Eddard, the Hand of the King. In addition, many have joined him, such as Maege and Lyanna Mormont, Brynden "the Blackfish" Tully and Rickard Karstark, all of whom are fully committed to the cause of the Starks. These brave individuals will demonstrate that House Stark's resistance to cold is applicable to all corners of Westeros.
The horsemen of Winterfell are well known for their expert riding skills. Though Stark Outriders eschew the heavier armor of many other mounted units, what they lose in durability they more than make up for in maneuverability and speed. Not ones to be bogged down by enemy forces, they can quickly distance themselves from their foes, ready to charge back in again on a flank.
The Stark Outriders unit box gives Stark Commanders a unit of cavalry for their forces in the A Song of Ice and Fire: Tabletop Miniatures Game. These swift steeds can easily make their way around the battlefield. When engaged in combat, after they perform a melee attack, they can make a free Retreat action, making sure their opponents are left without the chance to counter-attack.
Some units can be judged on their military skills or strength, but in war, when another army is advancing, loyalty is a much more valuable asset. The sworn swords are the bedrock of the strategies of the Stark commanders. They are brave and capable to be sure, but their loyalty to the Direwolf banner can never be questioned. To a man, they would rather perish in battle, than leave one of their brothers behind.
The A Song of Ice & Fire: Tabletop Miniatures Game ? Stark Sworn Swords unit box contains twelve miniature sworn sword figures, one sworn sword unit attachment, a movement tray, and all associated unit cards. These warriors have waited in the frozen north too long, dreaming of battle. They may not be the best equipped units in the war, but they know that shiny armor and pretty swords alone do not make a soldier.
Except for their unexpected loyalty, Tyrion Lannister's Stone Crows would remain a band of robbers like any other mountain clan. In fact, although his commitment is based more on Tyrion's money than on his person, they have proven to keep his word even when betrayal could have been a more lucrative option. As mercenaries, these warriors are profitable when used effectively as scouts and flankers, as their crude weapons and scant armor make them unsuitable for being on the front lines in prolonged combat.
Along the Stony Coast, the Kraken's banner is an ominous omen wherever it is seen, mostly due to the plunderers who prowl the villages and settlements throughout the land. These men move quickly, plundering anything that is not firmly fixed to the ground and killing or crushing anyone who gets in their way. Furthermore, they are very difficult to take down when they are already in full frenzy, but care must be taken to protect them from direct assaults, especially if they are carried out by troops with heavy weapons. In any case, it is enough for them to have a flank to sink their teeth into so that the plunderers of the Stony Coast will not give up until they have devoured the entire enemy battle line.
Targaryen Heroes II for A Song Of Ice And Fire Miniatures Game. Miniatures are supplied assembled and unpainted.
In far-off Essos, Queen Daenerys Targaryen rules over a court rife with intrigue. But while her subjects may involve themselves in plot after plot against each other (and indeed against the Queen herself), they stand united against their enemies in the field. With advisors and councilors such as Mirri Maz Duur, Hizdahr Zo Loraq, the scribe Missandei, and the mysterious Quaithe, the Dragon Queen sows confusion upon her enemies, while her commanders Marselen and Skahaz Mo Kandaq keep their troops in line, both by example and the whip's bloody lash.
Across the Narrow Sea, Daenerys Targaryen rules her khalasar as Khaleesi of the Great Grass Sea. Her influence and skill have made her one of the most powerful women in the world. No other faction boasts so many skilled cavalry, made even more so by Khal Drogo's inspiring leadership on the battlefield. Ser Jorah Mormont, the banished lord from Westeros, lends western steel to their cause. And Illyrio Mopatis can be relied upon to tip the scales with a touch of gold or a subtle threat.
While Daenerys Targaryen's Dothraki may appear as little more than savages to western eyes, underestimating them is the last thing a foolish lord will do. The Targaryen Starter Set introduces a new house to A Song of Ice & Fire: Tabletop Miniatures Game.
The great Houses of Westeros had many other, smaller Houses that paid fealty to them. These bonds could be quite strong, reinforced by marriage. When House Stark sent out its ravens to call their Bannermen, House Tully was quick to lend their arms to the cause. In battle, the Sworn Shields would lock their shields together, side-by-side, creating a nearly-impenetrable wall, on which even cavalry charges could be halted.
The A Song of Ice & Fire: Tabletop Miniatures Game ? Tully Sworn Shields unit box gives House Stark players a bulwark on the battlefield. Sworn Shields can utilize their Shieldwall order to negate hits to their front facing, dulling an enemy charge or subsequent attacks against them. Meanwhile, their trusty longswords will show that this unit isn't entirely defensive in nature. The set includes twelve miniatures in four different sculpts, along with the unit card and movement tray.
Some men just relish confrontation. They long to jump into the fray, scrapping with an enemy, seeing them beaten to a pulp. As the battle rages on, they get more and more into a frenzy. Wounds seem to not matter and actually drive their bloodlust further. That's the case with the Umber Berserkers. Once battle is met, it only ends when either they or their enemy are no longer moving.
The Umber Berserkers Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Stark Commanders a new unit to add to their ranks. Melee specialists, they're one of the few units in the game that gain attack dice as they take casualties. And enemies certainly don't want to be hit, as the unit's Sundering ability means Defense Saves are harder to pass. Adding in the Umber Champion only increases their effectiveness in combat.
A trait that is often undervalued in war is flexibility. Sure, an army needs its specialists. Ones who can lead a charge, or hold back an assault, but a Unit that can do a little bit of everything is priceless when they step onto the field. The Umber Greataxes are that Unit for House Stark.
The warriors in the Umber Greataxes Unit Box for A Song of Ice and Fire: Tabletop Miniatures Game are fiercely loyal to the Starks. They combine mobility, defense, and fearsome weaponry to make them one of the most versatile and deadly forces in the game. Many of the more traditional Commanders will find themselves unprepared for the Greataxes' tactics, and the longer the battle goes? the stronger they become.
Among the most powerful Skinchangers beyond the Wall, Varamyr Sixskins commands a huge snow bear, three wolves, a shadowcat, and an eagle simultaneously. In battle he rides astride his great snowbear, commanding his various beasts in coordinated attacks. Nothing escapes his eagle's gaze, nor his shadowcat's patient stalking. Any that approach his person face a savage mauling. One may defeat the individual creatures, but Varamyr will find more.
To face an ordinary skinchanger is to square off against a skilled combatant with their creature's strength backing them up. To face Sixskins, one faces an entire unit unto themselves.
There are many strange creatures that live north of the Wall. Most people in Westeros could only dream of giant, furry elephants covered in armor and spikes trampling through a battlefield. Unfortunately for the enemies of the Free Folk, these War Mammoths are very much real, and they are coming south with the rest of the Free Folk forces.
Enhance your House Stark forces with the Winterfell Guards, a mix of veterans and young warriors ready for battle. Ideal for flanking maneuvers and supporting the line, but not for bearing the brunt of enemy assaults. The box includes pre-assembled, intricately detailed miniatures, ready for gameplay and painting.